Player Matchup

Anhur
Anhur
 
Anhur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChillyWilliyy
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 143L
1,391 Elo+
Party 1
Shiva
Shiva
Frxsh818
Shiva
Level 67
God Stats
11W - 10L
1,494 SR
Queue Stats
68W - 76L
1,388 Elo+
Party 1
Arachne
Arachne
tinglepringle
Arachne
Level 49
God Stats
18W - 16L
1,588 SR
Queue Stats
85W - 109L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
zFehndi
Cthulhu
Level 43
God Stats
2W - 5L
1,549 SR
Queue Stats
85W - 114L
1,375 Elo+
Party 1
Team Averages
Level 59
1,526 SR
1,405 Elo+

VS

Team Averages
Level 116
1,418 SR
1,438 Elo+
Bacchus
Bacchus
BENEDICTO__
Bacchus
Level 102
God Stats
19W - 22L
1,395 SR
Queue Stats
181W - 215L
1,428 Elo+
Party 2
Cernunnos
Cernunnos
BetoCa30
Cernunnos
Level 113
God Stats
1W - 0L
1,584 SR
Queue Stats
236W - 253L
1,411 Elo+
Party 2
Nemesis
Nemesis
BlvckestHeart
Nemesis
Level 64
God Stats
14W - 10L
1,525 SR
Queue Stats
239W - 209L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChUle_Ta-
Cu Chulainn
Level 147
God Stats
39W - 38L
1,474 SR
Queue Stats
199W - 216L
1,460 Elo+
Party 2
Sol
Sol
ImJaiir
Sol
Level 156
God Stats
2W - 4L
1,114 SR
Queue Stats
132W - 145L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 2
7,343
432
5,038
9,361
2,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 9 / 1
7,913
465
3,677
10,192
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Frxsh818
Shiva
14
5 / 5 / 0
8,648
509
13,586
14,392
14,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
14
4 / 4 / 2
8,380
493
7,873
13,653
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
zFehndi
Cthulhu
11
0 / 4 / 3
7,232
425
5,273
11,113
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BENEDICTO__
Bacchus
14
2 / 0 / 6
8,639
508
5,621
13,248
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
BetoCa30
Cernunnos
14
0 / 2 / 5
8,293
488
4,531
8,869
2,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
3 / 4 / 2
8,553
503
7,852
11,659
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
ChUle_Ta-
Cu Chulainn
15
3 / 6 / 6
8,809
518
10,875
16,753
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
17
16 / 0 / 3
10,934
643
16,731
11,122
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
24
24
Deaths
12
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
2
1
W
Bacchus
BENEDICTO__
Bacchus
2
0
6
5
W
Cernunnos
BetoCa30
Cernunnos
0
2
5
1.25
W
Nemesis
3
4
2
1
W
Cu Chulainn
ChUle_Ta-
Cu Chulainn
3
6
6
1
L
2
9
1
0.28
L
Shiva
Frxsh818
Shiva
5
5
0
1
W
Sol
16
0
3
17.5
L
Arachne
4
4
2
1.25
L
Cthulhu
zFehndi
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,447
Damage
45,610
58,711
Taken
61,651
36,001
Mitigated
39,972
11,300
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,038
1,693
198
3,129
9,361
2,907
420
3,629
5,696
0
43,109
W
Bacchus
BENEDICTO__
Bacchus
5,621
592
0
3,213
13,248
11,516
150
2,375
10,873
29,674
0
W
Cernunnos
BetoCa30
Cernunnos
4,531
1,577
0
2,914
8,869
2,864
351
333
8,536
0
59,318
W
Nemesis
7,852
2,036
0
1,101
11,659
4,306
0
2,045
9,614
0
64,282
W
Cu Chulainn
ChUle_Ta-
Cu Chulainn
10,875
1,163
0
4,076
16,753
16,181
0
1,852
14,901
8,798
36,330
L
3,677
228
0
625
10,192
3,306
0
4,501
5,651
47,505
0
L
Shiva
Frxsh818
Shiva
13,586
2,466
186
1,456
14,392
14,032
0
5,235
8,376
0
53,925
W
Sol
16,731
6,266
0
7,314
11,122
5,105
2,881
2,345
8,777
63,728
10,704
L
Arachne
7,873
5,546
0
3,066
13,653
4,842
0
4,787
8,757
0
47,912
L
Cthulhu
zFehndi
Cthulhu
5,273
937
276
2,364
11,113
10,914
135
5,125
5,922
18,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
45,228
375
Minions Killed
448
0
Camps Cleared
0
1,583,225
Distance Traveled
1,602,940
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,343
432
90
5
0
297,253
3
W
Bacchus
8,639
508
24
1
0
335,446
1
W
Cernunnos
8,293
488
116
7
0
291,908
2
W
Nemesis
8,553
503
99
6
0
344,140
6
W
Cu Chulainn
8,809
518
79
5
0
308,335
0
L
Janus
7,913
465
83
5
0
290,847
1
L
Shiva
8,648
509
89
5
0
285,701
2
W
Sol
10,934
643
130
8
0
323,111
3
L
Arachne
8,380
493
77
5
0
398,193
1
L
Cthulhu
7,232
425
36
2
0
311,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role