Player Matchup

Da Ji
Da Ji
KSI KanekiCrow
Da Ji
Level 129
God Stats
1W - 1L
1,357 SR
Queue Stats
119W - 115L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
SilentStorm21
Baron Samedi
Level 44
God Stats
7W - 5L
1,666 SR
Queue Stats
69W - 65L
1,535 Elo+
Party 2
Tyr
Tyr
Vrael32
Tyr
Level 62
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 78
1,436 SR
1,538 Elo+

VS

Team Averages
Level 113
1,633 SR
1,637 Elo+
Atlas
Atlas
DuolingoOwl
Atlas
Level 67
God Stats
4W - 1L
1,742 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 1
Eset
Eset
Kalastron
Eset
Level 148
God Stats
5W - 4L
1,456 SR
Queue Stats
74W - 73L
1,579 Elo+
Party 1
Skadi
Skadi
Lettsomite
Skadi
Level 124
God Stats
2W - 1L
1,701 SR
Queue Stats
56W - 34L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
8,756
796
5,757
11,616
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SilentStorm21
Baron Samedi
11
0 / 6 / 4
7,245
659
7,605
11,650
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
11
1 / 5 / 4
7,726
702
3,490
12,099
7,420
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 12
9,492
863
8,610
12,362
13,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
14
5 / 2 / 13
9,353
850
10,127
6,144
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
14
7 / 2 / 10
9,085
826
9,350
6,455
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
18
18
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
4
7
1
0.64
W
Eset
5
2
13
5.75
W
Skadi
7
2
10
6
L
Baron Samedi
SilentStorm21
Baron Samedi
0
6
4
0.33
L
Tyr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
28,087
35,365
Taken
24,961
16,543
Mitigated
19,069
6,330
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,610
2,625
500
2,826
12,362
13,797
364
4,548
7,814
18,472
0
L
5,757
1,106
0
277
11,616
4,481
144
6,828
4,788
0
17,470
W
Eset
10,127
1,034
1,561
1,212
6,144
2,193
777
1,291
4,853
46,803
0
W
Skadi
9,350
3,393
0
1,103
6,455
3,079
1,341
2,283
4,172
0
26,879
L
Baron Samedi
SilentStorm21
Baron Samedi
7,605
323
517
3,441
11,650
4,642
0
5,666
5,984
28,041
0
L
Tyr
3,490
651
344
1,751
12,099
7,420
0
6,549
5,550
0
11,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
27,930
72
Minions Killed
133
2
Camps Cleared
8
544,829
Distance Traveled
618,601
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,492
863
22
2
0
217,336
3
L
Da Ji
8,756
796
24
2
2
177,742
2
W
Eset
9,353
850
80
7
4
200,182
2
W
Skadi
9,085
826
31
3
4
201,083
4
L
Baron Samedi
7,245
659
35
3
0
173,080
3
L
Tyr
7,726
702
13
1
0
194,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role