Player Matchup

Ymir
Ymir
I_Am_thebeast766
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,558 Elo+
Solo
Anubis
Anubis
JayRocK1014
Anubis
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 10L
1,137 Elo+
Party 1
Hercules
Hercules
LittleConMan
Hercules
Level 28
God Stats
2W - 2L
1,420 SR
Queue Stats
4W - 11L
1,260 Elo+
Party 1
Da Ji
Da Ji
Marlando06
Da Ji
Level 39
God Stats
2W - 3L
1,338 SR
Queue Stats
11W - 19L
1,216 Elo+
Party 1
Heimdallr
Heimdallr
SKITTLZ301
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,191 Elo+
Party 1
Team Averages
Level 44
1,404 SR
1,272 Elo+

VS

Team Averages
Level 84
1,384 SR
1,376 Elo+
Agni
Agni
 
Agni
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Dracoo7574
Hel
Level 98
God Stats
2W - 1L
1,206 SR
Queue Stats
169W - 175L
1,373 Elo+
Party 2
Kali
Kali
FijiFallzz
Kali
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 201L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
KSI ice bear
Gilgamesh
Level 22
God Stats
11W - 25L
1,350 SR
Queue Stats
71W - 84L
1,308 Elo+
Party 2
Medusa
Medusa
Tracer31
Medusa
Level 115
God Stats
8W - 10L
1,366 SR
Queue Stats
69W - 69L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
10,295
448
10,067
17,752
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
0 / 13 / 4
9,097
396
5,945
20,384
12,957
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
LittleConMan
Hercules
16
4 / 5 / 3
10,876
473
12,505
27,158
24,714
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
15
8 / 9 / 2
10,633
462
8,004
21,582
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
SKITTLZ301
Heimdallr
16
10 / 10 / 4
11,155
485
20,170
19,765
6,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
12 / 7 / 7
12,153
528
20,801
15,181
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 5 / 7
11,467
499
13,675
16,840
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 2 / 4
13,092
569
24,338
22,102
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
KSI ice bear
Gilgamesh
16
7 / 10 / 5
10,702
465
16,024
21,648
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Tracer31
Medusa
19
5 / 1 / 10
11,729
510
11,617
15,079
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
24
Kills
40
40
Deaths
25
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
7
7
2.21
W
4
5
7
1.5
W
12
2
4
7
L
2
3
8
2
L
Anubis
0
13
4
0.15
W
Gilgamesh
KSI ice bear
Gilgamesh
7
10
5
0.95
L
Hercules
LittleConMan
Hercules
4
5
3
1.1
L
Da Ji
8
9
2
1
L
Heimdallr
SKITTLZ301
Heimdallr
10
10
4
1.2
W
Medusa
Tracer31
Medusa
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,691
Damage
86,455
106,641
Taken
90,850
58,342
Mitigated
31,323
25,749
Healing
37,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,801
1,065
146
4,574
15,181
3,966
466
4,112
11,069
65,887
0
W
13,675
2,519
2,939
8,425
16,840
5,939
1,072
1,423
15,417
59,892
0
W
24,338
16,949
466
12,322
22,102
9,173
495
4,961
17,141
0
83,617
L
10,067
1,396
566
4,917
17,752
7,141
472
4,837
12,871
57,488
0
L
Anubis
5,945
903
134
1,503
20,384
12,957
918
8,900
11,484
33,161
0
W
Gilgamesh
KSI ice bear
Gilgamesh
16,024
5,055
325
2,785
21,648
6,833
2,140
3,813
17,663
0
37,179
L
Hercules
LittleConMan
Hercules
12,505
5,151
368
9,096
27,158
24,714
1,526
10,686
15,860
0
57,833
L
Da Ji
8,004
2,614
208
4,310
21,582
6,580
1,584
6,614
14,852
0
40,281
L
Heimdallr
SKITTLZ301
Heimdallr
20,170
9,271
82
4,565
19,765
6,950
513
3,249
16,396
0
58,040
W
Medusa
Tracer31
Medusa
11,617
5,704
0
5,035
15,079
5,412
2,119
2,249
12,830
0
86,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
59,143
385
Minions Killed
452
0
Camps Cleared
0
1,856,410
Distance Traveled
2,224,453
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,153
528
101
4
0
415,772
1
W
Hel
11,467
499
100
4
0
440,755
3
W
Kali
13,092
569
86
4
0
413,555
6
L
Ymir
10,295
448
97
4
0
418,943
0
L
Anubis
9,097
396
49
2
0
304,555
1
W
Gilgamesh
10,702
465
41
2
0
509,880
1
L
Hercules
10,876
473
109
5
0
375,141
0
L
Da Ji
10,633
462
53
2
0
373,031
0
L
Heimdallr
11,155
485
77
3
0
384,740
0
W
Medusa
11,729
510
124
5
0
444,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role