Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Blizzarednite
Horus
Level 129
God Stats
7W - 9L
1,322 SR
Queue Stats
201W - 161L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
xPRPRODIGYx
Jing Wei
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 48L
1,582 Elo+
Party 1
Team Averages
Level 124
1,441 SR
1,566 Elo+

VS

Team Averages
Level 80
1,362 SR
1,360 Elo+
Bastet
Bastet
BR L3GEND4RY
Bastet
Level 74
God Stats
75W - 66L
1,588 SR
Queue Stats
99W - 109L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
LOLwordBRO
Sun Wukong
Level 119
God Stats
4W - 11L
1,305 SR
Queue Stats
125W - 183L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Xxregementxx
Baron Samedi
Level 48
God Stats
4W - 4L
1,192 SR
Queue Stats
13W - 27L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 3 / 13
13,384
669
14,093
24,858
24,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 8
14,586
729
20,328
29,474
39,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
xPRPRODIGYx
Jing Wei
18
6 / 6 / 10
14,205
710
24,393
22,451
10,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 6 / 5
12,661
633
22,249
21,647
12,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
LOLwordBRO
Sun Wukong
18
5 / 5 / 3
13,063
653
21,727
33,146
45,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Xxregementxx
Baron Samedi
17
2 / 10 / 4
12,386
619
17,255
17,689
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
10
10
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
13
3.83
L
Bastet
3
6
5
0.92
W
10
1
8
14
L
Sun Wukong
LOLwordBRO
Sun Wukong
5
5
3
1.3
L
Baron Samedi
Xxregementxx
Baron Samedi
2
10
4
0.4
W
Jing Wei
xPRPRODIGYx
Jing Wei
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,814
Damage
61,231
76,783
Taken
72,482
74,274
Mitigated
65,904
43,862
Healing
17,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,093
718
10,582
11,351
24,858
24,630
702
6,698
17,555
43,123
0
L
Bastet
22,249
3,253
0
2,121
21,647
12,483
191
4,475
17,172
0
51,681
W
20,328
9,069
6,264
11,008
29,474
39,003
377
7,572
21,070
0
52,804
L
Sun Wukong
LOLwordBRO
Sun Wukong
21,727
2,156
831
8,927
33,146
45,332
266
6,866
26,280
0
60,794
L
Baron Samedi
Xxregementxx
Baron Samedi
17,255
413
1,665
3,640
17,689
8,089
82
4,176
13,513
45,602
0
W
Jing Wei
xPRPRODIGYx
Jing Wei
24,393
22,110
825
3,832
22,451
10,641
1,959
3,364
18,502
0
74,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
38,110
234
Minions Killed
185
7
Camps Cleared
9
1,108,554
Distance Traveled
1,139,275
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,384
669
57
3
3
382,637
6
L
Bastet
12,661
633
65
3
3
413,870
2
W
Horus
14,586
729
56
3
1
375,112
0
L
Sun Wukong
13,063
653
54
3
5
405,897
0
L
Baron Samedi
12,386
619
66
3
1
319,508
1
W
Jing Wei
14,205
710
121
6
3
350,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role