Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Bloodflow88
Artio
Level 105
God Stats
1W - 1L
1,426 SR
Queue Stats
61W - 60L
1,535 Elo+
Party 3
Aphrodite
Aphrodite
WiddleYuyu
Aphrodite
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Neith
Neith
YuikinisaSIMP
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 85
1,485 SR
1,507 Elo+

VS

Team Averages
Level 59
1,622 SR
1,589 Elo+
Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MUGEN99
Ymir
Level 27
God Stats
10W - 3L
1,811 SR
Queue Stats
170W - 130L
1,709 Elo+
Party 1
Zeus
Zeus
Quinttero
Zeus
Level 66
God Stats
24W - 14L
1,505 SR
Queue Stats
286W - 241L
1,660 Elo+
Party 1
Cliodhna
Cliodhna
SoupAM
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 88L
1,560 Elo+
Party 2
Skadi
Skadi
pintobread
Skadi
Level 49
God Stats
8W - 1L
1,791 SR
Queue Stats
210W - 202L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
9 / 3 / 2
8,115
624
9,712
11,234
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
 
Chang'e
11
0 / 5 / 5
5,943
457
4,029
9,414
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 7 / 2
7,063
543
6,073
14,662
8,925
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
WiddleYuyu
Aphrodite
8
0 / 5 / 3
5,719
440
1,698
7,681
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 1
5,077
391
2,377
6,151
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 2 / 9
7,970
613
6,419
8,739
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
MUGEN99
Ymir
11
1 / 3 / 15
7,476
575
5,396
11,416
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
14
11 / 2 / 5
8,463
651
12,012
4,901
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SoupAM
Cliodhna
13
3 / 4 / 4
7,986
614
7,452
9,704
5,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
14
8 / 1 / 3
8,729
671
7,904
6,121
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
26
26
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
9
3
2
3.33
L
Chang'e
 
Chang'e
0
5
5
0.5
W
Da Ji
 
Da Ji
3
2
9
3.75
L
3
7
2
0.57
W
Ymir
MUGEN99
Ymir
1
3
15
2.83
W
Zeus
11
2
5
6.75
W
Cliodhna
SoupAM
Cliodhna
3
4
4
1.25
L
Aphrodite
WiddleYuyu
Aphrodite
0
5
3
0.3
L
0
6
1
0.08
W
Skadi
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,889
Damage
39,183
49,142
Taken
40,881
20,469
Mitigated
23,135
11,632
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,712
4,446
0
1,163
11,234
3,530
0
1,479
9,755
0
42,641
L
Chang'e
 
Chang'e
4,029
536
481
2,220
9,414
2,441
261
4,024
5,390
33,606
0
W
Da Ji
 
Da Ji
6,419
1,168
0
2,971
8,739
3,174
0
1,655
7,084
0
45,765
L
6,073
1,449
345
3,810
14,662
8,925
0
5,651
9,011
25,791
0
W
Ymir
MUGEN99
Ymir
5,396
1,127
0
1,549
11,416
10,950
0
4,641
6,775
16,804
0
W
Zeus
12,012
1,734
66
946
4,901
1,406
180
1,046
3,855
54,919
0
W
Cliodhna
SoupAM
Cliodhna
7,452
1,501
0
3,045
9,704
5,625
484
3,611
6,093
0
48,113
L
Aphrodite
WiddleYuyu
Aphrodite
1,698
386
1,495
2,088
7,681
4,288
0
4,201
3,480
15,282
0
L
2,377
1,634
0
30
6,151
1,285
0
2,053
4,098
0
16,562
W
Skadi
7,904
4,292
0
2,757
6,121
1,980
778
847
5,274
0
62,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
40,624
244
Minions Killed
412
0
Camps Cleared
0
1,127,617
Distance Traveled
1,243,813
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,115
624
76
6
0
290,637
5
L
Chang'e
5,943
457
57
4
0
231,181
2
W
Da Ji
7,970
613
90
7
0
278,272
4
L
Artio
7,063
543
47
4
0
242,208
2
W
Ymir
7,476
575
21
2
0
239,488
3
W
Zeus
8,463
651
103
8
0
242,420
2
W
Cliodhna
7,986
614
92
7
0
242,905
2
L
Aphrodite
5,719
440
20
2
0
192,780
0
L
Neith
5,077
391
44
3
0
170,811
0
W
Skadi
8,729
671
106
8
0
240,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role