Player Matchup

Heimdallr
Heimdallr
CrenshawMafia
Heimdallr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Ganesha
Ganesha
Greenpikmin
Ganesha
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 2
Cliodhna
Cliodhna
Moonmiday
Cliodhna
Level 154
God Stats
4W - 1L
1,660 SR
Queue Stats
109W - 80L
1,579 Elo+
Party 1
Horus
Horus
PrimKibbles731
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,303 Elo+
Party 2
Sol
Sol
contagion445
Sol
Level 27
God Stats
5W - 5L
1,383 SR
Queue Stats
41W - 40L
1,455 Elo+
Party 1
Team Averages
Level 46
1,508 SR
1,428 Elo+

VS

Team Averages
Level 44
1,509 SR
1,454 Elo+
Hel
Hel
L1L Mastiff
Hel
Level 28
God Stats
6W - 10L
1,213 SR
Queue Stats
12W - 14L
1,347 Elo+
Solo
Amaterasu
Amaterasu
SuperSaiyanGaku
Amaterasu
Level 23
God Stats
9W - 12L
1,364 SR
Queue Stats
13W - 15L
1,456 Elo+
Party 3
Da Ji
Da Ji
Xendoss
Da Ji
Level 41
God Stats
0W - 1L
1,431 SR
Queue Stats
126W - 117L
1,454 Elo+
Party 3
Ao Kuang
Ao Kuang
gobbydedoblin
Ao Kuang
Level 114
God Stats
3W - 3L
1,682 SR
Queue Stats
33W - 29L
1,577 Elo+
Party 3
Olorun
Olorun
imanukeyourface
Olorun
Level 13
God Stats
4W - 4L
1,858 SR
Queue Stats
17W - 19L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrenshawMafia
Heimdallr
19
5 / 2 / 18
11,270
867
17,062
10,458
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Greenpikmin
Ganesha
16
0 / 2 / 15
10,003
769
5,511
8,372
7,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Moonmiday
Cliodhna
19
13 / 3 / 9
12,162
936
19,449
11,242
4,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
9 / 1 / 15
11,288
868
13,646
12,933
8,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 4 / 8
10,795
830
10,413
9,997
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
9,130
702
4,866
14,240
3,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SuperSaiyanGaku
Amaterasu
15
1 / 4 / 3
9,515
732
5,282
20,191
19,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Xendoss
Da Ji
15
0 / 7 / 2
8,572
659
6,470
11,540
3,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
gobbydedoblin
Ao Kuang
18
7 / 7 / 3
11,476
883
11,846
16,187
4,506
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 8 / 1
9,896
761
9,323
14,435
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
33
Kills
12
12
Deaths
34
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CrenshawMafia
Heimdallr
5
2
18
7
W
Ganesha
Greenpikmin
Ganesha
0
2
15
3.75
L
1
8
4
0.38
W
Cliodhna
Moonmiday
Cliodhna
13
3
9
5.83
W
9
1
15
16.5
L
Amaterasu
SuperSaiyanGaku
Amaterasu
1
4
3
0.63
L
Da Ji
Xendoss
Da Ji
0
7
2
0.14
W
6
4
8
2.5
L
Ao Kuang
gobbydedoblin
Ao Kuang
7
7
3
1.21
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,081
Damage
37,787
53,002
Taken
76,593
30,404
Mitigated
35,169
14,866
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CrenshawMafia
Heimdallr
17,062
9,092
0
3,420
10,458
5,353
1,690
3,539
6,919
0
61,982
W
Ganesha
Greenpikmin
Ganesha
5,511
463
567
1,792
8,372
7,862
267
5,480
2,892
14,036
0
L
4,866
498
1,841
2,211
14,240
3,365
0
3,642
10,558
28,975
0
W
Cliodhna
Moonmiday
Cliodhna
19,449
2,456
0
1,007
11,242
4,713
1,191
5,195
6,047
0
46,623
W
13,646
5,509
1,134
3,884
12,933
8,201
50
6,118
6,815
0
41,155
L
Amaterasu
SuperSaiyanGaku
Amaterasu
5,282
1,962
1,300
3,361
20,191
19,548
429
5,224
14,646
0
20,300
L
Da Ji
Xendoss
Da Ji
6,470
1,963
0
0
11,540
3,180
0
1,169
10,307
0
19,618
W
10,413
2,096
0
3,062
9,997
4,275
1,630
5,703
4,294
41,404
0
L
Ao Kuang
gobbydedoblin
Ao Kuang
11,846
3,597
0
2,785
16,187
4,506
0
3,571
12,544
34,004
0
L
9,323
3,198
856
2,597
14,435
4,570
1,215
2,066
12,306
38,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
48,589
288
Minions Killed
231
0
Camps Cleared
0
1,391,495
Distance Traveled
1,334,681
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,270
867
93
7
0
263,931
0
W
Ganesha
10,003
769
4
0
0
273,374
2
L
Hel
9,130
702
59
5
0
221,086
1
W
Cliodhna
12,162
936
61
5
0
294,675
1
W
Horus
11,288
868
52
4
0
286,354
3
L
Amaterasu
9,515
732
40
3
0
297,336
2
L
Da Ji
8,572
659
18
1
0
269,166
1
W
Sol
10,795
830
78
6
0
273,161
1
L
Ao Kuang
11,476
883
42
3
0
280,823
1
L
Olorun
9,896
761
72
6
0
266,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role