Player Matchup

Scylla
Scylla
Insxmniic
Scylla
Level 53
God Stats
5W - 5L
1,806 SR
Queue Stats
170W - 165L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
Justin738
Gilgamesh
Level 29
God Stats
4W - 2L
1,846 SR
Queue Stats
56W - 66L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
Thunder OG1234
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,418 Elo+
Party 3
Heimdallr
Heimdallr
iNeiTx
Heimdallr
Level 67
God Stats
7W - 4L
1,548 SR
Queue Stats
57W - 61L
1,416 Elo+
Party 3
Erlang Shen
Erlang Shen
tontonto
Erlang Shen
Level 31
God Stats
2W - 1L
1,702 SR
Queue Stats
85W - 104L
1,450 Elo+
Solo
Team Averages
Level 57
1,680 SR
1,414 Elo+

VS

Team Averages
Level 46
1,424 SR
1,671 Elo+
Nox
Nox
MBatt
Nox
Level 69
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Neith
Neith
Rathalingo
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Ratatoskr
Ratatoskr
Vrael32
Ratatoskr
Level 62
God Stats
1W - 1L
1,744 SR
Queue Stats
160W - 170L
1,422 Elo+
Solo
Shiva
Shiva
Yolnt
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Cthulhu
Cthulhu
tufdad
Cthulhu
Level 56
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Insxmniic
Scylla
12
9 / 1 / 0
7,040
704
6,011
3,847
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Justin738
Gilgamesh
11
0 / 1 / 7
6,107
611
1,665
6,703
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 6
5,861
586
2,249
5,390
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
iNeiTx
Heimdallr
12
5 / 0 / 2
6,924
692
3,739
3,785
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
tontonto
Erlang Shen
10
1 / 1 / 1
6,094
609
3,734
4,663
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
MBatt
Nox
9
0 / 4 / 2
5,253
525
1,934
4,024
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
4
0 / 2 / 0
3,826
383
1,682
2,401
581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Vrael32
Ratatoskr
9
1 / 5 / 1
5,340
534
2,466
9,200
2,164
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Yolnt
Shiva
9
2 / 2 / 0
5,825
583
3,450
7,969
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
tufdad
Cthulhu
7
0 / 3 / 0
4,597
460
1,549
4,778
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Insxmniic
Scylla
9
1
0
9
W
Gilgamesh
Justin738
Gilgamesh
0
1
7
3.5
L
Nox
MBatt
Nox
0
4
2
0.25
L
Neith
0
2
0
0
W
1
0
6
4
L
Ratatoskr
Vrael32
Ratatoskr
1
5
1
0.3
L
Shiva
Yolnt
Shiva
2
2
0
1
W
Heimdallr
iNeiTx
Heimdallr
5
0
2
6
W
Erlang Shen
tontonto
Erlang Shen
1
1
1
1.5
L
Cthulhu
tufdad
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,398
Damage
11,081
24,388
Taken
28,372
11,173
Mitigated
10,976
7,095
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Insxmniic
Scylla
6,011
701
0
702
3,847
1,160
0
898
2,890
35,098
0
W
Gilgamesh
Justin738
Gilgamesh
1,665
376
0
1,193
6,703
2,478
0
986
5,717
0
37,944
L
Nox
MBatt
Nox
1,934
266
0
251
4,024
985
0
1,864
2,160
17,976
0
L
Neith
1,682
954
0
174
2,401
581
0
875
1,526
0
7,995
W
2,249
462
0
1,244
5,390
3,195
0
1,119
4,271
16,458
0
L
Ratatoskr
Vrael32
Ratatoskr
2,466
504
0
2,440
9,200
2,164
0
3,419
5,727
0
23,799
L
Shiva
Yolnt
Shiva
3,450
965
0
2,425
7,969
3,697
0
1,024
6,672
0
20,067
W
Heimdallr
iNeiTx
Heimdallr
3,739
1,770
0
2,098
3,785
1,250
0
480
3,305
0
40,263
W
Erlang Shen
tontonto
Erlang Shen
3,734
1,659
0
1,858
4,663
3,090
738
0
4,452
0
26,488
L
Cthulhu
tufdad
Cthulhu
1,549
464
0
288
4,778
3,549
0
1,078
3,699
12,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
24,841
327
Minions Killed
165
0
Camps Cleared
0
1,018,604
Distance Traveled
985,250
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,040
704
72
7
0
174,549
1
W
Gilgamesh
6,107
611
70
7
0
221,396
1
L
Nox
5,253
525
32
3
0
199,356
1
L
Neith
3,826
383
12
1
0
108,781
0
W
Cthulhu
5,861
586
22
2
0
227,573
6
L
Ratatoskr
5,340
534
63
6
0
213,960
0
L
Shiva
5,825
583
36
4
0
209,899
0
W
Heimdallr
6,924
692
93
9
0
193,244
5
W
Erlang Shen
6,094
609
70
7
0
201,842
0
L
Cthulhu
4,597
460
22
2
0
253,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role