Player Matchup

Mulan
Mulan
HAROBOWMAN
Mulan
Level 28
God Stats
1W - 2L
1,543 SR
Queue Stats
2W - 5L
1,189 Elo+
Party 1
Medusa
Medusa
HotMoistEwok
Medusa
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,189 Elo+
Party 1
Tiamat
Tiamat
HotMoistJawa
Tiamat
Level 141
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 18L
1,189 Elo+
Party 1
Team Averages
Level 96
1,447 SR
1,189 Elo+

VS

Team Averages
Level 62
1,538 SR
1,346 Elo+
Sol
Sol
Kentucky Cayuts
Sol
Level 65
God Stats
4W - 3L
1,615 SR
Queue Stats
23W - 23L
1,288 Elo+
Solo
Neith
Neith
Myenath
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 2
Bellona
Bellona
ThinMcGriddle
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 3 / 13
9,609
641
8,531
14,132
5,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
17
8 / 3 / 9
11,550
770
12,543
9,240
3,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
16
9 / 2 / 8
11,365
758
12,649
13,427
8,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,557
704
9,958
14,765
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Myenath
Neith
15
4 / 4 / 3
10,315
688
12,174
9,841
3,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
12
1 / 7 / 4
8,813
588
5,022
13,552
10,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
8
8
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
3
13
2.5
W
Medusa
8
3
9
4.17
W
Tiamat
9
2
8
6.5
L
3
7
4
0.71
L
Neith
Myenath
Neith
4
4
3
1.38
L
Bellona
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
27,154
36,799
Taken
38,158
17,689
Mitigated
19,729
7,968
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,531
873
27
1,858
14,132
5,759
390
3,814
10,318
0
22,556
W
Medusa
12,543
3,854
33
2,357
9,240
3,447
1,401
4,281
4,959
0
53,885
W
Tiamat
12,649
664
93
3,600
13,427
8,483
591
2,502
10,925
34,821
0
L
9,958
1,636
0
5,821
14,765
5,213
60
6,319
8,446
49,045
4,065
L
Neith
Myenath
Neith
12,174
4,869
354
1,615
9,841
3,753
616
2,779
7,062
0
32,728
L
Bellona
5,022
587
0
1,196
13,552
10,763
0
4,085
9,467
0
10,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
29,685
138
Minions Killed
152
5
Camps Cleared
8
776,282
Distance Traveled
682,215
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,609
641
34
2
3
267,682
3
W
Medusa
11,550
770
74
5
2
245,665
4
W
Tiamat
11,365
758
30
2
0
262,935
7
L
Sol
10,557
704
85
6
7
238,206
3
L
Neith
10,315
688
61
4
1
223,258
2
L
Bellona
8,813
588
6
0
0
220,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role