Player Matchup

Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CheesePlusUltra
He Bo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 95L
1,474 Elo+
Party 1
Fenrir
Fenrir
RiKOshay iB
Fenrir
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
764W - 825L
1,393 Elo+
Solo
King Arthur
King Arthur
YO2VOS
King Arthur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,370 Elo+
Party 1
Awilix
Awilix
zombtoy
Awilix
Level 49
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Team Averages
Level 94
1,453 SR
1,447 Elo+

VS

Team Averages
Level 102
1,528 SR
1,437 Elo+
Merlin
Merlin
CaIvord
Merlin
Level 132
God Stats
4W - 2L
1,541 SR
Queue Stats
137W - 158L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
Ozokazam
Nu Wa
Level 111
God Stats
12W - 8L
1,369 SR
Queue Stats
275W - 328L
1,391 Elo+
Party 2
Kuzenbo
Kuzenbo
Tiitiino
Kuzenbo
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
138W - 146L
1,420 Elo+
Party 2
Skadi
Skadi
microwave7bean
Skadi
Level 79
God Stats
4W - 0L
1,733 SR
Queue Stats
98W - 92L
1,440 Elo+
Party 3
Freya
Freya
soulblade128
Freya
Level 68
God Stats
2W - 1L
1,495 SR
Queue Stats
35W - 42L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 5 / 4
9,158
763
8,616
19,075
21,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 8 / 4
10,177
848
10,612
10,603
3,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
1 / 6 / 9
8,800
733
9,124
20,842
12,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
YO2VOS
King Arthur
13
0 / 7 / 3
7,272
606
2,085
11,676
4,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
zombtoy
Awilix
15
4 / 6 / 3
8,698
725
6,030
11,331
4,572
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CaIvord
Merlin
17
10 / 4 / 12
10,518
877
16,653
8,944
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ozokazam
Nu Wa
17
5 / 3 / 18
10,344
862
14,881
8,427
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Tiitiino
Kuzenbo
17
2 / 1 / 22
10,636
886
6,621
14,118
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 3 / 16
10,871
906
14,301
9,622
4,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 4 / 15
10,133
844
10,893
8,941
3,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
14
Kills
32
32
Deaths
15
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
4
1
W
Merlin
CaIvord
Merlin
10
4
12
4
L
6
8
4
1
W
Nu Wa
Ozokazam
Nu Wa
5
3
18
4.67
L
Fenrir
1
6
9
0.92
W
Kuzenbo
Tiitiino
Kuzenbo
2
1
22
13
L
King Arthur
YO2VOS
King Arthur
0
7
3
0.21
W
9
3
16
5.67
W
6
4
15
3.38
L
Awilix
zombtoy
Awilix
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,467
Damage
63,349
73,527
Taken
50,052
47,198
Mitigated
37,930
14,144
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,616
939
627
3,352
19,075
21,159
0
11,435
7,640
29,366
0
W
Merlin
CaIvord
Merlin
16,653
753
1,925
1,971
8,944
4,029
700
2,577
5,573
30,503
0
L
10,612
479
461
705
10,603
3,807
0
8,345
2,258
28,513
0
W
Nu Wa
Ozokazam
Nu Wa
14,881
4,711
1,946
1,823
8,427
4,024
1,571
2,713
5,714
32,987
0
L
Fenrir
9,124
1,382
969
5,224
20,842
12,982
0
12,805
8,037
0
16,296
W
Kuzenbo
Tiitiino
Kuzenbo
6,621
2,437
1,181
4,602
14,118
21,746
379
5,531
8,587
12,004
0
L
King Arthur
YO2VOS
King Arthur
2,085
167
625
905
11,676
4,678
0
8,672
3,004
0
10,384
W
14,301
7,324
342
1,958
9,622
4,378
1,828
4,611
5,011
0
29,861
W
10,893
4,033
1,454
1,662
8,941
3,753
366
3,796
5,145
18,769
0
L
Awilix
zombtoy
Awilix
6,030
1,244
688
588
11,331
4,572
0
7,791
3,540
0
16,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
52,502
117
Minions Killed
117
0
Camps Cleared
0
1,002,202
Distance Traveled
1,143,587
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,158
763
34
3
0
187,765
0
W
Merlin
10,518
877
31
3
0
205,229
0
L
He Bo
10,177
848
40
3
0
180,264
0
W
Nu Wa
10,344
862
35
3
0
228,907
0
L
Fenrir
8,800
733
7
1
0
215,041
0
W
Kuzenbo
10,636
886
7
1
0
269,790
1
L
King Arthur
7,272
606
17
1
0
214,502
0
W
Skadi
10,871
906
28
2
0
206,016
0
W
Freya
10,133
844
16
1
0
233,645
0
L
Awilix
8,698
725
19
2
0
204,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role