Player Matchup

Baron Samedi
Baron Samedi
Chazrio
Baron Samedi
Level 144
God Stats
10W - 10L
1,645 SR
Queue Stats
112W - 136L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
DragonOfShadow
Kukulkan
Level 26
God Stats
4W - 15L
1,347 SR
Queue Stats
28W - 36L
1,450 Elo+
Party 2
Set
Set
GoldenYazrio
Set
Level 160
God Stats
3W - 3L
1,775 SR
Queue Stats
353W - 329L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
Kozrio
Jormungandr
Level 56
God Stats
10W - 16L
1,437 SR
Queue Stats
54W - 73L
1,421 Elo+
Party 2
King Arthur
King Arthur
Rickination
King Arthur
Level 121
God Stats
4W - 5L
1,464 SR
Queue Stats
82W - 80L
1,553 Elo+
Party 2
Team Averages
Level 101
1,533 SR
1,495 Elo+

VS

Team Averages
Level 78
1,489 SR
1,465 Elo+
Chaac
Chaac
Comicboy1999
Chaac
Level 61
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
DeadlyChopking
Cupid
Level 107
God Stats
42W - 74L
1,512 SR
Queue Stats
362W - 586L
1,414 Elo+
Party 1
Cliodhna
Cliodhna
Jinxlyy
Cliodhna
Level 44
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Discordia
Discordia
Pazzy
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
ROFL UMADBRO
Bacchus
Level 108
God Stats
11W - 19L
1,384 SR
Queue Stats
326W - 526L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chazrio
Baron Samedi
17
6 / 2 / 7
10,354
796
10,166
11,840
7,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
18
6 / 2 / 10
10,880
837
10,339
10,315
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 1 / 17
12,109
931
21,612
18,113
13,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Kozrio
Jormungandr
18
8 / 3 / 16
10,958
843
13,438
15,290
10,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Rickination
King Arthur
17
4 / 2 / 10
10,619
817
7,616
12,012
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,366
644
4,425
15,938
11,573
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 9 / 6
8,293
638
6,314
15,007
7,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Jinxlyy
Cliodhna
16
3 / 6 / 3
9,475
729
6,968
12,331
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Pazzy
Discordia
14
0 / 6 / 5
8,441
649
12,514
11,637
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ROFL UMADBRO
Bacchus
16
5 / 11 / 3
10,177
783
16,756
17,674
10,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
35
Kills
10
10
Deaths
35
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chazrio
Baron Samedi
6
2
7
4.75
L
2
3
1
0.83
L
0
9
6
0.33
W
Kukulkan
6
2
10
5.5
W
11
1
17
19.5
L
Cliodhna
Jinxlyy
Cliodhna
3
6
3
0.75
W
Jormungandr
Kozrio
Jormungandr
8
3
16
5.33
L
Discordia
Pazzy
Discordia
0
6
5
0.42
L
Bacchus
ROFL UMADBRO
Bacchus
5
11
3
0.59
W
King Arthur
Rickination
King Arthur
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,171
Damage
46,977
67,570
Taken
72,587
44,684
Mitigated
38,335
15,891
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chazrio
Baron Samedi
10,166
517
3,014
5,160
11,840
7,072
929
4,893
6,787
33,407
0
L
4,425
771
0
5,498
15,938
11,573
254
9,372
6,566
0
11,978
L
6,314
2,927
328
1,886
15,007
7,402
0
6,427
8,580
0
21,940
W
Kukulkan
10,339
94
703
428
10,315
3,995
1,098
7,712
2,313
46,586
0
W
21,612
8,544
0
1,575
18,113
13,264
497
7,083
10,871
0
48,935
L
Cliodhna
Jinxlyy
Cliodhna
6,968
464
0
2,184
12,331
4,958
238
6,175
6,156
0
31,405
W
Jormungandr
Kozrio
Jormungandr
13,438
2,240
249
2,655
15,290
10,475
455
4,694
10,533
26,172
0
L
Discordia
Pazzy
Discordia
12,514
322
0
819
11,637
3,786
0
3,872
7,765
30,240
0
L
Bacchus
ROFL UMADBRO
Bacchus
16,756
1,225
10
296
17,674
10,616
450
8,097
9,577
30,802
0
W
King Arthur
Rickination
King Arthur
7,616
1,285
0
2,107
12,012
9,878
608
4,008
7,796
0
24,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
44,752
248
Minions Killed
168
0
Camps Cleared
0
1,361,517
Distance Traveled
1,152,972
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,354
796
51
4
0
245,276
0
L
Chaac
8,366
644
20
2
0
242,687
0
L
Cupid
8,293
638
27
2
0
211,955
1
W
Kukulkan
10,880
837
85
7
0
267,852
1
W
Set
12,109
931
57
4
0
318,854
3
L
Cliodhna
9,475
729
51
4
0
223,516
1
W
Jormungandr
10,958
843
22
2
0
262,532
0
L
Discordia
8,441
649
35
3
0
246,426
0
L
Bacchus
10,177
783
35
3
0
228,388
0
W
King Arthur
10,619
817
33
3
0
267,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role