Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ABrownieBuffalo
Cu Chulainn
Level 122
God Stats
0W - 2L
1,870 SR
Queue Stats
44W - 42L
1,588 Elo+
Party 3
Neith
Neith
AzBigUnit
Neith
Level 17
God Stats
9W - 13L
1,448 SR
Queue Stats
53W - 51L
1,568 Elo+
Party 1
Poseidon
Poseidon
Zukashia
Poseidon
Level 86
God Stats
5W - 8L
1,158 SR
Queue Stats
183W - 159L
1,619 Elo+
Party 1
Bacchus
Bacchus
jibjib6th
Bacchus
Level 15
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 3
Team Averages
Level 57
1,518 SR
1,511 Elo+

VS

Team Averages
Level 59
1,768 SR
1,612 Elo+
Sol
Sol
Keaun
Sol
Level 28
God Stats
5W - 3L
1,799 SR
Queue Stats
113W - 102L
1,538 Elo+
Party 2
Da Ji
Da Ji
SlamMyCIam
Da Ji
Level 124
God Stats
4W - 0L
1,891 SR
Queue Stats
60W - 43L
1,768 Elo+
Party 4
Janus
Janus
TMGood
Janus
Level 57
God Stats
6W - 5L
1,547 SR
Queue Stats
93W - 85L
1,537 Elo+
Party 2
Achilles
Achilles
TheCrackMuncher
Achilles
Level 29
God Stats
3W - 0L
1,963 SR
Queue Stats
65W - 57L
1,670 Elo+
Party 4
Sylvanus
Sylvanus
Voidcerberu5
Sylvanus
Level 55
God Stats
4W - 4L
1,638 SR
Queue Stats
72W - 62L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
2
0 / 0 / 0
3,564
356
0
200
35
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
ABrownieBuffalo
Cu Chulainn
9
3 / 2 / 0
5,730
573
6,078
6,782
3,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
AzBigUnit
Neith
6
0 / 3 / 0
4,185
419
2,425
4,111
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
Zukashia
Poseidon
10
0 / 5 / 1
5,499
550
5,309
5,442
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jibjib6th
Bacchus
6
0 / 4 / 0
3,953
395
1,401
4,252
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Keaun
Sol
10
4 / 0 / 3
6,152
615
4,014
3,302
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
12
5 / 1 / 1
6,787
679
3,903
8,179
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
TMGood
Janus
11
1 / 0 / 6
6,568
657
1,115
3,601
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
11
0 / 2 / 2
6,031
603
2,879
7,200
4,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Voidcerberu5
Sylvanus
10
4 / 0 / 4
6,115
612
2,643
7,445
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Cu Chulainn
ABrownieBuffalo
Cu Chulainn
3
2
0
1.5
L
Neith
AzBigUnit
Neith
0
3
0
0
W
Sol
Keaun
Sol
4
0
3
5.5
W
Da Ji
5
1
1
5.5
W
Janus
TMGood
Janus
1
0
6
4
W
Achilles
0
2
2
0.5
W
Sylvanus
Voidcerberu5
Sylvanus
4
0
4
6
L
Poseidon
Zukashia
Poseidon
0
5
1
0.1
L
Bacchus
jibjib6th
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
14,554
20,787
Taken
29,727
9,108
Mitigated
13,113
2,735
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
133
200
35
0
0
200
0
1,617
L
Cu Chulainn
ABrownieBuffalo
Cu Chulainn
6,078
675
0
908
6,782
3,842
0
93
6,689
4,288
26,552
L
Neith
AzBigUnit
Neith
2,425
1,203
0
1,261
4,111
833
0
2,358
1,753
0
17,621
W
Sol
Keaun
Sol
4,014
1,709
0
1,179
3,302
972
2,404
1,030
2,248
19,837
3,593
W
Da Ji
3,903
1,511
0
3,117
8,179
2,825
0
2,210
5,418
0
34,427
W
Janus
TMGood
Janus
1,115
76
0
779
3,601
972
1,145
1,881
1,692
34,704
0
W
Achilles
2,879
1,107
0
1,949
7,200
4,279
0
802
6,398
0
29,147
W
Sylvanus
Voidcerberu5
Sylvanus
2,643
928
823
2,514
7,445
4,065
1,235
1,771
5,624
15,729
8,349
L
Poseidon
Zukashia
Poseidon
5,309
721
0
310
5,442
1,392
0
2,036
3,406
37,706
0
L
Bacchus
jibjib6th
Bacchus
1,401
134
0
123
4,252
3,006
0
2,406
1,846
4,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
31,653
184
Minions Killed
300
0
Camps Cleared
0
757,302
Distance Traveled
930,992
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,564
356
6
1
0
43,843
0
L
Cu Chulainn
5,730
573
66
7
0
185,590
2
L
Neith
4,185
419
25
3
0
158,848
2
W
Sol
6,152
615
42
4
0
170,103
2
W
Da Ji
6,787
679
76
8
0
219,999
1
W
Janus
6,568
657
85
9
0
191,831
2
W
Achilles
6,031
603
53
5
0
174,241
0
W
Sylvanus
6,115
612
44
4
0
174,818
1
L
Poseidon
5,499
550
77
8
0
176,909
2
L
Bacchus
3,953
395
10
1
0
192,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role