Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DARKEVO_ORTIZ
Sol
Level 122
God Stats
7W - 9L
1,548 SR
Queue Stats
79W - 93L
1,490 Elo+
Party 1
Poseidon
Poseidon
DEWISP
Poseidon
Level 103
God Stats
7W - 7L
1,532 SR
Queue Stats
165W - 197L
1,475 Elo+
Party 3
Chaac
Chaac
HotMeatGravy
Chaac
Level 49
God Stats
7W - 7L
1,387 SR
Queue Stats
12W - 20L
1,212 Elo+
Party 3
Nu Wa
Nu Wa
xBloodGamingx
Nu Wa
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
486W - 506L
1,436 Elo+
Solo
Team Averages
Level 89
1,493 SR
1,423 Elo+

VS

Team Averages
Level 92
1,533 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Arzt Tod
Gilgamesh
Level 136
God Stats
13W - 10L
1,607 SR
Queue Stats
70W - 77L
1,446 Elo+
Solo
Anubis
Anubis
JarefoSupreme
Anubis
Level 48
God Stats
22W - 15L
1,509 SR
Queue Stats
85W - 93L
1,447 Elo+
Party 2
Bacchus
Bacchus
iiiExplicit
Bacchus
Level 120
God Stats
2W - 0L
1,781 SR
Queue Stats
85W - 92L
1,452 Elo+
Solo
Rama
Rama
suWooBrackin
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,526 Elo+
Solo
Thanatos
Thanatos
xXMIUSICKILLERXx
Thanatos
Level 76
God Stats
4W - 12L
1,269 SR
Queue Stats
90W - 96L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 3 / 1
5,543
462
4,321
7,578
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 0
6,909
576
5,830
6,803
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
DEWISP
Poseidon
9
2 / 5 / 0
5,858
488
6,256
6,576
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 1
4,748
396
1,801
7,254
3,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,060
505
6,454
6,674
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arzt Tod
Gilgamesh
11
0 / 2 / 2
6,605
550
3,907
8,202
6,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 4
6,351
529
2,578
5,318
1,652
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
iiiExplicit
Bacchus
11
4 / 0 / 5
6,317
526
5,907
7,240
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 3
6,240
520
3,333
9,309
2,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
10 / 2 / 1
7,750
646
7,437
9,034
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
16
16
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
1
0.17
W
Gilgamesh
Arzt Tod
Gilgamesh
0
2
2
0.5
L
3
2
0
1.5
L
Poseidon
DEWISP
Poseidon
2
5
0
0.4
L
0
2
1
0.25
W
0
1
4
2
W
Bacchus
iiiExplicit
Bacchus
4
0
5
6.5
W
2
3
3
1.17
L
1
4
1
0.38
W
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
23,162
34,885
Taken
39,103
10,360
Mitigated
19,789
7,757
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,321
1,644
0
907
7,578
2,639
0
810
6,725
0
32,667
W
Gilgamesh
Arzt Tod
Gilgamesh
3,907
643
0
1,775
8,202
6,495
0
4,867
3,335
0
37,297
L
5,830
2,726
0
3,353
6,803
1,771
405
0
6,803
37,537
0
L
Poseidon
DEWISP
Poseidon
6,256
604
0
1,695
6,576
1,470
0
2,789
3,495
35,968
0
L
1,801
722
80
1,009
7,254
3,143
0
2,703
4,443
0
12,872
W
2,578
126
0
3,201
5,318
1,652
641
3,079
2,239
37,532
0
W
Bacchus
iiiExplicit
Bacchus
5,907
1,184
294
1,583
7,240
6,318
0
3,150
4,090
18,448
0
W
3,333
2,913
0
3,589
9,309
2,434
0
4,207
5,102
0
36,745
L
6,454
2,145
0
713
6,674
1,337
0
1,709
4,934
37,156
0
W
7,437
2,132
0
8,439
9,034
2,890
167
3,237
5,797
0
31,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
33,263
297
Minions Killed
304
0
Camps Cleared
0
1,087,925
Distance Traveled
1,145,385
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,543
462
63
5
0
232,922
1
W
Gilgamesh
6,605
550
80
7
0
217,935
7
L
Sol
6,909
576
85
7
0
223,828
3
L
Poseidon
5,858
488
64
5
0
222,532
3
L
Chaac
4,748
396
14
1
0
199,554
5
W
Anubis
6,351
529
63
5
0
207,329
2
W
Bacchus
6,317
526
24
2
0
241,087
1
W
Rama
6,240
520
68
6
0
218,420
3
L
Nu Wa
6,060
505
71
6
0
209,089
3
W
Thanatos
7,750
646
69
6
0
260,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role