Player Matchup

Apollo
Apollo
CL33T
Apollo
Level 122
God Stats
8W - 6L
1,643 SR
Queue Stats
485W - 502L
1,534 Elo+
Solo
Guan Yu
Guan Yu
DripKing222
Guan Yu
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 384L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
Level 119
God Stats
15W - 13L
1,647 SR
Queue Stats
268W - 301L
1,478 Elo+
Solo
Janus
Janus
TayMahhh
Janus
Level 109
God Stats
8W - 6L
1,620 SR
Queue Stats
448W - 473L
1,506 Elo+
Solo
Artio
Artio
mysticmoocow
Artio
Level 56
God Stats
1W - 3L
1,395 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Team Averages
Level 105
1,561 SR
1,522 Elo+

VS

Team Averages
Level 151
1,562 SR
1,748 Elo+
Anhur
Anhur
Dagnyt
Anhur
Level 158
God Stats
14W - 5L
1,526 SR
Queue Stats
626W - 240L
1,710 Elo+
Party 1
Guan Yu
Guan Yu
Marking
Guan Yu
Level 121
God Stats
15W - 5L
1,541 SR
Queue Stats
470W - 177L
1,730 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Merlinone
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
588W - 183L
1,811 Elo+
Party 1
Thanatos
Thanatos
TheOmega4
Thanatos
Level 156
God Stats
6W - 4L
1,675 SR
Queue Stats
216W - 76L
1,730 Elo+
Party 1
Tiamat
Tiamat
Wesmond
Tiamat
Level 160
God Stats
20W - 11L
1,569 SR
Queue Stats
567W - 182L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CL33T
Apollo
10
0 / 4 / 0
5,245
477
917
8,171
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
DripKing222
Guan Yu
9
1 / 3 / 0
5,335
485
3,858
10,015
6,865
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Nine-Tail-Fox7
Gilgamesh
10
4 / 5 / 2
6,102
555
3,686
10,222
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
TayMahhh
Janus
11
1 / 3 / 3
6,027
548
3,179
6,817
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
4,561
415
1,388
11,195
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dagnyt
Anhur
11
2 / 2 / 9
6,925
630
4,474
10,509
7,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Marking
Guan Yu
13
3 / 1 / 0
7,498
682
5,977
7,962
4,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Merlinone
Ah Muzen Cab
14
7 / 0 / 1
8,239
749
8,784
4,644
1,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TheOmega4
Thanatos
11
2 / 4 / 8
6,724
611
7,750
8,184
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Wesmond
Tiamat
13
5 / 0 / 2
7,629
694
4,455
4,288
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
CL33T
Apollo
0
4
0
0
W
Anhur
Dagnyt
Anhur
2
2
9
3.25
L
Guan Yu
DripKing222
Guan Yu
1
3
0
0.33
W
Guan Yu
Marking
Guan Yu
3
1
0
3
W
Ah Muzen Cab
Merlinone
Ah Muzen Cab
7
0
1
7.5
L
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
4
5
2
1
L
Janus
TayMahhh
Janus
1
3
3
0.83
W
Thanatos
TheOmega4
Thanatos
2
4
8
1.5
W
Tiamat
Wesmond
Tiamat
5
0
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,028
Damage
31,440
46,420
Taken
35,587
16,111
Mitigated
18,934
9,379
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CL33T
Apollo
917
633
0
1,855
8,171
1,430
0
0
8,171
0
32,689
W
Anhur
Dagnyt
Anhur
4,474
1,973
480
775
10,509
7,277
455
1,650
8,859
0
23,648
L
Guan Yu
DripKing222
Guan Yu
3,858
552
51
1,881
10,015
6,865
0
1,132
8,837
237
23,115
W
Guan Yu
Marking
Guan Yu
5,977
1,568
76
2,413
7,962
4,200
0
1,081
6,881
0
42,819
W
Ah Muzen Cab
Merlinone
Ah Muzen Cab
8,784
3,667
0
1,567
4,644
1,546
2,487
449
4,195
0
63,797
L
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
3,686
580
0
800
10,222
2,635
0
2,277
7,793
0
25,487
L
Janus
TayMahhh
Janus
3,179
247
0
2,511
6,817
1,404
0
198
6,603
31,403
0
W
Thanatos
TheOmega4
Thanatos
7,750
2,378
0
5,990
8,184
3,326
381
1,236
6,948
0
36,140
W
Tiamat
Wesmond
Tiamat
4,455
544
0
1,707
4,288
2,585
489
376
3,912
38,028
0
L
1,388
99
0
2,281
11,195
3,777
0
612
10,561
12,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
37,015
274
Minions Killed
407
0
Camps Cleared
0
1,043,540
Distance Traveled
1,173,120
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,245
477
72
7
0
179,204
3
W
Anhur
6,925
630
33
3
0
228,214
6
L
Guan Yu
5,335
485
46
4
0
224,660
4
W
Guan Yu
7,498
682
96
9
0
244,201
0
W
Ah Muzen Cab
8,239
749
130
12
0
220,927
2
L
Gilgamesh
6,102
555
49
4
0
212,262
1
L
Janus
6,027
548
81
7
0
214,243
5
W
Thanatos
6,724
611
62
6
0
243,286
5
W
Tiamat
7,629
694
86
8
0
236,492
2
L
Artio
4,561
415
26
2
0
213,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role