Player Matchup

Danzaburou
Danzaburou
Airpodsbewalkin
Danzaburou
Level 6
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Baron Samedi
Baron Samedi
RobStaff
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 1
Shiva
Shiva
Toimah
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 84L
1,723 Elo+
Party 1
Team Averages
Level 45
1,582 SR
1,723 Elo+

VS

Team Averages
Level 75
1,595 SR
1,558 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KibblesGT
Medusa
Level 85
God Stats
22W - 13L
1,669 SR
Queue Stats
149W - 115L
1,634 Elo+
Party 2
Ah Puch
Ah Puch
TheLunarCorvian
Ah Puch
Level 17
God Stats
9W - 0L
1,616 SR
Queue Stats
75W - 36L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Airpodsbewalkin
Danzaburou
10
0 / 6 / 1
6,067
607
2,026
8,745
2,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
RobStaff
Baron Samedi
9
0 / 7 / 1
5,948
595
5,207
10,141
4,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
Toimah
Shiva
9
1 / 7 / 0
6,162
616
5,160
13,304
5,242
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 1 / 12
8,232
823
5,057
12,355
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
KibblesGT
Medusa
13
10 / 0 / 8
8,681
868
11,740
3,004
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 16
8,051
805
11,569
3,131
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
20
20
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
12
12
L
Danzaburou
Airpodsbewalkin
Danzaburou
0
6
1
0.08
W
Medusa
KibblesGT
Medusa
10
0
8
14
L
Baron Samedi
RobStaff
Baron Samedi
0
7
1
0.07
W
4
0
16
12
L
Shiva
Toimah
Shiva
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,393
Damage
28,366
32,190
Taken
18,490
12,407
Mitigated
14,057
4,565
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,057
847
0
3,944
12,355
11,634
172
3,324
9,031
0
17,426
L
Danzaburou
Airpodsbewalkin
Danzaburou
2,026
826
76
1,221
8,745
2,760
0
3,239
5,257
0
16,714
W
Medusa
KibblesGT
Medusa
11,740
5,285
0
510
3,004
1,278
1,161
1,433
1,571
0
32,548
L
Baron Samedi
RobStaff
Baron Samedi
5,207
403
506
1,971
10,141
4,405
0
4,712
5,326
18,474
0
W
11,569
374
47
919
3,131
1,145
555
860
2,271
25,224
0
L
Shiva
Toimah
Shiva
5,160
1,712
65
726
13,304
5,242
0
4,135
9,061
0
11,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,177
Gold Earned
24,964
93
Minions Killed
118
3
Camps Cleared
6
474,898
Distance Traveled
555,800
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,232
823
31
3
2
189,000
1
L
Danzaburou
6,067
607
35
4
0
149,929
0
W
Medusa
8,681
868
49
5
3
180,094
1
L
Baron Samedi
5,948
595
37
4
2
152,819
3
W
Ah Puch
8,051
805
38
4
1
186,706
0
L
Shiva
6,162
616
21
2
1
172,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role