Player Matchup

Neith
Neith
CallMe_Cat
Neith
Level 109
God Stats
5W - 10L
1,535 SR
Queue Stats
5W - 10L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
Mallypo
Sylvanus
Level 157
God Stats
6W - 5L
1,412 SR
Queue Stats
359W - 342L
1,484 Elo+
Party 3
Shiva
Shiva
PuddinLesCup
Shiva
Level 148
God Stats
9W - 7L
1,753 SR
Queue Stats
153W - 170L
1,478 Elo+
Party 2
Hera
Hera
raykay09
Hera
Level 154
God Stats
138W - 102L
1,603 SR
Queue Stats
344W - 314L
1,473 Elo+
Party 3
Kali
Kali
thePlaj3rOne
Kali
Level 156
God Stats
12W - 5L
1,542 SR
Queue Stats
258W - 235L
1,521 Elo+
Party 3
Team Averages
Level 145
1,569 SR
1,458 Elo+

VS

Team Averages
Level 121
1,503 SR
1,449 Elo+
Mulan
Mulan
JessyP4dgher_
Mulan
Level 106
God Stats
11W - 5L
1,776 SR
Queue Stats
610W - 625L
1,496 Elo+
Solo
Geb
Geb
Minero445
Geb
Level 121
God Stats
8W - 7L
1,520 SR
Queue Stats
149W - 131L
1,465 Elo+
Party 1
Thor
Thor
SPAR7AN 117 44
Thor
Level 108
God Stats
6W - 10L
1,457 SR
Queue Stats
463W - 424L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
VIPER1174102
Kukulkan
Level 143
God Stats
19W - 21L
1,473 SR
Queue Stats
358W - 351L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
WindFury97
Heimdallr
Level 125
God Stats
24W - 28L
1,289 SR
Queue Stats
178W - 189L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 0 / 11
9,884
494
22,275
16,232
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Mallypo
Sylvanus
15
6 / 1 / 7
10,109
505
6,376
19,392
24,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 2 / 4
11,569
578
17,327
23,077
23,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
15
3 / 2 / 1
9,574
479
10,737
8,610
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 2
10,042
502
7,308
16,742
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
10,075
504
13,590
21,089
12,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 2
8,252
413
7,680
18,442
11,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 3
8,706
435
6,739
16,125
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
VIPER1174102
Kukulkan
14
1 / 5 / 2
9,170
459
11,337
9,632
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
WindFury97
Heimdallr
14
1 / 6 / 1
8,933
447
12,451
18,202
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
7
7
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
11
6.5
L
2
5
1
0.5
W
Sylvanus
Mallypo
Sylvanus
6
1
7
9.5
L
2
4
2
0.75
W
9
2
4
5.5
L
1
2
3
1.25
L
Kukulkan
VIPER1174102
Kukulkan
1
5
2
0.4
L
Heimdallr
WindFury97
Heimdallr
1
6
1
0.25
W
Hera
3
2
1
1.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,023
Damage
51,797
84,053
Taken
83,490
66,650
Mitigated
38,033
31,213
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
22,275
7,885
0
9,870
16,232
6,607
2,394
2,168
13,917
0
81,566
L
13,590
1,785
0
4,610
21,089
12,862
0
1,602
19,487
6,853
65,721
W
Sylvanus
Mallypo
Sylvanus
6,376
1,479
3,549
5,865
19,392
24,917
101
5,390
13,232
19,079
0
L
7,680
511
0
3,057
18,442
11,701
16
4,990
13,452
20,565
0
W
17,327
2,968
840
6,099
23,077
23,680
596
5,700
17,046
0
75,262
L
6,739
1,235
0
4,082
16,125
4,706
0
4,036
12,089
0
47,055
L
Kukulkan
VIPER1174102
Kukulkan
11,337
203
0
210
9,632
2,827
666
3,799
5,833
72,936
0
L
Heimdallr
WindFury97
Heimdallr
12,451
6,899
0
5,824
18,202
5,937
116
2,686
15,516
0
61,315
W
Hera
10,737
1,909
0
312
8,610
3,676
1,858
3,719
4,603
72,745
0
W
7,308
3,750
0
4,678
16,742
7,770
1,091
3,030
13,539
0
69,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,178
Gold Earned
45,136
512
Minions Killed
520
0
Camps Cleared
0
2,088,102
Distance Traveled
1,775,125
38
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,884
494
127
6
0
385,246
6
L
Mulan
10,075
504
148
7
0
390,749
3
W
Sylvanus
10,109
505
26
1
0
410,080
5
L
Geb
8,252
413
26
1
0
358,405
1
W
Shiva
11,569
578
125
6
0
436,819
10
L
Thor
8,706
435
73
4
0
408,004
3
L
Kukulkan
9,170
459
154
8
0
325,789
0
L
Heimdallr
8,933
447
119
6
0
292,178
4
W
Hera
9,574
479
125
6
0
410,887
12
W
Kali
10,042
502
109
5
0
445,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role