Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
EjLeeTheMan
Ao Kuang
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,699 Elo+
Party 1
Arachne
Arachne
ShredsWrld-_-
Arachne
Level 101
God Stats
21W - 14L
1,852 SR
Queue Stats
275W - 249L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
eGirlPlays
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 126L
1,499 Elo+
Party 1
Freya
Freya
funk1024
Freya
Level 154
God Stats
6W - 0L
1,901 SR
Queue Stats
481W - 240L
1,701 Elo+
Party 1
Team Averages
Level 81
1,651 SR
1,593 Elo+

VS

Team Averages
Level 81
1,566 SR
1,599 Elo+
Horus
Horus
C0DAFLOWER
Horus
Level 28
God Stats
14W - 17L
1,657 SR
Queue Stats
160W - 109L
1,557 Elo+
Party 2
Izanami
Izanami
OL BRIST
Izanami
Level 38
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 3L
1,709 Elo+
Solo
Zhong Kui
Zhong Kui
Panick94Panda
Zhong Kui
Level 106
God Stats
10W - 9L
1,663 SR
Queue Stats
503W - 384L
1,584 Elo+
Party 2
Discordia
Discordia
PrinceTacoyum
Discordia
Level 124
God Stats
2W - 2L
1,319 SR
Queue Stats
526W - 396L
1,579 Elo+
Party 2
Fenrir
Fenrir
ZaNe099
Fenrir
Level 109
God Stats
3W - 1L
1,795 SR
Queue Stats
356W - 238L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 2 / 5
8,222
632
9,374
12,391
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
EjLeeTheMan
Ao Kuang
12
4 / 2 / 12
7,962
612
8,213
12,466
9,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
14
10 / 1 / 1
8,270
636
5,860
8,386
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
5 / 4 / 6
7,634
587
8,243
7,203
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
funk1024
Freya
14
8 / 2 / 4
8,971
690
15,582
10,560
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 7 / 3
5,304
408
2,691
13,174
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
OL BRIST
Izanami
9
2 / 7 / 1
5,784
445
4,147
11,892
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Panick94Panda
Zhong Kui
11
2 / 6 / 3
6,710
516
6,233
12,214
6,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
PrinceTacoyum
Discordia
12
2 / 5 / 1
6,788
522
4,365
6,674
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ZaNe099
Fenrir
12
5 / 6 / 2
7,110
547
9,730
12,330
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
31
Kills
11
11
Deaths
31
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
5
3.25
L
Horus
0
7
3
0.21
W
Ao Kuang
EjLeeTheMan
Ao Kuang
4
2
12
5
L
Izanami
OL BRIST
Izanami
2
7
1
0.36
L
Zhong Kui
Panick94Panda
Zhong Kui
2
6
3
0.58
L
Discordia
PrinceTacoyum
Discordia
2
5
1
0.5
W
Arachne
10
1
1
10.5
L
Fenrir
ZaNe099
Fenrir
5
6
2
1
W
Nu Wa
5
4
6
2
W
Freya
funk1024
Freya
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,272
Damage
27,166
51,006
Taken
56,284
26,576
Mitigated
24,200
21,879
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,374
5,777
0
5,274
12,391
8,519
0
3,280
9,111
0
50,182
L
Horus
2,691
2,059
1,130
1,481
13,174
8,024
0
8,271
4,771
0
9,670
W
Ao Kuang
EjLeeTheMan
Ao Kuang
8,213
3,133
1,255
3,546
12,466
9,251
15
2,559
9,907
26,886
0
L
Izanami
OL BRIST
Izanami
4,147
2,927
0
2,213
11,892
3,534
0
10,530
1,322
0
30,573
L
Zhong Kui
Panick94Panda
Zhong Kui
6,233
776
0
2,752
12,214
6,546
0
4,250
7,840
29,532
0
L
Discordia
PrinceTacoyum
Discordia
4,365
887
0
263
6,674
1,899
0
3,874
2,600
39,593
0
W
Arachne
5,860
4,312
0
4,173
8,386
3,719
0
2,056
6,330
0
37,763
L
Fenrir
ZaNe099
Fenrir
9,730
3,518
0
2,630
12,330
4,197
0
4,349
7,835
0
35,852
W
Nu Wa
8,243
2,487
0
1,082
7,203
2,019
478
2,501
4,702
38,760
0
W
Freya
funk1024
Freya
15,582
6,694
0
6,549
10,560
3,068
1,804
202
10,358
60,057
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
31,696
391
Minions Killed
271
0
Camps Cleared
0
1,328,294
Distance Traveled
1,166,682
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,222
632
91
7
0
275,318
2
L
Horus
5,304
408
13
1
0
229,058
4
W
Ao Kuang
7,962
612
34
3
0
254,199
3
L
Izanami
5,784
445
52
4
0
216,615
1
L
Zhong Kui
6,710
516
57
4
0
221,168
2
L
Discordia
6,788
522
76
6
0
237,278
3
W
Arachne
8,270
636
72
6
0
323,134
3
L
Fenrir
7,110
547
73
6
0
262,563
3
W
Nu Wa
7,634
587
83
6
0
231,737
5
W
Freya
8,971
690
111
9
0
243,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role