Player Matchup

Apollo
Apollo
KnivesPeans
Apollo
Level 63
God Stats
1W - 3L
1,378 SR
Queue Stats
15W - 24L
1,449 Elo+
Party 2
Kuzenbo
Kuzenbo
SKIPE12
Kuzenbo
Level 52
God Stats
11W - 10L
1,673 SR
Queue Stats
91W - 117L
1,364 Elo+
Solo
Fenrir
Fenrir
Sevi3
Fenrir
Level 45
God Stats
1W - 2L
1,548 SR
Queue Stats
14W - 22L
1,498 Elo+
Party 2
Anubis
Anubis
ronald123711
Anubis
Level 146
God Stats
1W - 2L
1,554 SR
Queue Stats
14W - 25L
1,423 Elo+
Party 2
Chaac
Chaac
ronald732
Chaac
Level 158
God Stats
2W - 2L
1,483 SR
Queue Stats
14W - 24L
1,449 Elo+
Party 2
Team Averages
Level 93
1,527 SR
1,437 Elo+

VS

Team Averages
Level 87
1,464 SR
1,449 Elo+
Janus
Janus
DirtyHharry
Janus
Level 105
God Stats
2W - 4L
1,306 SR
Queue Stats
156W - 154L
1,447 Elo+
Party 1
Shiva
Shiva
ShadowStalker229
Shiva
Level 103
God Stats
3W - 1L
1,629 SR
Queue Stats
197W - 208L
1,522 Elo+
Party 1
Hercules
Hercules
Talnier
Hercules
Level 89
God Stats
3W - 7L
1,407 SR
Queue Stats
47W - 63L
1,503 Elo+
Party 1
Medusa
Medusa
Turdfurgis0n
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
riccogrey8
Jormungandr
Level 89
God Stats
50W - 43L
1,479 SR
Queue Stats
98W - 117L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
1 / 1 / 0
3,378
676
1,541
2,190
298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SKIPE12
Kuzenbo
2
0 / 1 / 0
2,699
540
734
1,183
502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Sevi3
Fenrir
5
0 / 0 / 0
3,204
641
819
2,594
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
7
1 / 1 / 0
3,771
754
1,136
2,745
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
ronald732
Chaac
5
0 / 2 / 0
3,211
642
1,089
3,879
1,622
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,714
743
1,104
2,464
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

5
0 / 0 / 0
3,162
632
915
3,043
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Talnier
Hercules
5
1 / 0 / 1
3,477
695
576
2,137
690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Medusa
6
1 / 1 / 1
3,445
689
2,060
2,327
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
riccogrey8
Jormungandr
7
2 / 0 / 0
3,972
794
2,319
2,416
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
5
5
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Apollo
1
1
0
1
L
Kuzenbo
SKIPE12
Kuzenbo
0
1
0
0
L
Fenrir
Sevi3
Fenrir
0
0
0
0
W
0
0
0
0
W
Hercules
Talnier
Hercules
1
0
1
1.5
W
Medusa
1
1
1
1.5
W
Jormungandr
riccogrey8
Jormungandr
2
0
0
2
L
Anubis
1
1
0
1
L
Chaac
ronald732
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,319
Damage
6,974
12,591
Taken
12,387
4,157
Mitigated
3,114
4,767
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,104
218
0
500
2,464
435
0
761
1,703
15,710
0
L
Apollo
1,541
1,155
0
700
2,190
298
0
0
2,190
0
10,860
L
Kuzenbo
SKIPE12
Kuzenbo
734
378
0
53
1,183
502
0
0
1,183
2,016
0
L
Fenrir
Sevi3
Fenrir
819
254
0
1,499
2,594
643
0
105
2,489
0
9,048
W
915
138
0
1,758
3,043
765
0
375
2,668
0
12,242
W
Hercules
Talnier
Hercules
576
258
0
653
2,137
690
0
504
1,633
0
3,957
W
Medusa
2,060
1,330
0
1,138
2,327
431
38
230
2,097
0
16,533
W
Jormungandr
riccogrey8
Jormungandr
2,319
1,375
0
950
2,416
793
255
0
2,416
16,914
0
L
Anubis
1,136
38
0
1,236
2,745
1,092
0
1,104
1,641
17,980
0
L
Chaac
ronald732
Chaac
1,089
202
0
1,279
3,879
1,622
0
2,214
1,665
0
12,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,263
Gold Earned
17,770
116
Minions Killed
143
0
Camps Cleared
0
426,924
Distance Traveled
486,772
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,714
743
32
6
0
94,570
2
L
Apollo
3,378
676
23
5
0
84,234
2
L
Kuzenbo
2,699
540
6
1
0
31,669
0
L
Fenrir
3,204
641
28
6
0
118,630
0
W
Shiva
3,162
632
28
6
0
105,768
2
W
Hercules
3,477
695
12
2
0
93,653
1
W
Medusa
3,445
689
28
6
0
98,749
0
W
Jormungandr
3,972
794
43
9
0
94,032
0
L
Anubis
3,771
754
31
6
0
97,472
0
L
Chaac
3,211
642
28
6
0
94,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role