Player Matchup

Khepri
Khepri
Delta2-5-DOA
Khepri
Level 156
God Stats
0W - 3L
1,354 SR
Queue Stats
37W - 39L
1,498 Elo+
Party 3
Ratatoskr
Ratatoskr
ToEiKoc
Ratatoskr
Level 85
God Stats
5W - 3L
1,652 SR
Queue Stats
69W - 61L
1,514 Elo+
Party 1
Merlin
Merlin
TocTb
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 55L
1,518 Elo+
Party 1
Loki
Loki
UncleSolo
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,523 Elo+
Party 3
Izanami
Izanami
urroddone
Izanami
Level 160
God Stats
3W - 1L
1,873 SR
Queue Stats
225W - 200L
1,546 Elo+
Party 3
Team Averages
Level 87
1,576 SR
1,520 Elo+

VS

Team Averages
Level 99
1,594 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
G59Marchi
Cu Chulainn
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
372W - 351L
1,551 Elo+
Party 2
Fenrir
Fenrir
Reavs40k
Fenrir
Level 113
God Stats
19W - 21L
1,667 SR
Queue Stats
173W - 170L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
royal_slayer12
Baron Samedi
Level 46
God Stats
23W - 17L
1,661 SR
Queue Stats
228W - 225L
1,513 Elo+
Party 2
Ganesha
Ganesha
triokk
Ganesha
Level 68
God Stats
22W - 12L
1,624 SR
Queue Stats
209W - 191L
1,589 Elo+
Party 2
Medusa
Medusa
usupersuxLUIZ
Medusa
Level 121
God Stats
16W - 10L
1,519 SR
Queue Stats
63W - 74L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 3 / 8
9,860
470
4,944
13,375
10,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
ToEiKoc
Ratatoskr
18
5 / 4 / 5
11,623
553
11,747
18,620
9,341
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TocTb
Merlin
15
2 / 8 / 4
9,828
468
10,663
12,172
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
16
4 / 8 / 0
11,137
530
5,931
15,319
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
urroddone
Izanami
16
1 / 9 / 3
11,142
531
7,313
17,478
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
G59Marchi
Cu Chulainn
18
11 / 2 / 8
12,131
578
20,553
20,158
24,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Reavs40k
Fenrir
17
7 / 3 / 9
10,819
515
10,885
15,449
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
royal_slayer12
Baron Samedi
16
4 / 4 / 7
10,264
489
4,469
10,661
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
triokk
Ganesha
14
0 / 1 / 12
8,791
419
4,013
9,942
8,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 3 / 6
13,709
653
18,191
13,320
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
13
Kills
32
32
Deaths
13
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
8
1.67
W
Cu Chulainn
G59Marchi
Cu Chulainn
11
2
8
7.5
W
Fenrir
Reavs40k
Fenrir
7
3
9
3.83
L
Ratatoskr
ToEiKoc
Ratatoskr
5
4
5
1.88
L
Merlin
TocTb
Merlin
2
8
4
0.5
L
Loki
4
8
0
0.5
W
Baron Samedi
royal_slayer12
Baron Samedi
4
4
7
1.88
W
Ganesha
triokk
Ganesha
0
1
12
6
L
Izanami
urroddone
Izanami
1
9
3
0.28
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
58,111
76,964
Taken
69,530
37,177
Mitigated
50,315
14,311
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,944
499
2,324
2,026
13,375
10,992
388
2,467
10,736
23,049
0
W
Cu Chulainn
G59Marchi
Cu Chulainn
20,553
4,382
0
6,918
20,158
24,587
457
3,895
16,263
17,887
66,184
W
Fenrir
Reavs40k
Fenrir
10,885
1,577
0
2,999
15,449
7,140
2,387
4,653
10,796
0
70,208
L
Ratatoskr
ToEiKoc
Ratatoskr
11,747
3,545
0
5,676
18,620
9,341
0
4,479
13,816
0
80,753
L
Merlin
TocTb
Merlin
10,663
523
0
255
12,172
3,917
0
3,795
8,251
59,108
0
L
Loki
5,931
1,731
0
2,093
15,319
6,652
804
1,889
12,907
0
47,610
W
Baron Samedi
royal_slayer12
Baron Samedi
4,469
366
664
1,303
10,661
4,393
1,456
3,079
7,582
41,666
0
W
Ganesha
triokk
Ganesha
4,013
286
1,230
2,377
9,942
8,910
669
2,740
7,202
25,030
0
L
Izanami
urroddone
Izanami
7,313
4,341
0
1,937
17,478
6,275
1,975
461
16,971
0
88,489
W
18,191
8,614
0
3,039
13,320
5,285
2,083
1,240
12,080
0
110,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
55,714
537
Minions Killed
517
0
Camps Cleared
0
1,875,867
Distance Traveled
2,056,817
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,860
470
29
1
0
416,714
3
W
Cu Chulainn
12,131
578
150
7
0
397,084
0
W
Fenrir
10,819
515
98
5
0
482,291
5
L
Ratatoskr
11,623
553
136
6
0
452,733
0
L
Merlin
9,828
468
105
5
0
345,443
0
L
Loki
11,137
530
100
5
0
352,211
0
W
Baron Samedi
10,264
489
75
4
0
402,298
0
W
Ganesha
8,791
419
9
0
0
419,165
5
L
Izanami
11,142
531
167
8
0
308,766
0
W
Medusa
13,709
653
185
9
0
355,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role