Player Matchup

Geb
Geb
Platinum V
TTVSchim23
Geb
Platinum V
Level 160
God Stats
7W - 4L
1,677 SR
Queue Stats
180W - 171L
1,675 MMR
Solo
Jormungandr
Jormungandr
Platinum V
coucoucedric
Jormungandr
Platinum V
Level 122
God Stats
20W - 18L
1,754 SR
Queue Stats
38W - 36L
1,927 MMR
Party 3
Thanatos
Thanatos
Platinum III
elfedac
Thanatos
Platinum III
Level 160
God Stats
3W - 5L
1,588 SR
Queue Stats
37W - 29L
1,915 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver II
xImCoppercito
Morgan Le Fay
Silver II
Level 104
God Stats
0W - 1L
1,191 SR
Queue Stats
4W - 4L
1,544 MMR
Party 1
Medusa
Medusa
Gold V
xImJumpercito
Medusa
Gold V
Level 97
God Stats
1W - 2L
1,638 SR
Queue Stats
7W - 5L
1,589 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,569 SR
1,730 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,665 SR
1,719 MMR
Thoth
Thoth
Gold V
Celitos
Thoth
Gold V
Level 148
God Stats
3W - 0L
1,900 SR
Queue Stats
15W - 4L
1,642 MMR
Solo
Amaterasu
Amaterasu
Platinum III
ImStillpurplee
Amaterasu
Platinum III
Level 109
God Stats
1W - 2L
1,612 SR
Queue Stats
556W - 542L
1,680 MMR
Party 2
Pele
Pele
Diamond V
Muråsakinø
Pele
Diamond V
Level 88
God Stats
24W - 27L
1,502 SR
Queue Stats
757W - 754L
2,067 MMR
Party 2
Ganesha
Ganesha
Gold I
V_Muerte_V
Ganesha
Gold I
Level 125
God Stats
9W - 2L
1,728 SR
Queue Stats
165W - 162L
1,661 MMR
Solo
Hou Yi
Hou Yi
Gold III
YEYO2277
Hou Yi
Gold III
Level 86
God Stats
26W - 22L
1,583 SR
Queue Stats
285W - 289L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,696
414
7,564
17,335
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
coucoucedric
Jormungandr
17
1 / 1 / 0
11,075
527
8,758
12,378
14,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
elfedac
Thanatos
17
5 / 8 / 3
10,494
500
7,467
17,913
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
xImCoppercito
Morgan Le Fay
13
3 / 6 / 2
9,009
429
9,643
11,984
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 12 / 2
9,825
468
8,805
20,501
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AchillesLokiBastetCliodhna

VS

Bans
GilgameshNemesisArtioBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Celitos
Thoth
18
7 / 5 / 5
11,472
546
18,848
11,227
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ImStillpurplee
Amaterasu
20
7 / 1 / 4
12,208
581
10,731
17,373
15,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 3 / 6
12,626
601
17,646
16,519
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
V_Muerte_V
Ganesha
16
0 / 2 / 15
10,359
493
4,599
13,269
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
YEYO2277
Hou Yi
19
6 / 4 / 5
12,211
581
9,936
20,104
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
14
Kills
29
29
Deaths
15
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thoth
Celitos
Thoth
7
5
5
1.9
W
Amaterasu
ImStillpurplee
Amaterasu
7
1
4
9
W
9
3
6
4
L
2
2
4
2
W
Ganesha
V_Muerte_V
Ganesha
0
2
15
3.75
W
Hou Yi
YEYO2277
Hou Yi
6
4
5
2.13
L
Jormungandr
coucoucedric
Jormungandr
1
1
0
1
L
Thanatos
elfedac
Thanatos
5
8
3
0.81
L
Morgan Le Fay
xImCoppercito
Morgan Le Fay
3
6
2
0.67
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
61,760
80,111
Taken
78,492
45,528
Mitigated
44,906
21,218
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Celitos
Thoth
18,848
284
0
1,825
11,227
3,596
379
7,033
3,642
63,233
0
W
Amaterasu
ImStillpurplee
Amaterasu
10,731
4,326
0
8,133
17,373
15,803
20
5,961
11,344
0
86,386
W
17,646
4,074
0
1,813
16,519
7,390
18
5,688
10,719
0
106,650
L
7,564
238
0
1,502
17,335
16,260
0
5,868
11,467
30,615
0
W
Ganesha
V_Muerte_V
Ganesha
4,599
539
668
2,850
13,269
11,491
118
4,829
8,251
22,837
0
W
Hou Yi
YEYO2277
Hou Yi
9,936
6,024
0
9,669
20,104
6,626
5,033
1,493
18,571
0
106,344
L
Jormungandr
coucoucedric
Jormungandr
8,758
2,483
0
2,558
12,378
14,217
0
3,536
8,842
81,914
0
L
Thanatos
elfedac
Thanatos
7,467
2,252
0
12,184
17,913
7,025
0
4,511
13,402
0
87,872
L
Morgan Le Fay
xImCoppercito
Morgan Le Fay
9,643
399
0
1,277
11,984
3,573
0
5,306
6,678
48,673
0
L
8,805
3,565
0
3,697
20,501
4,453
0
4,226
16,275
0
63,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
58,876
557
Minions Killed
576
0
Camps Cleared
0
1,853,670
Distance Traveled
2,173,452
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,472
546
105
5
0
430,459
2
W
Amaterasu
12,208
581
156
7
0
472,165
1
W
Pele
12,626
601
149
7
0
498,213
4
L
Geb
8,696
414
37
2
0
394,236
9
W
Ganesha
10,359
493
1
0
0
411,099
10
W
Hou Yi
12,211
581
165
8
0
361,516
2
L
Jormungandr
11,075
527
182
9
0
377,934
2
L
Thanatos
10,494
500
137
7
0
397,948
1
L
Morgan Le Fay
9,009
429
101
5
0
349,322
7
L
Medusa
9,825
468
100
5
0
334,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role