Player Matchup

Ullr
Ullr
DamitDave86
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DoctrSparks
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,125 Elo+
Solo
He Bo
He Bo
LEAFS-NATIONS
He Bo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 209L
1,451 Elo+
Party 1
Horus
Horus
TwoPacsOfEminems
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 215L
1,480 Elo+
Party 1
Nike
Nike
YulyeongGamer91
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,343 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,361 Elo+

VS

Team Averages
Level 40
1,439 SR
1,417 Elo+
Neith
Neith
ArcticWolf95
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 178L
1,329 Elo+
Party 2
Ra
Ra
Gambito_NK1008
Ra
Level 26
God Stats
1W - 2L
1,155 SR
Queue Stats
25W - 31L
1,314 Elo+
Solo
Sol
Sol
Nubytuesday
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,443 Elo+
Solo
Freya
Freya
ana_alves15
Freya
Level 29
God Stats
4W - 7L
1,502 SR
Queue Stats
354W - 369L
1,477 Elo+
Solo
Khepri
Khepri
therealtpang
Khepri
Level 89
God Stats
3W - 2L
1,537 SR
Queue Stats
314W - 272L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,369
737
7,297
9,692
4,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DoctrSparks
Ah Muzen Cab
14
3 / 5 / 2
7,988
799
13,108
9,944
4,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 3
7,122
712
5,267
7,675
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 6
7,987
799
3,374
12,668
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 7 / 1
5,931
593
2,963
11,669
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 15
8,773
877
7,068
3,726
1,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 14
8,582
858
10,300
7,075
4,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 10
7,770
777
7,577
8,992
3,207
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 1 / 12
8,996
900
14,755
10,218
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
13
2 / 3 / 18
7,670
767
6,346
10,099
13,414
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
7
Kills
24
24
Deaths
8
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
L
1
5
6
0.8
L
Ah Muzen Cab
DoctrSparks
Ah Muzen Cab
3
5
2
0.8
W
4
1
14
11
L
1
5
3
0.5
W
4
3
10
3
L
2
2
6
2.5
L
0
7
1
0.07
W
9
1
12
15
W
Khepri
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
46,046
51,648
Taken
40,110
29,611
Mitigated
27,245
14,981
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,068
2,494
1,369
1,209
3,726
1,744
866
392
3,334
0
15,186
L
7,297
3,199
478
406
9,692
4,091
0
8,008
1,684
0
16,378
L
Ah Muzen Cab
DoctrSparks
Ah Muzen Cab
13,108
4,056
0
1,236
9,944
4,177
0
7,289
2,655
0
30,549
W
10,300
1,160
3,590
1,848
7,075
4,266
1,035
407
6,639
24,547
0
L
5,267
533
1,297
1,224
7,675
2,977
0
6,345
1,330
12,875
0
W
7,577
1,425
2,103
3,134
8,992
3,207
0
755
8,206
18,296
0
L
3,374
1,700
4,508
5,636
12,668
13,014
16
9,803
2,865
0
8,694
L
2,963
715
0
196
11,669
5,352
0
7,533
4,136
0
4,977
W
14,755
4,820
1,265
4,634
10,218
4,614
502
2,000
8,162
20,468
0
W
Khepri
6,346
450
502
856
10,099
13,414
0
1,713
8,232
9,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
41,791
90
Minions Killed
124
0
Camps Cleared
0
777,886
Distance Traveled
948,225
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,773
877
37
4
0
169,224
0
L
Ullr
7,369
737
22
2
0
145,757
0
L
Ah Muzen Cab
7,988
799
40
4
0
152,632
0
W
Ra
8,582
858
48
5
0
190,690
4
L
He Bo
7,122
712
22
2
0
150,023
0
W
Sol
7,770
777
11
1
0
208,384
0
L
Horus
7,987
799
4
0
0
189,963
0
L
Nike
5,931
593
2
0
0
139,511
0
W
Freya
8,996
900
17
2
0
191,289
1
W
Khepri
7,670
767
11
1
0
188,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role