Player Matchup

Chaac
Chaac
DarkAnubit
Chaac
Level 101
God Stats
7W - 1L
1,845 SR
Queue Stats
91W - 101L
1,429 Elo+
Solo
Odin
Odin
Kraggenwagen
Odin
Level 109
God Stats
8W - 1L
1,532 SR
Queue Stats
273W - 245L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Narhiz
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,506 Elo+
Solo
Vulcan
Vulcan
jujudefruit11
Vulcan
Level 108
God Stats
2W - 1L
1,528 SR
Queue Stats
93W - 64L
1,531 Elo+
Solo
Bacchus
Bacchus
nolangrey
Bacchus
Level 128
God Stats
2W - 0L
1,704 SR
Queue Stats
223W - 209L
1,427 Elo+
Solo
Team Averages
Level 111
1,622 SR
1,466 Elo+

VS

Team Averages
Level 102
1,500 SR
1,490 Elo+
Chiron
Chiron
Kpgs04
Chiron
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,474 Elo+
Solo
Fenrir
Fenrir
Xx-AinZ_SaMa2-Xx
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Ya_boi_Junkers
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 187L
1,341 Elo+
Solo
Skadi
Skadi
onCaffeine420
Skadi
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 22L
1,438 Elo+
Party 1
Eset
Eset
zerberSCHMUTZ
Eset
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 5 / 10
10,098
842
15,478
14,299
10,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 4 / 12
10,355
863
7,201
9,696
10,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Narhiz
Hou Yi
15
3 / 4 / 14
9,590
799
11,901
10,771
4,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
8 / 2 / 9
10,383
865
20,731
7,308
3,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
nolangrey
Bacchus
17
6 / 3 / 11
11,073
923
7,267
11,954
15,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kpgs04
Chiron
5
0 / 2 / 0
5,896
491
639
1,852
481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 7 / 1
9,303
775
10,313
19,076
12,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 7 / 7
8,659
722
6,483
24,799
15,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
2 / 7 / 10
8,508
709
9,432
11,429
4,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 6 / 10
9,616
801
9,171
11,211
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
29
Kills
18
18
Deaths
29
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
5
10
2.6
L
Chiron
Kpgs04
Chiron
0
2
0
0
W
4
4
12
2.5
W
Hou Yi
Narhiz
Hou Yi
3
4
14
2.5
L
10
7
1
1.5
L
2
7
7
0.79
W
8
2
9
6.25
W
Bacchus
nolangrey
Bacchus
6
3
11
3.83
L
2
7
10
1
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,578
Damage
36,038
54,028
Taken
68,367
44,796
Mitigated
36,803
18,784
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,478
2,112
466
4,305
14,299
10,942
1,314
3,763
10,178
0
28,610
L
Chiron
Kpgs04
Chiron
639
0
0
55
1,852
481
0
1,051
786
0
639
W
7,201
2,213
1,211
1,407
9,696
10,621
232
4,069
5,469
0
15,773
W
Hou Yi
Narhiz
Hou Yi
11,901
4,559
460
3,009
10,771
4,555
988
2,571
8,057
0
27,021
L
10,313
2,337
650
2,573
19,076
12,132
0
9,906
9,170
0
15,703
L
6,483
1,027
491
6,661
24,799
15,838
0
8,969
15,830
17,000
0
W
20,731
6,409
439
1,335
7,308
3,515
1,082
719
6,529
30,024
0
W
Bacchus
nolangrey
Bacchus
7,267
916
2,254
3,898
11,954
15,163
370
3,579
8,141
15,738
0
L
9,432
4,451
62
565
11,429
4,408
0
4,053
7,376
0
22,146
L
9,171
1,548
1,201
1,174
11,211
3,944
0
4,004
7,207
21,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,499
Gold Earned
41,982
104
Minions Killed
77
0
Camps Cleared
0
1,120,289
Distance Traveled
765,833
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,098
842
30
3
0
225,217
0
L
Chiron
5,896
491
0
0
0
13,548
0
W
Odin
10,355
863
17
1
0
241,131
0
W
Hou Yi
9,590
799
19
2
0
184,961
0
L
Fenrir
9,303
775
9
1
0
205,931
1
L
Cthulhu
8,659
722
20
2
0
178,300
0
W
Vulcan
10,383
865
24
2
0
247,255
0
W
Bacchus
11,073
923
14
1
0
221,725
0
L
Skadi
8,508
709
26
2
0
183,443
0
L
Eset
9,616
801
22
2
0
184,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role