Player Matchup

Fenrir
Fenrir
Alher
Fenrir
Level 149
God Stats
2W - 2L
1,715 SR
Queue Stats
114W - 121L
1,583 Elo+
Party 2
Cabrakan
Cabrakan
PPPA Shokos
Cabrakan
Level 125
God Stats
2W - 3L
1,251 SR
Queue Stats
629W - 669L
1,491 Elo+
Party 1
Janus
Janus
PPPA VirusGb
Janus
Level 128
God Stats
37W - 62L
1,354 SR
Queue Stats
840W - 894L
1,486 Elo+
Party 1
Apollo
Apollo
n0tails
Apollo
Level 109
God Stats
4W - 7L
1,530 SR
Queue Stats
78W - 83L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
zoleth
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,527 Elo+
Party 2
Team Averages
Level 116
1,470 SR
1,515 Elo+

VS

Team Averages
Level 94
1,440 SR
1,535 Elo+
Ymir
Ymir
GrizzlyBear1445
Ymir
Level 109
God Stats
16W - 20L
1,331 SR
Queue Stats
229W - 248L
1,491 Elo+
Party 3
Ullr
Ullr
JUSBVN
Ullr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,815 Elo+
Solo
Poseidon
Poseidon
RoseBlack9897
Poseidon
Level 62
God Stats
15W - 20L
1,333 SR
Queue Stats
175W - 214L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
ShodBassoon7084
Sylvanus
Level 116
God Stats
4W - 5L
1,723 SR
Queue Stats
333W - 371L
1,440 Elo+
Party 3
Bakasura
Bakasura
evilmind97
Bakasura
Level 101
God Stats
2W - 4L
1,312 SR
Queue Stats
418W - 434L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alher
Fenrir
10
2 / 2 / 1
5,621
562
3,566
7,437
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
PPPA Shokos
Cabrakan
10
2 / 4 / 0
5,616
562
7,820
9,990
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 2
4,827
483
2,549
4,725
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
n0tails
Apollo
9
1 / 4 / 0
5,362
536
2,514
6,392
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
zoleth
Zhong Kui
8
1 / 3 / 0
5,010
501
2,065
5,780
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 7
6,529
653
3,115
6,457
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ullr
JUSBVN
Ullr
10
4 / 1 / 1
6,526
653
4,781
4,956
1,466
Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RoseBlack9897
Poseidon
11
3 / 4 / 3
6,278
628
4,430
5,076
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
3 / 1 / 0
6,750
675
6,150
9,166
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
evilmind97
Bakasura
11
3 / 0 / 3
6,230
623
3,519
6,541
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
17
17
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alher
Fenrir
2
2
1
1.25
W
4
0
7
7.5
W
Ullr
JUSBVN
Ullr
4
1
1
4.5
L
Cabrakan
PPPA Shokos
Cabrakan
2
4
0
0.5
L
0
4
2
0.25
W
Poseidon
RoseBlack9897
Poseidon
3
4
3
1.13
W
Sylvanus
3
1
0
3
W
Bakasura
evilmind97
Bakasura
3
0
3
4.5
L
Apollo
n0tails
Apollo
1
4
0
0.25
L
Zhong Kui
zoleth
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,514
Damage
21,995
34,324
Taken
32,196
14,636
Mitigated
18,081
7,198
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alher
Fenrir
3,566
1,265
0
2,148
7,437
2,742
0
783
6,303
0
31,151
W
3,115
1,098
56
2,375
6,457
5,043
100
2,539
3,849
8,984
0
W
Ullr
JUSBVN
Ullr
4,781
1,474
0
700
4,956
1,466
372
492
4,308
0
35,354
L
Cabrakan
PPPA Shokos
Cabrakan
7,820
1,850
0
2,899
9,990
6,089
0
6,148
3,814
30,215
0
L
2,549
100
0
250
4,725
1,351
0
2,773
1,642
20,319
0
W
Poseidon
RoseBlack9897
Poseidon
4,430
641
0
611
5,076
1,451
694
1,611
3,354
37,028
0
W
Sylvanus
6,150
2,616
0
4,143
9,166
8,007
756
6,438
2,728
31,386
7,792
W
Bakasura
evilmind97
Bakasura
3,519
2,339
0
1,662
6,541
2,114
0
1,063
5,367
0
27,240
L
Apollo
n0tails
Apollo
2,514
1,820
0
711
6,392
1,230
0
412
5,980
0
25,187
L
Zhong Kui
zoleth
Zhong Kui
2,065
382
396
794
5,780
3,224
0
2,189
3,535
14,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
32,313
219
Minions Killed
302
0
Camps Cleared
0
924,920
Distance Traveled
923,526
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,621
562
59
6
0
238,515
3
W
Ymir
6,529
653
16
2
0
189,667
1
W
Ullr
6,526
653
64
6
0
177,506
1
L
Cabrakan
5,616
562
57
6
0
166,449
0
L
Janus
4,827
483
37
4
0
142,258
0
W
Poseidon
6,278
628
70
7
0
189,094
3
W
Sylvanus
6,750
675
87
9
0
141,788
0
W
Bakasura
6,230
623
65
7
0
225,471
1
L
Apollo
5,362
536
47
5
0
202,712
4
L
Zhong Kui
5,010
501
19
2
0
174,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role