Player Matchup

Loki
Loki
Astrodagio
Loki
Level 97
God Stats
7W - 1L
1,694 SR
Queue Stats
298W - 154L
1,724 Elo+
Party 1
Ullr
Ullr
Guffyfish
Ullr
Level 124
God Stats
28W - 6L
2,026 SR
Queue Stats
264W - 97L
1,853 Elo+
Party 1
Fafnir
Fafnir
Jimbogod69
Fafnir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 10L
1,878 Elo+
Party 1
Discordia
Discordia
MikaAris
Discordia
Level 83
God Stats
32W - 8L
1,960 SR
Queue Stats
174W - 80L
1,791 Elo+
Party 1
Tyr
Tyr
ShadowShark7
Tyr
Level 148
God Stats
4W - 2L
1,681 SR
Queue Stats
151W - 42L
1,793 Elo+
Party 1
Team Averages
Level 94
1,772 SR
1,808 Elo+

VS

Team Averages
Level 53
1,434 SR
1,419 Elo+
Nu Wa
Nu Wa
AyoBlkDynamite_
Nu Wa
Level 68
God Stats
48W - 53L
1,459 SR
Queue Stats
185W - 180L
1,411 Elo+
Solo
Ra
Ra
CMobSr
Ra
Level 45
God Stats
38W - 42L
1,491 SR
Queue Stats
468W - 517L
1,366 Elo+
Solo
Bellona
Bellona
DawnAkagawa
Bellona
Level 27
God Stats
5W - 5L
1,218 SR
Queue Stats
92W - 112L
1,418 Elo+
Party 2
Izanami
Izanami
STL-PHANTASM3
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 210L
1,418 Elo+
Party 2
Ganesha
Ganesha
sinisterhit-man
Ganesha
Level 60
God Stats
3W - 4L
1,500 SR
Queue Stats
187W - 224L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
11,849
1,185
7,647
4,845
1,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
18
11 / 0 / 8
12,744
1,274
25,923
7,014
2,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Jimbogod69
Fafnir
16
0 / 1 / 9
10,541
1,054
2,080
7,143
8,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
MikaAris
Discordia
16
2 / 1 / 11
10,726
1,073
14,029
4,973
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 0 / 9
9,814
981
7,954
9,514
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

345

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,858
986
9,956
8,013
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
15
0 / 11 / 1
9,579
958
5,721
17,462
5,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DawnAkagawa
Bellona
14
1 / 3 / 0
9,802
980
2,638
12,501
10,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
14
0 / 2 / 0
9,247
925
1,975
7,573
2,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 2
9,767
977
6,960
15,923
16,703
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
21
Kills
2
2
Deaths
21
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
1
3
1
0.5
L
Ra
0
11
1
0.05
L
Bellona
DawnAkagawa
Bellona
1
3
0
0.33
W
Ullr
11
0
8
15
W
Fafnir
Jimbogod69
Fafnir
0
1
9
4.5
W
Discordia
MikaAris
Discordia
2
1
11
7.5
L
Izanami
0
2
0
0
W
0
0
9
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,633
Damage
27,250
33,489
Taken
61,472
22,249
Mitigated
38,572
5,187
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,647
209
0
0
4,845
1,828
0
2,937
1,908
0
32,854
L
9,956
5,211
0
0
8,013
2,583
0
2,225
5,599
27,119
0
L
Ra
5,721
201
219
309
17,462
5,864
0
3,558
13,552
25,212
0
L
Bellona
DawnAkagawa
Bellona
2,638
160
823
444
12,501
10,580
0
4,597
7,524
0
6,785
W
Ullr
25,923
11,950
0
496
7,014
2,549
0
5,914
1,100
0
62,495
W
Fafnir
Jimbogod69
Fafnir
2,080
290
510
1,637
7,143
8,497
0
5,690
1,453
8,406
0
W
Discordia
MikaAris
Discordia
14,029
443
0
0
4,973
1,720
0
3,766
1,207
29,005
0
L
Izanami
1,975
1,337
0
134
7,573
2,842
0
2,195
5,228
0
17,413
W
7,954
817
0
2,544
9,514
7,655
0
4,330
4,890
1,539
11,680
L
6,960
472
0
0
15,923
16,703
0
2,918
12,621
10,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
48,253
188
Minions Killed
130
7
Camps Cleared
2
992,140
Distance Traveled
825,233
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,849
1,185
40
4
3
216,146
0
L
Nu Wa
9,858
986
35
4
0
161,585
0
L
Ra
9,579
958
50
5
0
187,457
0
L
Bellona
9,802
980
9
1
1
149,485
0
W
Ullr
12,744
1,274
92
9
0
216,101
2
W
Fafnir
10,541
1,054
6
1
1
202,743
0
W
Discordia
10,726
1,073
40
4
1
187,335
1
L
Izanami
9,247
925
36
4
1
145,892
0
W
Tyr
9,814
981
10
1
2
169,815
3
L
Ganesha
9,767
977
0
0
0
180,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role