Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Silver I
InvadeMana
Ah Puch
Silver I
Level 141
God Stats
3W - 1L
1,268 SR
Queue Stats
35W - 29L
1,546 MMR
Party 1
Achilles
Achilles
Gold IV
tm SmexyTadpole
Achilles
Gold IV
Level 128
God Stats
22W - 19L
1,603 SR
Queue Stats
119W - 115L
1,554 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,457 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,495 SR
1,537 MMR
Geb
Geb
Bronze III
BIGSCHMOKE21
Geb
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,578 MMR
Party 2
Cupid
Cupid
Gold III
RubénHM
Cupid
Gold III
Level 156
God Stats
2W - 6L
1,246 SR
Queue Stats
109W - 148L
1,558 MMR
Solo
Hera
Hera
Bronze V
TurboSoggyMan
Hera
Bronze V
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 4L
1,475 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 6
8,051
805
6,720
4,329
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
InvadeMana
Ah Puch
11
0 / 1 / 7
6,960
696
7,376
5,335
1,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
12
6 / 1 / 2
8,179
818
7,498
7,233
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ZeusBastetGilgameshAtlasZhong Kui

VS

Bans
ThothNoxHadesPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,530
653
2,396
11,172
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
RubénHM
Cupid
8
0 / 2 / 1
5,855
586
2,637
6,888
2,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 4 / 0
6,592
659
5,150
7,441
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
6
6
L
0
3
1
0.17
W
Ah Puch
InvadeMana
Ah Puch
0
1
7
3.5
L
Cupid
RubénHM
Cupid
0
2
1
0.25
L
2
4
0
0.5
W
Achilles
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
10,183
16,897
Taken
25,501
9,271
Mitigated
13,076
6,105
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,720
2,210
0
919
4,329
1,843
1,571
1,649
2,584
0
44,014
L
2,396
243
0
603
11,172
8,898
0
3,141
7,560
12,130
0
W
Ah Puch
InvadeMana
Ah Puch
7,376
56
0
2,864
5,335
1,805
432
3,155
2,052
20,440
0
L
Cupid
RubénHM
Cupid
2,637
976
351
1,034
6,888
2,005
0
2,010
4,819
0
14,339
L
5,150
597
0
1,040
7,441
2,173
0
2,301
4,924
18,632
0
W
Achilles
7,498
1,935
0
2,322
7,233
5,623
357
2,974
4,025
0
17,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
18,977
137
Minions Killed
99
8
Camps Cleared
1
586,895
Distance Traveled
558,014
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,051
805
85
9
6
201,762
2
L
Geb
6,530
653
17
2
0
187,079
3
W
Ah Puch
6,960
696
27
3
2
196,905
3
L
Cupid
5,855
586
31
3
0
182,911
4
L
Hera
6,592
659
51
5
1
188,024
3
W
Achilles
8,179
818
25
3
0
188,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role