Player Matchup

Nox
Nox
Quntoss
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 3
Thor
Thor
Reocomocon
Thor
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,285 Elo+
Party 3
Mulan
Mulan
S_IVAN22_S
Mulan
Level 137
God Stats
19W - 18L
1,720 SR
Queue Stats
104W - 101L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
TlacuacheAsesino
Aphrodite
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 65L
1,572 Elo+
Party 2
Rama
Rama
smashbrochamp
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 3
Team Averages
Level 62
1,544 SR
1,399 Elo+

VS

Team Averages
Level 107
1,434 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DrMcFuzzyNugget
Da Ji
Level 91
God Stats
5W - 8L
1,503 SR
Queue Stats
82W - 93L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Writers BL0CK
Cabrakan
Level 157
God Stats
70W - 53L
1,543 SR
Queue Stats
290W - 263L
1,516 Elo+
Party 1
Neith
Neith
l3aked
Neith
Level 43
God Stats
114W - 98L
1,322 SR
Queue Stats
155W - 155L
1,325 Elo+
Solo
Janus
Janus
xDaAsSiNaToR
Janus
Level 123
God Stats
5W - 3L
1,302 SR
Queue Stats
136W - 117L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 3 / 1
5,218
522
2,352
5,563
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 2 / 0
5,625
563
3,214
7,620
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
10
0 / 3 / 1
5,596
560
2,961
7,558
3,255
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
10
1 / 4 / 2
5,941
594
3,196
7,938
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
4,639
464
1,294
5,280
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 0 / 5
7,115
712
6,011
3,203
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 1 / 2
6,023
602
3,541
5,415
1,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Writers BL0CK
Cabrakan
10
5 / 2 / 5
6,345
635
4,850
9,101
6,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
l3aked
Neith
12
1 / 1 / 2
6,462
646
5,518
5,345
1,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 2
6,341
634
2,662
3,673
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
5
7.5
W
4
1
2
5
L
Nox
0
3
1
0.17
L
3
2
0
1.5
L
Mulan
0
3
1
0.17
L
Aphrodite
1
4
2
0.5
W
Cabrakan
Writers BL0CK
Cabrakan
5
2
5
3.75
W
Neith
l3aked
Neith
1
1
2
2
L
0
5
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,017
Damage
22,582
33,959
Taken
26,737
13,260
Mitigated
11,756
9,302
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,011
2,098
0
1,376
3,203
1,015
1,104
936
2,267
0
33,837
W
3,541
719
0
530
5,415
1,479
0
1,019
4,396
0
18,041
L
Nox
2,352
451
0
962
5,563
1,992
0
2,255
3,308
18,516
0
L
3,214
1,354
0
1,921
7,620
2,182
0
593
7,027
0
27,434
L
Mulan
2,961
428
0
1,623
7,558
3,255
0
0
7,558
0
31,028
L
Aphrodite
3,196
141
844
3,305
7,938
5,177
0
2,292
5,646
31,078
0
W
Cabrakan
Writers BL0CK
Cabrakan
4,850
593
28
2,173
9,101
6,588
175
2,478
6,623
28,785
0
W
Neith
l3aked
Neith
5,518
2,105
0
1,915
5,345
1,609
698
0
5,345
0
37,024
L
1,294
1,073
0
647
5,280
654
315
2,372
2,908
0
18,103
W
2,662
301
0
942
3,673
1,065
204
1,115
2,558
36,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
32,286
272
Minions Killed
293
0
Camps Cleared
0
935,782
Distance Traveled
1,009,548
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,115
712
63
6
0
197,637
2
W
Da Ji
6,023
602
37
4
0
222,610
0
L
Nox
5,218
522
38
4
0
188,557
4
L
Thor
5,625
563
53
5
0
216,565
0
L
Mulan
5,596
560
67
7
0
183,515
3
L
Aphrodite
5,941
594
68
7
0
176,420
2
W
Cabrakan
6,345
635
47
5
0
201,355
1
W
Neith
6,462
646
77
8
0
186,304
4
L
Rama
4,639
464
46
5
0
170,725
3
W
Janus
6,341
634
69
7
0
201,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role