Player Matchup

Jing Wei
Jing Wei
YonatronCarmesi
Jing Wei
Level 57
God Stats
1W - 1L
1,802 SR
Queue Stats
38W - 34L
1,429 Elo+
Party 1
Hera
Hera
migue1412
Hera
Level 24
God Stats
3W - 2L
1,562 SR
Queue Stats
53W - 56L
1,523 Elo+
Party 1
Hercules
Hercules
xVargitas
Hercules
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 69L
1,478 Elo+
Party 1
Team Averages
Level 44
1,621 SR
1,477 Elo+

VS

Team Averages
Level 86
1,556 SR
1,483 Elo+
Cthulhu
Cthulhu
Knightrider3690
Cthulhu
Level 52
God Stats
9W - 6L
1,600 SR
Queue Stats
27W - 26L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedOtter24
Morgan Le Fay
Level 101
God Stats
33W - 33L
1,567 SR
Queue Stats
373W - 415L
1,417 Elo+
Solo
Hun Batz
Hun Batz
eargon2413
Hun Batz
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 279L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 6 / 5
10,994
647
16,020
21,049
6,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
16
2 / 6 / 3
10,587
623
10,859
11,329
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xVargitas
Hercules
14
3 / 3 / 2
10,053
591
9,792
24,066
16,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
11,323
666
13,619
14,190
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
RedOtter24
Morgan Le Fay
16
3 / 3 / 9
11,692
688
17,608
9,312
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
eargon2413
Hun Batz
18
10 / 6 / 2
12,808
753
21,685
20,628
8,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
15
15
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Morgan Le Fay
RedOtter24
Morgan Le Fay
3
3
9
2.5
L
Jing Wei
4
6
5
1.08
W
Hun Batz
eargon2413
Hun Batz
10
6
2
1.83
L
Hera
2
6
3
0.58
L
Hercules
xVargitas
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
52,912
56,444
Taken
44,130
26,060
Mitigated
29,464
8,147
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,619
1,293
849
1,597
14,190
16,644
102
3,522
10,063
34,276
0
W
Morgan Le Fay
RedOtter24
Morgan Le Fay
17,608
2,021
0
945
9,312
4,153
1,083
1,333
7,754
53,685
0
L
Jing Wei
16,020
10,976
0
2,762
21,049
6,322
0
12,399
8,327
0
47,024
W
Hun Batz
eargon2413
Hun Batz
21,685
6,547
0
1,711
20,628
8,667
1,286
6,213
13,673
0
45,854
L
Hera
10,859
1,599
0
843
11,329
3,309
0
4,370
6,824
41,974
0
L
Hercules
xVargitas
Hercules
9,792
1,003
0
4,542
24,066
16,429
0
13,600
9,772
2,742
22,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
35,823
184
Minions Killed
174
10
Camps Cleared
5
934,085
Distance Traveled
929,447
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,323
666
34
2
0
325,171
1
W
Morgan Le Fay
11,692
688
80
5
3
297,230
3
L
Jing Wei
10,994
647
61
4
3
312,761
8
W
Hun Batz
12,808
753
60
4
2
307,046
0
L
Hera
10,587
623
88
5
3
279,435
4
L
Hercules
10,053
591
35
2
4
341,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role