Player Matchup

Zeus
Zeus
Curlysmile101
Zeus
Level 130
God Stats
2W - 1L
1,616 SR
Queue Stats
392W - 368L
1,588 Elo+
Party 2
Nike
Nike
GothicWolf44
Nike
Level 46
God Stats
19W - 18L
1,686 SR
Queue Stats
257W - 243L
1,582 Elo+
Party 2
Nox
Nox
SortaRac isTony
Nox
Level 139
God Stats
6W - 6L
1,732 SR
Queue Stats
452W - 410L
1,571 Elo+
Party 2
Achilles
Achilles
Vv OG Shadow vV
Achilles
Level 124
God Stats
2W - 3L
1,505 SR
Queue Stats
184W - 163L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
l Fire Fist Ace
Hou Yi
Level 147
God Stats
4W - 3L
1,523 SR
Queue Stats
433W - 403L
1,571 Elo+
Party 2
Team Averages
Level 117
1,612 SR
1,584 Elo+

VS

Team Averages
Level 105
1,589 SR
1,586 Elo+
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Oath To Gil
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 1
Charybdis
Charybdis
PartIcy
Charybdis
Level 160
God Stats
277W - 196L
1,943 SR
Queue Stats
323W - 242L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,881
535
2,805
4,513
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 1
5,309
483
1,276
4,018
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,664
515
2,327
4,850
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Achilles
9
1 / 6 / 0
5,357
487
4,078
8,997
5,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
5,449
495
2,490
6,433
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 2
7,361
669
6,186
8,159
6,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
 
Gilgamesh
9
1 / 0 / 2
5,944
540
1,323
4,714
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
 
Chernobog
10
1 / 2 / 2
5,870
534
1,826
5,763
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Oath To Gil
Ao Kuang
11
3 / 0 / 2
6,287
572
3,858
4,102
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
PartIcy
Charybdis
12
5 / 0 / 1
6,909
628
6,782
6,219
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
2
5
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
Chernobog
 
Chernobog
1
2
2
1
L
1
3
0
0.33
L
0
1
1
0.5
W
Ao Kuang
Oath To Gil
Ao Kuang
3
0
2
4
W
Charybdis
PartIcy
Charybdis
5
0
1
5.5
L
0
2
1
0.25
L
Achilles
1
6
0
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
19,975
28,811
Taken
28,957
12,404
Mitigated
13,116
7,673
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,186
1,334
0
2,780
8,159
6,541
0
0
8,159
0
40,483
W
Gilgamesh
 
Gilgamesh
1,323
304
203
1,279
4,714
1,764
0
170
3,869
0
15,348
W
Chernobog
 
Chernobog
1,826
747
0
983
5,763
1,577
0
2,833
2,930
0
29,466
L
2,805
1,120
0
856
4,513
756
0
771
3,742
41,105
0
L
1,276
0
119
1,513
4,018
3,435
0
0
4,018
0
12,163
W
Ao Kuang
Oath To Gil
Ao Kuang
3,858
861
0
2,899
4,102
1,314
0
201
3,901
30,737
0
W
Charybdis
PartIcy
Charybdis
6,782
2,911
0
3,169
6,219
1,920
0
1,928
4,291
0
50,763
L
2,327
280
0
1,563
4,850
1,494
0
518
4,332
34,245
0
L
Achilles
4,078
1,890
0
1,700
8,997
5,121
0
1,218
7,779
0
23,664
L
2,490
590
0
1,922
6,433
1,598
0
1,351
5,082
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
32,371
281
Minions Killed
349
0
Camps Cleared
0
1,031,468
Distance Traveled
1,145,227
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,361
669
82
7
0
224,149
5
W
Gilgamesh
5,944
540
33
3
0
238,294
5
W
Chernobog
5,870
534
69
6
0
196,149
3
L
Zeus
5,881
535
74
7
0
195,447
4
L
Nike
5,309
483
20
2
0
199,515
0
W
Ao Kuang
6,287
572
59
5
0
255,128
0
W
Charybdis
6,909
628
106
10
0
231,507
1
L
Nox
5,664
515
78
7
0
211,875
5
L
Achilles
5,357
487
46
4
0
198,943
1
L
Hou Yi
5,449
495
63
6
0
225,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role