Player Matchup

Bacchus
Bacchus
Albanys
Bacchus
Level 88
God Stats
4W - 3L
1,970 SR
Queue Stats
85W - 80L
1,510 Elo+
Solo
Hachiman
Hachiman
JUSBVN
Hachiman
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,692 Elo+
Solo
Hades
Hades
KonorThorn
Hades
Level 110
God Stats
3W - 5L
1,177 SR
Queue Stats
9W - 17L
1,343 Elo+
Solo
Kukulkan
Kukulkan
Spikefall554
Kukulkan
Level 66
God Stats
20W - 18L
1,500 SR
Queue Stats
335W - 392L
1,472 Elo+
Solo
Thanatos
Thanatos
TheeeNutKing
Thanatos
Level 137
God Stats
38W - 30L
1,327 SR
Queue Stats
188W - 177L
1,490 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,501 Elo+

VS

Team Averages
Level 117
1,512 SR
1,495 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Burt MaclynnFBI
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 158L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
DG RAGE
Danzaburou
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 93L
1,435 Elo+
Party 1
Bastet
Bastet
DLBALLA
Bastet
Level 147
God Stats
9W - 2L
1,803 SR
Queue Stats
136W - 142L
1,500 Elo+
Solo
Freya
Freya
connais10
Freya
Level 100
God Stats
6W - 9L
1,259 SR
Queue Stats
244W - 239L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Albanys
Bacchus
5
0 / 1 / 4
3,705
741
1,464
4,545
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
JUSBVN
Hachiman
6
4 / 0 / 2
4,152
830
3,143
2,906
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
6
1 / 2 / 0
3,704
741
1,121
3,095
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Spikefall554
Kukulkan
6
0 / 0 / 0
3,518
704
190
1,331
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TheeeNutKing
Thanatos
6
2 / 0 / 0
3,710
742
2,013
2,489
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
2
0 / 1 / 0
2,690
538
657
1,468
448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 1
3,266
653
1,460
3,997
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DG RAGE
Danzaburou
5
1 / 3 / 0
3,277
655
1,936
3,427
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
DLBALLA
Bastet
6
2 / 1 / 0
3,747
749
1,672
3,496
825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
connais10
Freya
5
0 / 0 / 0
3,327
665
1,143
1,660
549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Bacchus
Albanys
Bacchus
0
1
4
2
L
0
2
1
0.25
L
Danzaburou
DG RAGE
Danzaburou
1
3
0
0.33
L
Bastet
DLBALLA
Bastet
2
1
0
2
W
Hachiman
JUSBVN
Hachiman
4
0
2
5
W
Hades
1
2
0
0.5
W
Kukulkan
Spikefall554
Kukulkan
0
0
0
0
W
Thanatos
TheeeNutKing
Thanatos
2
0
0
2
L
Freya
connais10
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,931
Damage
6,868
14,366
Taken
14,048
5,651
Mitigated
3,126
7,949
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
657
371
0
328
1,468
448
0
270
1,198
2,608
0
W
Bacchus
Albanys
Bacchus
1,464
216
64
2,072
4,545
2,494
75
474
4,071
6,574
0
L
1,460
272
0
826
3,997
738
0
436
3,561
0
8,940
L
Danzaburou
DG RAGE
Danzaburou
1,936
956
0
843
3,427
566
0
956
2,471
0
9,155
L
Bastet
DLBALLA
Bastet
1,672
458
0
881
3,496
825
0
862
2,479
0
13,021
W
Hachiman
JUSBVN
Hachiman
3,143
1,145
0
1,694
2,906
612
15
256
2,650
0
15,357
W
Hades
1,121
282
0
1,032
3,095
1,359
0
0
3,095
10,094
0
W
Kukulkan
Spikefall554
Kukulkan
190
0
0
0
1,331
351
312
396
935
13,412
0
W
Thanatos
TheeeNutKing
Thanatos
2,013
433
0
3,087
2,489
835
0
435
2,054
0
16,310
L
Freya
connais10
Freya
1,143
547
0
799
1,660
549
0
96
1,564
8,224
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,789
Gold Earned
16,307
138
Minions Killed
100
0
Camps Cleared
0
526,671
Distance Traveled
425,695
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,690
538
4
1
0
22,831
0
W
Bacchus
3,705
741
12
2
0
103,233
1
L
Pele
3,266
653
22
4
0
115,301
1
L
Danzaburou
3,277
655
22
4
0
85,236
1
L
Bastet
3,747
749
27
5
0
105,460
0
W
Hachiman
4,152
830
24
5
0
100,707
1
W
Hades
3,704
741
24
5
0
98,774
1
W
Kukulkan
3,518
704
37
7
0
106,720
1
W
Thanatos
3,710
742
41
8
0
117,237
0
L
Freya
3,327
665
25
5
0
96,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role