Player Matchup

Nox
Nox
Gold I
BigOSSP
Nox
Gold I
Level 125
God Stats
44W - 59L
1,469 SR
Queue Stats
47W - 64L
1,596 MMR
Solo
Medusa
Medusa
Silver I
CHAMOISITO
Medusa
Silver I
Level 121
God Stats
8W - 7L
1,496 SR
Queue Stats
129W - 131L
1,528 MMR
Solo
Janus
Janus
Gold V
Squid_Gnasty
Janus
Gold V
Level 142
God Stats
0W - 1L
1,798 SR
Queue Stats
6W - 5L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,587 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,577 SR
1,560 MMR
Gilgamesh
Gilgamesh
Platinum V
WMApache5
Gilgamesh
Platinum V
Level 124
God Stats
7W - 5L
1,672 SR
Queue Stats
395W - 358L
1,653 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
YankeeNY20
Zhong Kui
Gold IV
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
422W - 401L
1,402 MMR
Party 1
Chaac
Chaac
Gold I
jacamundo
Chaac
Gold I
Level 120
God Stats
44W - 49L
1,558 SR
Queue Stats
344W - 444L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 7 / 16
15,307
729
22,207
23,773
8,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
CHAMOISITO
Medusa
20
12 / 3 / 8
15,889
757
25,373
23,151
7,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 10 / 16
14,366
684
18,705
24,733
6,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresFenrirCabrakanAtlasGuan Yu

VS

Bans
BastetHadesArtioOlorunAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
WMApache5
Gilgamesh
18
5 / 8 / 8
14,429
687
15,629
22,316
21,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
YankeeNY20
Zhong Kui
20
7 / 7 / 7
16,069
765
25,732
27,722
17,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
jacamundo
Chaac
20
8 / 7 / 4
15,176
723
20,899
38,952
34,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
21
Kills
20
20
Deaths
22
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
6
7
16
2
L
Medusa
CHAMOISITO
Medusa
12
3
8
5.33
L
3
10
16
1.1
W
Gilgamesh
WMApache5
Gilgamesh
5
8
8
1.13
W
Zhong Kui
YankeeNY20
Zhong Kui
7
7
7
1.5
W
Chaac
jacamundo
Chaac
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,285
Damage
62,260
71,657
Taken
88,990
22,731
Mitigated
74,469
14,461
Healing
33,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
22,207
3,001
456
7,774
23,773
8,758
914
7,517
15,922
57,150
0
L
Medusa
CHAMOISITO
Medusa
25,373
13,550
445
2,976
23,151
7,495
1,237
10,361
12,405
0
58,380
L
18,705
1,037
252
2,558
24,733
6,478
486
7,900
16,440
66,639
0
W
Gilgamesh
WMApache5
Gilgamesh
15,629
4,175
231
3,365
22,316
21,602
745
11,450
10,866
0
41,275
W
Zhong Kui
YankeeNY20
Zhong Kui
25,732
1,961
0
12,273
27,722
17,927
912
13,534
14,188
97,794
0
W
Chaac
jacamundo
Chaac
20,899
2,824
0
17,386
38,952
34,940
1,685
16,447
22,505
0
62,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
45,674
200
Minions Killed
232
3
Camps Cleared
14
1,053,632
Distance Traveled
996,029
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,307
729
60
3
2
329,947
0
L
Medusa
15,889
757
65
3
0
423,826
3
L
Janus
14,366
684
75
4
1
299,859
1
W
Gilgamesh
14,429
687
36
2
4
329,641
3
W
Zhong Kui
16,069
765
119
6
6
323,087
3
W
Chaac
15,176
723
77
4
4
343,301
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role