Player Matchup

Freya
Freya
Silver I
AngeredWriter
Freya
Silver I
Level 145
God Stats
6W - 4L
1,624 SR
Queue Stats
64W - 64L
1,271 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
CynicalxShotz
Hou Yi
Gold IV
Level 58
God Stats
4W - 2L
1,850 SR
Queue Stats
103W - 96L
1,438 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
PikaWhoo
Morgan Le Fay
Silver I
Level 158
God Stats
3W - 4L
1,666 SR
Queue Stats
95W - 101L
1,253 MMR
Solo
Ganesha
Ganesha
Silver I
Revital16
Ganesha
Silver I
Level 160
God Stats
3W - 1L
1,800 SR
Queue Stats
210W - 221L
1,149 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
xFishh
Gilgamesh
Silver I
Level 113
God Stats
9W - 8L
1,671 SR
Queue Stats
56W - 57L
1,225 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,722 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,543 SR
1,277 MMR
Danzaburou
Danzaburou
Gold V
Bearsen
Danzaburou
Gold V
Level 121
God Stats
8W - 10L
1,513 SR
Queue Stats
491W - 506L
1,314 MMR
Solo
Thanatos
Thanatos
Silver II
JeremyD23
Thanatos
Silver II
Level 127
God Stats
3W - 2L
1,229 SR
Queue Stats
17W - 14L
1,293 MMR
Solo
Khepri
Khepri
Silver I
LiI j11
Khepri
Silver I
Level 127
God Stats
2W - 1L
1,741 SR
Queue Stats
311W - 336L
1,050 MMR
Party 1
Jormungandr
Jormungandr
Silver I
SwiftHiggers
Jormungandr
Silver I
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 76L
1,236 MMR
Solo
Raijin
Raijin
Gold II
Tuff Isnt It
Raijin
Gold II
Level 142
God Stats
2W - 1L
1,732 SR
Queue Stats
267W - 284L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 4
12,160
468
12,705
24,213
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 2 / 5
13,524
520
23,141
19,525
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PikaWhoo
Morgan Le Fay
17
1 / 8 / 3
11,337
436
12,708
19,023
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Revital16
Ganesha
17
0 / 4 / 9
11,565
445
6,197
23,885
28,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
xFishh
Gilgamesh
18
5 / 7 / 1
11,744
452
17,537
28,996
26,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtioGebLokiTsukuyomi

VS

Bans
BastetThothAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bearsen
Danzaburou
20
2 / 4 / 7
14,545
559
16,865
19,300
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
JeremyD23
Thanatos
20
11 / 4 / 7
15,243
586
19,392
24,739
11,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
LiI j11
Khepri
16
1 / 5 / 13
12,195
469
6,239
22,170
25,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
SwiftHiggers
Jormungandr
20
5 / 1 / 15
14,911
574
14,794
25,755
35,106
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
20
10 / 3 / 13
15,255
587
27,264
15,646
6,988
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
17
Kills
29
29
Deaths
17
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
Danzaburou
Bearsen
Danzaburou
2
4
7
1.38
L
6
2
5
4.25
W
Thanatos
JeremyD23
Thanatos
11
4
7
3.63
W
Khepri
LiI j11
Khepri
1
5
13
1.5
L
Morgan Le Fay
PikaWhoo
Morgan Le Fay
1
8
3
0.31
L
Ganesha
Revital16
Ganesha
0
4
9
1.13
W
Jormungandr
SwiftHiggers
Jormungandr
5
1
15
12.5
W
Raijin
10
3
13
5.5
L
Gilgamesh
xFishh
Gilgamesh
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,288
Damage
84,554
115,642
Taken
107,610
74,617
Mitigated
86,084
24,298
Healing
55,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,705
3,749
0
7,471
24,213
8,370
0
10,965
13,248
75,981
11,730
W
Danzaburou
Bearsen
Danzaburou
16,865
7,040
0
10,179
19,300
7,106
5,434
3,919
15,325
0
136,663
L
23,141
10,632
0
7,837
19,525
6,260
844
5,790
13,735
0
122,610
W
Thanatos
JeremyD23
Thanatos
19,392
7,173
0
26,012
24,739
11,085
0
6,013
18,688
0
123,652
W
Khepri
LiI j11
Khepri
6,239
576
0
4,452
22,170
25,799
332
10,009
10,538
25,301
4,584
L
Morgan Le Fay
PikaWhoo
Morgan Le Fay
12,708
780
160
3,319
19,023
5,123
204
9,492
9,531
75,901
0
L
Ganesha
Revital16
Ganesha
6,197
517
0
1,744
23,885
28,661
0
10,537
13,348
43,358
0
W
Jormungandr
SwiftHiggers
Jormungandr
14,794
4,325
0
9,611
25,755
35,106
988
8,530
17,085
86,812
0
W
Raijin
27,264
2,341
0
5,369
15,646
6,988
642
6,517
8,879
126,715
0
L
Gilgamesh
xFishh
Gilgamesh
17,537
3,935
0
3,767
28,996
26,203
766
13,060
15,936
7,757
62,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,330
Gold Earned
72,149
614
Minions Killed
707
0
Camps Cleared
0
2,306,770
Distance Traveled
2,408,847
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,160
468
131
5
0
448,290
6
W
Danzaburou
14,545
559
180
7
0
478,827
11
L
Hou Yi
13,524
520
199
8
0
471,907
8
W
Thanatos
15,243
586
161
6
0
538,394
4
W
Khepri
12,195
469
42
2
0
473,436
12
L
Morgan Le Fay
11,337
436
155
6
0
457,447
7
L
Ganesha
11,565
445
23
1
0
483,222
5
W
Jormungandr
14,911
574
144
6
0
446,976
3
W
Raijin
15,255
587
180
7
0
471,214
9
L
Gilgamesh
11,744
452
106
4
0
445,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role