Player Matchup

Eset
Eset
Chefzitoo
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,312 Elo+
Party 1
Sylvanus
Sylvanus
Dvsquezi
Sylvanus
Level 136
God Stats
0W - 2L
1,357 SR
Queue Stats
7W - 17L
1,324 Elo+
Party 1
Chang'e
Chang'e
Gabbones10
Chang'e
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 9L
1,434 Elo+
Party 1
Achilles
Achilles
REXUS50723
Achilles
Level 41
God Stats
0W - 2L
1,439 SR
Queue Stats
2W - 7L
1,294 Elo+
Party 1
Bellona
Bellona
storm_gray06
Bellona
Level 17
God Stats
0W - 6L
1,207 SR
Queue Stats
0W - 6L
1,119 Elo+
Party 1
Team Averages
Level 66
1,356 SR
1,297 Elo+

VS

Team Averages
Level 82
1,409 SR
1,281 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Essexite
Morgan Le Fay
Level 128
God Stats
3W - 1L
1,272 SR
Queue Stats
5W - 6L
1,226 Elo+
Party 2
Atlas
Atlas
Gamejnkie
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,226 Elo+
Party 2
Jing Wei
Jing Wei
Kiana1204
Jing Wei
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,226 Elo+
Party 2
Artemis
Artemis
calynte
Artemis
Level 5
God Stats
1W - 2L
1,272 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
0 / 4 / 7
9,516
680
8,544
13,515
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Dvsquezi
Sylvanus
18
3 / 3 / 6
10,863
776
12,129
11,569
10,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Gabbones10
Chang'e
17
4 / 3 / 3
10,124
723
6,747
12,624
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
REXUS50723
Achilles
16
3 / 4 / 5
9,491
678
7,493
14,249
15,567
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
storm_gray06
Bellona
15
0 / 3 / 2
8,795
628
4,095
11,500
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
5 / 2 / 7
12,018
858
6,700
15,934
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Essexite
Morgan Le Fay
19
9 / 1 / 4
11,643
832
21,192
8,099
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Gamejnkie
Atlas
18
1 / 2 / 14
10,572
755
14,815
17,733
22,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Kiana1204
Jing Wei
18
2 / 1 / 9
10,543
753
7,676
10,679
4,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
calynte
Artemis
15
0 / 4 / 4
9,436
674
2,824
7,030
2,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
10
Kills
17
17
Deaths
10
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
7
4.25
L
Eset
0
4
7
0.88
L
Sylvanus
Dvsquezi
Sylvanus
3
3
6
2
W
Morgan Le Fay
Essexite
Morgan Le Fay
9
1
4
11
L
Chang'e
Gabbones10
Chang'e
4
3
3
1.83
W
Atlas
Gamejnkie
Atlas
1
2
14
4
W
Jing Wei
Kiana1204
Jing Wei
2
1
9
6.5
L
Achilles
REXUS50723
Achilles
3
4
5
1.38
W
Artemis
calynte
Artemis
0
4
4
0.5
L
Bellona
storm_gray06
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
53,207
63,457
Taken
59,475
43,008
Mitigated
40,010
18,128
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,700
3,897
0
7,299
15,934
6,601
1,844
6,917
8,676
0
41,907
L
Eset
8,544
485
160
2,610
13,515
5,603
522
6,891
6,202
41,168
0
L
Sylvanus
Dvsquezi
Sylvanus
12,129
1,087
2,131
3,248
11,569
10,353
0
4,526
6,844
50,106
0
W
Morgan Le Fay
Essexite
Morgan Le Fay
21,192
2,836
0
2,031
8,099
3,573
2,670
4,311
3,698
54,996
0
L
Chang'e
Gabbones10
Chang'e
6,747
766
3,483
4,127
12,624
4,570
0
8,712
3,423
26,953
0
W
Atlas
Gamejnkie
Atlas
14,815
4,835
0
2,921
17,733
22,874
198
7,081
10,366
31,748
0
W
Jing Wei
Kiana1204
Jing Wei
7,676
4,042
723
4,653
10,679
4,485
2,148
4,704
5,659
0
30,006
L
Achilles
REXUS50723
Achilles
7,493
1,862
0
640
14,249
15,567
0
7,568
6,080
0
21,039
W
Artemis
calynte
Artemis
2,824
988
337
951
7,030
2,477
2,050
3,555
3,323
0
15,059
L
Bellona
storm_gray06
Bellona
4,095
248
757
972
11,500
6,915
0
6,173
4,843
0
17,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,789
Gold Earned
54,212
294
Minions Killed
229
0
Camps Cleared
0
1,273,274
Distance Traveled
1,524,964
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,018
858
84
6
0
324,935
3
L
Eset
9,516
680
72
5
0
234,934
4
L
Sylvanus
10,863
776
97
7
0
246,829
1
W
Morgan Le Fay
11,643
832
50
4
0
301,095
0
L
Chang'e
10,124
723
50
4
0
254,010
2
W
Atlas
10,572
755
16
1
0
332,430
0
W
Jing Wei
10,543
753
42
3
0
310,090
0
L
Achilles
9,491
678
38
3
0
280,694
0
W
Artemis
9,436
674
37
3
0
256,414
1
L
Bellona
8,795
628
37
3
0
256,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role