Player Matchup

Hun Batz
Hun Batz
FrontalWedgey
Hun Batz
Level 29
God Stats
1W - 2L
1,332 SR
Queue Stats
20W - 34L
1,324 Elo+
Party 2
Hel
Hel
ITrippinl
Hel
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
IcedTeaa
Baba Yaga
Level 48
God Stats
3W - 5L
1,201 SR
Queue Stats
15W - 22L
1,287 Elo+
Party 2
Xbalanque
Xbalanque
USNDrunkenSailor
Xbalanque
Level 156
God Stats
3W - 0L
1,679 SR
Queue Stats
54W - 66L
1,396 Elo+
Party 2
Achilles
Achilles
choopadaflaflab
Achilles
Level 59
God Stats
5W - 6L
1,418 SR
Queue Stats
32W - 35L
1,327 Elo+
Party 2
Team Averages
Level 80
1,426 SR
1,351 Elo+

VS

Team Averages
Level 58
1,383 SR
1,400 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
PCD13
Mulan
Level 24
God Stats
0W - 4L
1,084 SR
Queue Stats
5W - 13L
1,305 Elo+
Party 1
Ullr
Ullr
droowwhh
Ullr
Level 63
God Stats
1W - 3L
1,388 SR
Queue Stats
117W - 139L
1,441 Elo+
Party 3
Atlas
Atlas
lluthe
Atlas
Level 18
God Stats
2W - 2L
1,631 SR
Queue Stats
18W - 42L
1,322 Elo+
Party 3
Thoth
Thoth
salvaaproo2
Thoth
Level 60
God Stats
1W - 4L
1,314 SR
Queue Stats
11W - 15L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FrontalWedgey
Hun Batz
18
2 / 4 / 7
11,017
501
5,910
16,907
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 8
11,517
524
10,706
14,328
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
IcedTeaa
Baba Yaga
18
3 / 0 / 5
11,055
503
12,899
10,936
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
20
5 / 1 / 5
11,870
540
11,332
13,401
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
17
6 / 1 / 3
11,506
523
9,926
15,841
17,994
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 5 / 1
10,070
458
9,573
17,755
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
PCD13
Mulan
15
0 / 5 / 3
9,477
431
11,069
17,235
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
16
2 / 5 / 1
9,813
446
6,597
15,396
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
lluthe
Atlas
14
0 / 2 / 2
8,753
398
4,440
11,638
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 3 / 2
9,921
451
7,229
12,644
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
7
9
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
1
1.1
W
Hun Batz
FrontalWedgey
Hun Batz
2
4
7
1.38
W
4
3
8
2.67
W
Baba Yaga
IcedTeaa
Baba Yaga
3
0
5
5.5
L
Mulan
PCD13
Mulan
0
5
3
0.3
W
Xbalanque
5
1
5
7.5
W
Achilles
6
1
3
7.5
L
Ullr
2
5
1
0.5
L
Atlas
lluthe
Atlas
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,773
Damage
38,908
71,413
Taken
74,668
47,658
Mitigated
39,663
27,367
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,573
1,921
0
3,234
17,755
5,368
0
5,084
12,465
0
68,047
W
Hun Batz
FrontalWedgey
Hun Batz
5,910
1,520
0
4,894
16,907
6,656
1,528
3,529
13,307
0
75,104
W
10,706
1,259
2,740
4,539
14,328
13,075
0
3,588
10,595
44,575
0
W
Baba Yaga
IcedTeaa
Baba Yaga
12,899
210
0
3,653
10,936
4,193
636
4,407
6,505
74,208
0
L
Mulan
PCD13
Mulan
11,069
1,518
0
7,034
17,235
16,638
360
2,718
14,391
0
59,411
W
Xbalanque
11,332
3,645
0
7,175
13,401
5,740
2,856
1,587
11,728
0
115,301
W
Achilles
9,926
2,285
305
4,061
15,841
17,994
864
2,175
13,121
0
55,051
L
Ullr
6,597
2,211
0
4,786
15,396
5,252
0
5,094
10,204
0
79,427
L
Atlas
lluthe
Atlas
4,440
1,231
0
1,347
11,638
8,397
0
4,778
6,727
18,104
0
L
7,229
295
397
1,942
12,644
4,008
1,017
5,238
7,104
77,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
48,034
534
Minions Killed
508
0
Camps Cleared
0
2,167,893
Distance Traveled
1,879,896
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,070
458
102
5
0
422,508
12
W
Hun Batz
11,017
501
99
5
0
452,595
0
W
Hel
11,517
524
71
3
0
424,275
9
W
Baba Yaga
11,055
503
103
5
0
423,598
4
L
Mulan
9,477
431
115
5
0
346,704
2
W
Xbalanque
11,870
540
158
7
0
449,239
6
W
Achilles
11,506
523
103
5
0
418,186
4
L
Ullr
9,813
446
123
6
0
378,944
1
L
Atlas
8,753
398
33
2
0
401,654
0
L
Thoth
9,921
451
135
6
0
330,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role