Player Matchup

Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
ForceGauge
Anhur
Level 66
God Stats
1W - 1L
1,249 SR
Queue Stats
86W - 77L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
GimmethoseCheeks
Nu Wa
Level 87
God Stats
42W - 23L
1,639 SR
Queue Stats
271W - 249L
1,557 Elo+
Party 1
Fafnir
Fafnir
LucianLeonhardt
Fafnir
Level 47
God Stats
3W - 0L
1,697 SR
Queue Stats
6W - 12L
1,523 Elo+
Party 1
Apollo
Apollo
kaand0r
Apollo
Level 151
God Stats
6W - 8L
1,478 SR
Queue Stats
524W - 539L
1,524 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,517 Elo+

VS

Team Averages
Level 58
1,525 SR
1,374 Elo+
Odin
Odin
IceArcher69
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
InsaneFirien
Olorun
Level 68
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 2
Mulan
Mulan
Millwaukee222
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,184 Elo+
Party 2
Neith
Neith
jonnysteg
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ra
Ra
yiffityyiff
Ra
Level 7
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 2 / 4
6,065
551
3,198
7,219
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
11
5 / 0 / 2
6,398
582
5,541
5,515
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 0
6,499
591
3,827
3,254
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 7
5,971
543
2,762
8,252
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
kaand0r
Apollo
15
7 / 1 / 0
8,408
764
7,393
7,466
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,320
393
516
4,078
1,249
Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
8
0 / 3 / 0
4,789
435
3,873
6,084
3,690
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
5,478
498
3,829
8,002
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
jonnysteg
Neith
9
1 / 5 / 2
5,501
500
1,310
6,876
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 0
5,765
524
2,051
4,286
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
2
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
4
2
W
Anhur
5
0
2
6
W
1
1
0
1
L
0
3
0
0
L
Olorun
0
3
0
0
W
0
0
7
3.5
L
0
3
1
0.17
L
Neith
jonnysteg
Neith
1
5
2
0.4
W
Apollo
kaand0r
Apollo
7
1
0
7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
11,579
31,706
Taken
29,326
14,598
Mitigated
10,951
15,276
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,198
2,185
0
3,259
7,219
1,998
166
491
6,728
0
21,518
W
Anhur
5,541
1,861
0
2,592
5,515
1,514
444
1,885
3,630
0
28,788
W
3,827
903
0
378
3,254
1,061
460
1,756
1,498
44,359
0
L
516
128
223
173
4,078
1,249
0
726
3,352
0
5,845
L
Olorun
3,873
1,453
93
1,221
6,084
3,690
0
1,732
4,340
21,370
0
W
2,762
502
328
3,715
8,252
7,352
0
1,792
6,460
8,373
0
L
3,829
1,436
0
767
8,002
2,920
0
528
7,462
0
35,282
L
Neith
jonnysteg
Neith
1,310
254
0
995
6,876
2,276
0
90
6,774
0
20,971
W
Apollo
kaand0r
Apollo
7,393
4,570
0
5,004
7,466
2,673
120
0
7,466
0
51,963
L
2,051
206
0
1,538
4,286
816
227
3,289
809
35,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
25,853
301
Minions Killed
222
0
Camps Cleared
0
1,062,008
Distance Traveled
1,007,972
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,065
551
50
5
0
245,969
3
W
Anhur
6,398
582
66
6
0
191,532
1
W
Nu Wa
6,499
591
74
7
0
188,928
2
L
Odin
4,320
393
22
2
0
174,112
0
L
Olorun
4,789
435
29
3
0
198,464
0
W
Fafnir
5,971
543
7
1
0
222,884
3
L
Mulan
5,478
498
63
6
0
224,629
0
L
Neith
5,501
500
46
4
0
198,280
0
W
Apollo
8,408
764
104
9
0
212,695
1
L
Ra
5,765
524
62
6
0
212,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role