Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
THE BULLET43
Sun Wukong
Platinum I
Level 134
God Stats
2W - 3L
1,241 SR
Queue Stats
278W - 271L
2,016 MMR
Solo
Cerberus
Cerberus
Platinum I
Woke Spirit
Cerberus
Platinum I
Level 106
God Stats
1W - 2L
1,541 SR
Queue Stats
144W - 118L
2,006 MMR
Solo
Tiamat
Tiamat
Diamond V
gardenbeast47
Tiamat
Diamond V
Level 160
God Stats
123W - 97L
1,668 SR
Queue Stats
340W - 318L
1,998 MMR
Solo
Neith
Neith
Platinum I
sikelonespin
Neith
Platinum I
Level 123
God Stats
11W - 12L
1,652 SR
Queue Stats
130W - 126L
2,035 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,520 SR
1,911 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,612 SR
2,026 MMR
Tsukuyomi
Tsukuyomi
Diamond V
ManBearJaja
Tsukuyomi
Diamond V
Level 155
God Stats
58W - 51L
1,608 SR
Queue Stats
363W - 338L
1,996 MMR
Solo
Skadi
Skadi
Diamond IV
MrDudeBroGuy
Skadi
Diamond IV
Level 131
God Stats
22W - 18L
1,860 SR
Queue Stats
283W - 267L
2,043 MMR
Solo
Atlas
Atlas
Platinum I
PurgeAlert
Atlas
Platinum I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 52L
1,991 MMR
Solo
Vulcan
Vulcan
Diamond IV
SYPAD DARE
Vulcan
Diamond IV
Level 156
God Stats
1W - 2L
1,355 SR
Queue Stats
262W - 237L
2,064 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
Saikou Mojo
Jormungandr
Diamond IV
Level 160
God Stats
88W - 62L
1,736 SR
Queue Stats
376W - 351L
2,035 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 4 / 2
5,725
573
2,311
7,233
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
THE BULLET43
Sun Wukong
10
0 / 0 / 1
5,078
508
685
5,455
2,677
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Woke Spirit
Cerberus
7
0 / 4 / 3
4,832
483
3,109
9,816
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 2 / 2
6,012
601
4,132
5,439
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 0
5,715
572
5,556
6,496
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
AchillesLokiBastet

VS

Bans
ThothOdinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ManBearJaja
Tsukuyomi
11
3 / 1 / 8
6,529
653
4,823
6,031
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 1 / 2
6,961
696
5,908
6,232
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
9
1 / 2 / 6
5,674
567
3,477
9,595
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
SYPAD DARE
Vulcan
10
5 / 1 / 2
6,520
652
4,957
2,774
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Saikou Mojo
Jormungandr
11
0 / 0 / 2
6,553
655
2,937
5,445
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
2
0.5
W
Tsukuyomi
ManBearJaja
Tsukuyomi
3
1
8
7
W
5
1
2
6
W
Atlas
1
2
6
2
W
Vulcan
SYPAD DARE
Vulcan
5
1
2
6
W
Jormungandr
Saikou Mojo
Jormungandr
0
0
2
1
L
Sun Wukong
THE BULLET43
Sun Wukong
0
0
1
0.5
L
Cerberus
Woke Spirit
Cerberus
0
4
3
0.38
L
2
2
2
1.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
22,102
34,439
Taken
30,077
13,587
Mitigated
13,573
6,696
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,311
337
0
300
7,233
2,035
0
1,570
5,663
0
33,024
W
Tsukuyomi
ManBearJaja
Tsukuyomi
4,823
1,555
0
3,021
6,031
2,089
0
828
5,135
0
30,794
W
5,908
3,069
0
2,418
6,232
1,421
256
1,469
4,717
0
48,263
W
Atlas
3,477
1,344
291
2,960
9,595
5,183
0
2,975
6,510
19,549
0
W
Vulcan
SYPAD DARE
Vulcan
4,957
966
0
594
2,774
828
0
1,029
1,615
32,964
0
W
Jormungandr
Saikou Mojo
Jormungandr
2,937
1,097
0
1,378
5,445
4,052
340
572
4,859
40,314
0
L
Sun Wukong
THE BULLET43
Sun Wukong
685
0
0
1,048
5,455
2,677
0
2,198
3,257
0
26,565
L
Cerberus
Woke Spirit
Cerberus
3,109
283
69
2,668
9,816
4,998
0
4,165
5,651
10,749
0
L
4,132
473
0
1,356
5,439
2,453
0
2,765
2,674
28,113
0
L
5,556
1,671
0
1,255
6,496
1,424
0
673
5,823
0
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
32,237
289
Minions Killed
380
0
Camps Cleared
0
986,336
Distance Traveled
1,021,794
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,725
573
62
6
0
210,423
4
W
Tsukuyomi
6,529
653
74
7
0
237,982
3
W
Skadi
6,961
696
102
10
0
180,203
3
W
Atlas
5,674
567
30
3
0
195,258
3
W
Vulcan
6,520
652
80
8
0
200,689
2
W
Jormungandr
6,553
655
94
9
0
207,662
3
L
Sun Wukong
5,078
508
54
5
0
206,004
3
L
Cerberus
4,832
483
20
2
0
203,554
3
L
Tiamat
6,012
601
83
8
0
203,942
2
L
Neith
5,715
572
70
7
0
162,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role