Player Matchup

Horus
Horus
Lopunny
Horus
Level 149
God Stats
5W - 1L
1,861 SR
Queue Stats
242W - 99L
1,924 Elo+
Party 1
Merlin
Merlin
Rappeller
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 117L
1,837 Elo+
Party 1
Fenrir
Fenrir
SaltyFists
Fenrir
Level 28
God Stats
11W - 1L
1,916 SR
Queue Stats
18W - 1L
1,833 Elo+
Party 1
Team Averages
Level 101
1,759 SR
1,865 Elo+

VS

Team Averages
Level 65
1,483 SR
1,363 Elo+
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Antony7
Shiva
Level 103
God Stats
6W - 6L
1,450 SR
Queue Stats
165W - 176L
1,533 Elo+
Solo
Nemesis
Nemesis
ChueLove
Nemesis
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 48L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lopunny
Horus
13
6 / 4 / 19
9,315
932
10,554
11,717
6,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Merlin
Rappeller
Merlin
14
10 / 3 / 13
9,467
947
11,617
7,115
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SaltyFists
Fenrir
15
12 / 2 / 14
9,980
998
10,679
8,409
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 6 / 3
8,749
875
4,145
9,243
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Antony7
Shiva
10
1 / 11 / 4
7,286
729
5,813
14,170
3,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
ChueLove
Nemesis
12
4 / 11 / 3
8,785
879
5,930
12,779
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
28
Kills
9
9
Deaths
28
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
3
0.92
L
Shiva
Antony7
Shiva
1
11
4
0.27
L
Nemesis
ChueLove
Nemesis
4
11
3
0.5
W
Horus
Lopunny
Horus
6
4
19
3.88
W
Merlin
Rappeller
Merlin
10
3
13
5.5
W
Fenrir
SaltyFists
Fenrir
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
15,888
27,241
Taken
36,192
17,570
Mitigated
12,767
7,891
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,145
230
0
1,099
9,243
2,759
0
3,234
5,546
20,692
0
L
Shiva
Antony7
Shiva
5,813
610
0
1,182
14,170
3,150
0
4,482
8,998
0
17,033
L
Nemesis
ChueLove
Nemesis
5,930
2,589
16
1,684
12,779
6,858
80
4,019
8,392
0
11,402
W
Horus
Lopunny
Horus
10,554
3,437
1,786
2,912
11,717
6,917
329
2,345
9,228
0
18,032
W
Merlin
Rappeller
Merlin
11,617
706
0
1,344
7,115
2,597
1,619
1,266
5,781
37,133
0
W
Fenrir
SaltyFists
Fenrir
10,679
2,949
0
1,849
8,409
8,056
0
1,101
7,101
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
24,820
93
Minions Killed
78
6
Camps Cleared
2
522,676
Distance Traveled
469,578
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,749
875
44
4
1
157,482
1
L
Shiva
7,286
729
26
3
1
155,109
2
L
Nemesis
8,785
879
8
1
0
156,987
4
W
Horus
9,315
932
12
1
0
181,372
1
W
Merlin
9,467
947
57
6
3
153,379
1
W
Fenrir
9,980
998
24
2
3
187,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role