Player Matchup

Scylla
Scylla
Akal25
Scylla
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 2
Ymir
Ymir
AndrewSpencer
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Chiron
Chiron
Boltmort
Chiron
Level 148
God Stats
4W - 2L
1,306 SR
Queue Stats
55W - 47L
1,500 Elo+
Party 2
Team Averages
Level 122
1,435 SR
1,391 Elo+

VS

Team Averages
Level 80
1,409 SR
1,405 Elo+
Xbalanque
Xbalanque
Bearest
Xbalanque
Level 126
God Stats
0W - 4L
1,336 SR
Queue Stats
60W - 83L
1,355 Elo+
Party 1
Chang'e
Chang'e
HaydenRavenwing
Chang'e
Level 84
God Stats
4W - 10L
1,389 SR
Queue Stats
87W - 116L
1,359 Elo+
Party 1
Bacchus
Bacchus
paradigm4
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akal25
Scylla
13
1 / 3 / 8
8,378
644
8,248
5,731
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 9
9,695
746
10,099
14,123
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Boltmort
Chiron
15
8 / 0 / 4
9,845
757
13,990
8,637
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bearest
Xbalanque
11
1 / 5 / 1
7,660
589
12,994
10,508
3,466
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,886
607
4,901
13,566
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
paradigm4
Bacchus
12
1 / 2 / 1
8,531
656
5,852
14,962
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akal25
Scylla
1
3
8
1.67
W
3
0
9
7.5
L
Xbalanque
Bearest
Xbalanque
1
5
1
0.3
W
Chiron
Boltmort
Chiron
8
0
4
10
L
1
5
2
0.4
L
Bacchus
paradigm4
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
23,747
28,491
Taken
39,036
20,994
Mitigated
26,685
8,995
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akal25
Scylla
8,248
1,061
0
680
5,731
2,383
431
2,353
3,378
35,398
0
W
10,099
1,513
269
4,093
14,123
14,954
479
6,627
7,496
20,663
0
L
Xbalanque
Bearest
Xbalanque
12,994
1,805
0
0
10,508
3,466
0
4,357
6,063
0
31,353
W
Chiron
Boltmort
Chiron
13,990
6,421
789
3,164
8,637
3,657
2,301
2,441
6,196
0
37,996
L
4,901
509
3,682
3,578
13,566
5,028
0
6,810
6,568
25,801
0
L
Bacchus
paradigm4
Bacchus
5,852
1,298
411
2,628
14,962
18,191
0
7,194
7,520
17,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
24,077
137
Minions Killed
131
5
Camps Cleared
5
665,365
Distance Traveled
635,600
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,378
644
61
5
2
206,563
5
W
Ymir
9,695
746
27
2
0
224,152
2
L
Xbalanque
7,660
589
47
4
2
202,943
0
W
Chiron
9,845
757
49
4
3
234,650
4
L
Chang'e
7,886
607
68
5
2
212,883
3
L
Bacchus
8,531
656
16
1
1
219,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role