Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Joxinpoxin
Ra
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
225W - 210L
1,466 Elo+
Solo
Anubis
Anubis
Sutenyor
Anubis
Level 159
God Stats
22W - 13L
1,875 SR
Queue Stats
485W - 503L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
Мурзилка
Zhong Kui
Level 157
God Stats
21W - 19L
1,607 SR
Queue Stats
921W - 923L
1,505 Elo+
Party 1
Charybdis
Charybdis
白藏十七
Charybdis
Level 49
God Stats
5W - 8L
1,305 SR
Queue Stats
690W - 676L
1,556 Elo+
Solo
Team Averages
Level 130
1,601 SR
1,503 Elo+

VS

Team Averages
Level 116
1,593 SR
1,440 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HRR0
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,153 Elo+
Solo
Sylvanus
Sylvanus
KapitanVill
Sylvanus
Level 155
God Stats
3W - 1L
1,555 SR
Queue Stats
204W - 200L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
LeotheNick
Gilgamesh
Level 79
God Stats
5W - 2L
1,543 SR
Queue Stats
227W - 218L
1,536 Elo+
Solo
Artio
Artio
ZloyKarabas
Artio
Level 135
God Stats
6W - 0L
1,869 SR
Queue Stats
281W - 291L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 4 / 9
7,878
657
13,157
9,181
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 1 / 5
9,364
780
8,955
6,571
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sutenyor
Anubis
14
2 / 7 / 5
8,330
694
8,187
10,445
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
16
1 / 5 / 5
8,660
722
8,709
11,409
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
白藏十七
Charybdis
13
3 / 4 / 4
8,027
669
8,290
13,462
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 4 / 13
9,004
750
6,540
14,635
9,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
HRR0
Chiron
17
7 / 1 / 11
10,270
856
9,378
7,054
3,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
KapitanVill
Sylvanus
17
2 / 1 / 16
9,621
802
10,779
13,246
7,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LeotheNick
Gilgamesh
16
5 / 3 / 16
9,824
819
13,022
16,574
19,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 3 / 13
10,017
835
8,039
18,425
22,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
11
Kills
21
21
Deaths
12
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
9
1.13
W
Cthulhu
 
Cthulhu
1
4
13
1.88
W
Chiron
HRR0
Chiron
7
1
11
12.5
L
5
1
5
7.5
W
Sylvanus
KapitanVill
Sylvanus
2
1
16
10
W
Gilgamesh
LeotheNick
Gilgamesh
5
3
16
4.33
L
Anubis
Sutenyor
Anubis
2
7
5
0.64
W
6
3
13
4.17
L
Zhong Kui
1
5
5
0.7
L
Charybdis
白藏十七
Charybdis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,298
Damage
47,758
51,068
Taken
69,934
20,923
Mitigated
62,376
19,066
Healing
39,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,157
604
417
1,301
9,181
2,916
80
4,337
4,508
25,865
0
W
Cthulhu
 
Cthulhu
6,540
246
1,248
2,713
14,635
9,428
210
12,440
2,195
13,955
0
W
Chiron
HRR0
Chiron
9,378
2,837
2,815
1,962
7,054
3,784
1,828
3,707
3,347
0
33,227
L
8,955
1,017
8,049
3,784
6,571
3,033
0
2,503
3,864
20,331
0
W
Sylvanus
KapitanVill
Sylvanus
10,779
2,497
14,077
7,173
13,246
7,676
1,429
7,193
6,053
24,766
0
W
Gilgamesh
LeotheNick
Gilgamesh
13,022
3,053
727
1,678
16,574
19,273
1,498
7,853
8,721
0
22,835
L
Anubis
Sutenyor
Anubis
8,187
34
211
956
10,445
4,324
0
5,213
4,992
18,559
0
W
8,039
185
3,401
4,111
18,425
22,215
192
7,815
10,610
18,569
0
L
Zhong Kui
8,709
73
599
1,905
11,409
6,303
18
5,072
6,141
24,142
0
L
Charybdis
白藏十七
Charybdis
8,290
4,047
413
1,431
13,462
4,347
207
7,589
5,427
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
48,736
133
Minions Killed
131
0
Camps Cleared
0
1,053,896
Distance Traveled
1,244,452
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,878
657
21
2
0
222,440
3
W
Cthulhu
9,004
750
22
2
0
233,593
1
W
Chiron
10,270
856
31
3
0
263,877
2
L
Ra
9,364
780
33
3
0
237,545
0
W
Sylvanus
9,621
802
41
3
0
233,832
0
W
Gilgamesh
9,824
819
18
2
0
246,787
4
L
Anubis
8,330
694
23
2
0
176,191
1
W
Artio
10,017
835
19
2
0
266,363
0
L
Zhong Kui
8,660
722
43
4
0
221,581
1
L
Charybdis
8,027
669
13
1
0
196,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role