Player Matchup

Osiris
Osiris
HeelZero
Osiris
Level 46
God Stats
3W - 5L
1,230 SR
Queue Stats
126W - 164L
1,356 Elo+
Party 2
Bacchus
Bacchus
OGv6VOID
Bacchus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,276 Elo+
Party 2
Janus
Janus
UckMeDaddy
Janus
Level 101
God Stats
1W - 2L
1,723 SR
Queue Stats
34W - 44L
1,445 Elo+
Party 4
Neith
Neith
Yokeybear
Neith
Level 116
God Stats
2W - 1L
1,779 SR
Queue Stats
6W - 5L
1,611 Elo+
Party 4
Thor
Thor
billionice
Thor
Level 26
God Stats
4W - 7L
1,346 SR
Queue Stats
32W - 67L
1,283 Elo+
Party 2
Team Averages
Level 62
1,516 SR
1,394 Elo+

VS

Team Averages
Level 66
1,435 SR
1,384 Elo+
Thoth
Thoth
Bullegula
Thoth
Level 122
God Stats
2W - 4L
1,384 SR
Queue Stats
192W - 187L
1,438 Elo+
Party 1
Chronos
Chronos
CollinX2521
Chronos
Level 84
God Stats
35W - 21L
1,487 SR
Queue Stats
363W - 403L
1,398 Elo+
Party 3
Fenrir
Fenrir
FreaKsSquirt
Fenrir
Level 60
God Stats
9W - 13L
1,534 SR
Queue Stats
309W - 315L
1,225 Elo+
Solo
Ymir
Ymir
navaja_milesimo4
Ymir
Level 14
God Stats
1W - 1L
1,278 SR
Queue Stats
12W - 17L
1,429 Elo+
Party 1
Horus
Horus
theDevilsArmpit
Horus
Level 49
God Stats
37W - 38L
1,491 SR
Queue Stats
199W - 233L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HeelZero
Osiris
15
4 / 3 / 1
9,495
475
12,585
16,427
14,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
OGv6VOID
Bacchus
13
0 / 7 / 0
8,102
405
3,582
13,894
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
17
2 / 5 / 6
10,114
506
9,607
11,453
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Yokeybear
Neith
15
2 / 3 / 1
9,036
452
10,080
12,990
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 6
10,780
539
11,933
14,953
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bullegula
Thoth
18
2 / 3 / 3
10,737
537
8,337
9,645
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
CollinX2521
Chronos
19
14 / 1 / 3
12,068
603
21,363
13,624
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
14
1 / 7 / 1
8,569
428
4,290
14,844
6,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 3 / 0
10,363
518
9,093
17,305
16,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 8
10,027
501
4,491
18,546
19,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
21
21
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bullegula
Thoth
2
3
3
1.17
W
Chronos
CollinX2521
Chronos
14
1
3
15.5
W
Fenrir
1
7
1
0.21
L
Osiris
HeelZero
Osiris
4
3
1
1.5
L
Bacchus
OGv6VOID
Bacchus
0
7
0
0
L
Janus
2
5
6
1
L
Neith
Yokeybear
Neith
2
3
1
0.83
L
5
3
6
2.67
W
2
3
0
0.67
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
47,574
69,717
Taken
73,964
37,743
Mitigated
50,979
15,025
Healing
23,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bullegula
Thoth
8,337
303
0
1,299
9,645
3,694
0
2,728
6,917
91,925
0
W
Chronos
CollinX2521
Chronos
21,363
5,697
0
2,373
13,624
5,057
47
3,805
9,819
96,094
0
W
Fenrir
4,290
817
0
2,777
14,844
6,202
0
1,206
13,638
0
51,213
L
Osiris
HeelZero
Osiris
12,585
4,866
0
4,971
16,427
14,529
676
9,735
6,692
0
52,440
L
Bacchus
OGv6VOID
Bacchus
3,582
426
0
1,255
13,894
11,062
261
6,550
7,344
19,521
0
L
Janus
9,607
88
109
2,668
11,453
3,357
740
7,580
3,873
69,255
0
L
Neith
Yokeybear
Neith
10,080
3,907
159
3,946
12,990
4,032
1,444
8,151
4,839
0
77,857
L
11,933
2,892
0
1,917
14,953
4,763
0
6,777
8,176
0
73,054
W
9,093
2,991
0
5,135
17,305
16,726
1,178
709
16,596
72,528
0
W
4,491
2,612
3,468
8,887
18,546
19,300
0
4,741
13,805
0
19,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
51,764
472
Minions Killed
531
0
Camps Cleared
0
1,881,562
Distance Traveled
1,950,625
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,737
537
151
8
0
383,002
5
W
Chronos
12,068
603
134
7
0
397,150
5
W
Fenrir
8,569
428
81
4
0
409,091
0
L
Osiris
9,495
475
91
5
0
389,944
6
L
Bacchus
8,102
405
33
2
0
355,572
0
L
Janus
10,114
506
121
6
0
389,012
7
L
Neith
9,036
452
119
6
0
339,700
7
L
Thor
10,780
539
108
5
0
407,334
0
W
Ymir
10,363
518
139
7
0
349,973
3
W
Horus
10,027
501
26
1
0
411,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role