Player Matchup

Hou Yi
Hou Yi
Catabolise
Hou Yi
Level 159
God Stats
41W - 77L
1,360 SR
Queue Stats
129W - 173L
1,432 Elo+
Solo
Discordia
Discordia
Kaibertius
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 69L
1,553 Elo+
Party 1
Shiva
Shiva
Mrunearthedmerc
Shiva
Level 97
God Stats
10W - 4L
1,822 SR
Queue Stats
80W - 63L
1,568 Elo+
Party 1
Team Averages
Level 127
1,561 SR
1,518 Elo+

VS

Team Averages
Level 65
1,414 SR
1,652 Elo+
Vulcan
Vulcan
InvariantSquid
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,614 Elo+
Party 2
Medusa
Medusa
bittylicker
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,623 Elo+
Party 2
Bacchus
Bacchus
hejeh
Bacchus
Level 96
God Stats
0W - 1L
1,241 SR
Queue Stats
19W - 14L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Catabolise
Hou Yi
13
8 / 4 / 6
8,940
894
6,987
9,690
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Kaibertius
Discordia
13
4 / 2 / 9
8,306
831
10,935
6,080
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 8
8,235
824
8,936
12,195
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 6
7,768
777
7,265
7,515
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
6 / 8 / 3
8,435
844
9,729
11,613
4,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
hejeh
Bacchus
12
2 / 2 / 7
8,225
823
6,245
10,881
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
11
11
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Catabolise
Hou Yi
8
4
6
2.75
L
3
6
6
1
W
Discordia
Kaibertius
Discordia
4
2
9
4.25
W
4
5
8
1.6
L
Medusa
6
8
3
0.94
L
Bacchus
hejeh
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
23,239
27,965
Taken
30,009
11,686
Mitigated
19,114
2,692
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Catabolise
Hou Yi
6,987
2,804
0
470
9,690
3,111
458
5,197
4,493
0
23,826
L
7,265
2,130
0
720
7,515
2,835
0
2,961
4,310
24,622
0
W
Discordia
Kaibertius
Discordia
10,935
1,112
0
297
6,080
1,395
232
2,023
4,057
26,828
0
W
8,936
1,070
456
1,469
12,195
7,180
47
6,564
5,631
0
19,134
L
Medusa
9,729
5,586
0
1,308
11,613
4,075
0
3,551
7,589
0
22,556
L
Bacchus
hejeh
Bacchus
6,245
702
0
2,691
10,881
12,204
31
3,694
6,542
15,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
24,428
115
Minions Killed
94
5
Camps Cleared
3
586,544
Distance Traveled
505,536
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,940
894
31
3
3
169,060
3
L
Vulcan
7,768
777
41
4
1
169,133
1
W
Discordia
8,306
831
51
5
2
204,817
1
W
Shiva
8,235
824
33
3
0
212,667
1
L
Medusa
8,435
844
29
3
2
143,701
0
L
Bacchus
8,225
823
24
2
0
192,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role