Player Matchup

Amaterasu
Amaterasu
AndyReveler
Amaterasu
Level 124
God Stats
2W - 0L
1,704 SR
Queue Stats
63W - 65L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Arlucity
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,434 Elo+
Party 1
Hera
Hera
Ki11erQu33n
Hera
Level 17
God Stats
1W - 1L
1,238 SR
Queue Stats
10W - 22L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
YSGxSupreme
Gilgamesh
Level 105
God Stats
4W - 5L
1,412 SR
Queue Stats
254W - 291L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
YSGxZenitsu
Kukulkan
Level 58
God Stats
11W - 7L
1,519 SR
Queue Stats
255W - 296L
1,443 Elo+
Party 2
Team Averages
Level 79
1,475 SR
1,421 Elo+

VS

Team Averages
Level 115
1,586 SR
1,433 Elo+
Nu Wa
Nu Wa
Motha-F_cka-Meow
Nu Wa
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 278L
1,295 Elo+
Solo
Scylla
Scylla
bigmike4044
Scylla
Level 108
God Stats
5W - 8L
1,615 SR
Queue Stats
755W - 823L
1,510 Elo+
Solo
Arachne
Arachne
itzOof_
Arachne
Level 108
God Stats
2W - 2L
1,817 SR
Queue Stats
90W - 92L
1,470 Elo+
Solo
Chronos
Chronos
jahfree710
Chronos
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 160L
1,472 Elo+
Solo
Hun Batz
Hun Batz
oOShiftyOneOo
Hun Batz
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 265L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AndyReveler
Amaterasu
20
4 / 7 / 25
12,554
697
12,082
24,643
26,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Arlucity
Tsukuyomi
20
15 / 9 / 13
15,522
862
19,941
23,646
18,673
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 7 / 10
10,832
602
3,246
9,943
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YSGxSupreme
Gilgamesh
20
11 / 5 / 23
14,141
786
21,374
32,317
20,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
YSGxZenitsu
Kukulkan
20
4 / 3 / 19
13,258
737
18,110
12,065
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 18
12,907
717
27,530
13,072
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
8 / 6 / 10
12,728
707
15,422
12,427
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
itzOof_
Arachne
17
5 / 10 / 14
12,161
676
14,517
18,903
8,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
jahfree710
Chronos
20
7 / 6 / 18
13,393
744
16,103
17,802
7,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
oOShiftyOneOo
Hun Batz
19
3 / 10 / 13
11,822
657
12,214
22,134
17,938
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
104
36
Kills
31
31
Deaths
37
90
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AndyReveler
Amaterasu
4
7
25
2.36
W
Tsukuyomi
Arlucity
Tsukuyomi
15
9
13
2.39
W
2
7
10
1
L
8
5
18
3.4
W
Gilgamesh
YSGxSupreme
Gilgamesh
11
5
23
4.5
W
Kukulkan
YSGxZenitsu
Kukulkan
4
3
19
4.5
L
Scylla
8
6
10
2.17
L
Arachne
itzOof_
Arachne
5
10
14
1.2
L
Chronos
jahfree710
Chronos
7
6
18
2.67
L
Hun Batz
oOShiftyOneOo
Hun Batz
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,753
Damage
85,786
102,614
Taken
84,338
71,994
Mitigated
47,746
39,968
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AndyReveler
Amaterasu
12,082
5,240
765
8,317
24,643
26,855
1,359
13,475
11,168
0
25,491
W
Tsukuyomi
Arlucity
Tsukuyomi
19,941
6,549
2,398
4,478
23,646
18,673
1,218
11,157
12,489
0
36,464
W
3,246
1,232
0
68
9,943
2,811
550
7,487
2,456
11,068
0
L
27,530
6,138
847
1,073
13,072
5,766
2,287
2,577
10,453
46,230
0
W
Gilgamesh
YSGxSupreme
Gilgamesh
21,374
6,861
4,348
12,452
32,317
20,084
1,111
15,971
16,346
0
41,316
W
Kukulkan
YSGxZenitsu
Kukulkan
18,110
1,466
3,990
3,152
12,065
3,571
1,254
10,454
1,611
74,404
0
L
Scylla
15,422
1,734
1,220
1,554
12,427
7,747
0
3,267
9,118
32,299
868
L
Arachne
itzOof_
Arachne
14,517
7,746
1,883
3,697
18,903
8,962
503
3,026
15,871
0
17,476
L
Chronos
jahfree710
Chronos
16,103
4,711
344
4,529
17,802
7,333
2,073
5,739
12,023
43,985
0
L
Hun Batz
oOShiftyOneOo
Hun Batz
12,214
3,532
1,220
1,135
22,134
17,938
494
6,617
15,517
0
22,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,307
Gold Earned
63,011
229
Minions Killed
164
0
Camps Cleared
0
1,617,914
Distance Traveled
1,358,067
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,554
697
27
2
0
323,926
0
W
Tsukuyomi
15,522
862
33
2
0
307,165
0
W
Hera
10,832
602
13
1
0
272,532
0
L
Nu Wa
12,907
717
32
2
0
254,480
1
W
Gilgamesh
14,141
786
26
1
0
361,087
1
W
Kukulkan
13,258
737
130
7
0
353,204
0
L
Scylla
12,728
707
37
2
0
279,323
0
L
Arachne
12,161
676
11
1
0
253,596
1
L
Chronos
13,393
744
63
4
0
293,634
1
L
Hun Batz
11,822
657
21
1
0
277,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role