Player Matchup

Xing Tian
Xing Tian
MajesticM3XICAN
Xing Tian
Level 126
God Stats
2W - 1L
1,675 SR
Queue Stats
7W - 8L
1,563 Elo+
Party 1
Chiron
Chiron
OnisionDubstep1
Chiron
Level 88
God Stats
1W - 3L
1,507 SR
Queue Stats
7W - 9L
1,563 Elo+
Party 1
Da Ji
Da Ji
RaptorJesus679
Da Ji
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,685 Elo+
Party 1
Bellona
Bellona
j521chocthunder
Bellona
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 53L
1,542 Elo+
Party 1
He Bo
He Bo
kemerdin
He Bo
Level 58
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 5L
1,460 Elo+
Party 1
Team Averages
Level 93
1,580 SR
1,563 Elo+

VS

Team Averages
Level 85
1,319 SR
1,415 Elo+
Chronos
Chronos
Dorasukaru
Chronos
Level 79
God Stats
1W - 2L
1,262 SR
Queue Stats
57W - 65L
1,378 Elo+
Party 2
Athena
Athena
KraZeZaKuba
Athena
Level 61
God Stats
0W - 2L
1,312 SR
Queue Stats
86W - 81L
1,448 Elo+
Party 3
Sol
Sol
Peckerhead1195
Sol
Level 88
God Stats
10W - 11L
1,171 SR
Queue Stats
40W - 54L
1,331 Elo+
Party 2
Fenrir
Fenrir
Skyy_Love25
Fenrir
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 141L
1,492 Elo+
Solo
Camazotz
Camazotz
Waziri_cheif
Camazotz
Level 107
God Stats
3W - 9L
1,350 SR
Queue Stats
18W - 30L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MajesticM3XICAN
Xing Tian
10
0 / 1 / 7
6,881
459
4,122
8,534
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 0
8,002
533
7,149
8,910
2,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 5
8,111
541
4,983
11,234
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 2 / 2
8,033
536
8,751
11,472
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
kemerdin
He Bo
11
3 / 4 / 3
6,983
466
7,419
5,308
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dorasukaru
Chronos
13
3 / 3 / 3
7,755
517
4,140
7,532
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
0 / 4 / 4
6,517
434
4,758
11,885
9,053
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 1
7,610
507
7,055
10,832
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
1 / 6 / 3
7,244
483
5,247
9,841
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Waziri_cheif
Camazotz
15
5 / 3 / 2
9,039
603
5,968
11,522
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
21
Kills
10
10
Deaths
21
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dorasukaru
Chronos
3
3
3
1.5
L
Athena
0
4
4
0.5
W
Xing Tian
MajesticM3XICAN
Xing Tian
0
1
7
3.5
W
5
1
0
5
L
1
5
1
0.3
W
5
2
5
3.75
L
Fenrir
1
6
3
0.42
L
Camazotz
Waziri_cheif
Camazotz
5
3
2
2
W
8
2
2
4.5
W
He Bo
kemerdin
He Bo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,424
Damage
27,168
45,458
Taken
51,612
27,580
Mitigated
25,354
14,743
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dorasukaru
Chronos
4,140
912
0
1,352
7,532
2,267
171
4,119
3,115
42,149
0
L
Athena
4,758
1,088
0
1,028
11,885
9,053
34
3,438
8,199
22,800
0
W
Xing Tian
MajesticM3XICAN
Xing Tian
4,122
465
0
1,208
8,534
5,959
96
4,398
4,136
18,374
0
W
7,149
2,158
70
4,126
8,910
2,817
386
5,231
3,679
0
49,328
L
7,055
3,170
0
3,798
10,832
2,193
1,238
807
10,025
49,102
0
W
4,983
1,225
0
5,156
11,234
4,278
595
2,338
8,798
0
44,321
L
Fenrir
5,247
901
0
1,486
9,841
5,362
0
1,176
8,250
0
27,238
L
Camazotz
Waziri_cheif
Camazotz
5,968
1,878
0
6,049
11,522
6,479
146
1,417
9,807
0
45,415
W
8,751
3,453
0
3,776
11,472
12,944
127
1,887
9,334
0
33,627
W
He Bo
kemerdin
He Bo
7,419
578
0
407
5,308
1,582
181
2,099
3,209
27,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
38,165
330
Minions Killed
343
0
Camps Cleared
0
1,448,421
Distance Traveled
1,420,048
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,755
517
83
6
0
287,518
0
L
Athena
6,517
434
30
2
0
301,767
2
W
Xing Tian
6,881
459
36
2
0
285,824
5
W
Chiron
8,002
533
84
6
0
269,636
1
L
Sol
7,610
507
91
6
0
249,739
0
W
Da Ji
8,111
541
89
6
0
330,502
0
L
Fenrir
7,244
483
53
4
0
279,168
4
L
Camazotz
9,039
603
86
6
0
301,856
2
W
Bellona
8,033
536
68
5
0
267,210
5
W
He Bo
6,983
466
53
4
0
295,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role