Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
An1mAt10n
Merlin
Level 125
God Stats
46W - 40L
1,539 SR
Queue Stats
104W - 114L
1,568 Elo+
Solo
Tyr
Tyr
Silvaa68
Tyr
Level 106
God Stats
34W - 33L
1,582 SR
Queue Stats
212W - 188L
1,537 Elo+
Party 1
Baba Yaga
Baba Yaga
Snowajoraw
Baba Yaga
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 18L
1,707 Elo+
Solo
Izanami
Izanami
Sîlva
Izanami
Level 160
God Stats
2W - 1L
1,816 SR
Queue Stats
208W - 180L
1,554 Elo+
Party 1
Team Averages
Level 99
1,587 SR
1,573 Elo+

VS

Team Averages
Level 106
1,546 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Pashapat
Morgan Le Fay
Level 53
God Stats
0W - 1L
1,495 SR
Queue Stats
9W - 18L
1,341 Elo+
Party 3
Agni
Agni
mpa3b0000
Agni
Level 13
God Stats
0W - 2L
1,061 SR
Queue Stats
7W - 14L
1,346 Elo+
Party 3
Loki
Loki
专业摆烂
Loki
Level 160
God Stats
4W - 5L
1,489 SR
Queue Stats
42W - 37L
1,511 Elo+
Party 2
Fenrir
Fenrir
又屎又烂瘾
Fenrir
Level 160
God Stats
0W - 1L
1,927 SR
Queue Stats
105W - 96L
1,500 Elo+
Party 2
Fafnir
Fafnir
蝉鸣在午时
Fafnir
Level 144
God Stats
0W - 1L
1,757 SR
Queue Stats
51W - 7L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 4 / 6
8,991
749
3,915
9,423
3,164
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
An1mAt10n
Merlin
18
10 / 0 / 10
10,340
862
16,909
8,042
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 12
9,490
791
8,870
11,168
5,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Snowajoraw
Baba Yaga
15
0 / 3 / 4
8,835
736
4,027
8,099
2,800
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Sîlva
Izanami
16
7 / 5 / 11
9,892
824
12,794
12,686
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pashapat
Morgan Le Fay
16
3 / 3 / 2
8,774
731
6,717
9,767
3,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
1 / 6 / 2
7,796
650
4,906
9,291
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 11 / 2
8,646
721
7,479
15,108
4,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 2 / 4
9,937
828
14,478
11,935
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 9
9,271
773
5,249
15,036
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
25
Kills
16
16
Deaths
25
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
4
6
1.5
W
Merlin
An1mAt10n
Merlin
10
0
10
15
L
Morgan Le Fay
Pashapat
Morgan Le Fay
3
3
2
1.33
W
5
4
12
2.75
W
Baba Yaga
Snowajoraw
Baba Yaga
0
3
4
0.67
W
Izanami
Sîlva
Izanami
7
5
11
2.5
L
Agni
1
6
2
0.33
L
4
11
2
0.45
L
7
2
4
4.5
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
38,829
49,418
Taken
61,137
18,296
Mitigated
34,060
7,987
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,915
2,513
162
1,046
9,423
3,164
215
3,008
6,327
0
23,805
W
Merlin
An1mAt10n
Merlin
16,909
1,086
28
1,617
8,042
2,869
609
2,764
5,193
38,150
0
L
Morgan Le Fay
Pashapat
Morgan Le Fay
6,717
295
310
2,139
9,767
3,550
263
3,802
5,965
31,642
0
W
8,870
1,664
0
1,700
11,168
5,116
432
3,439
7,507
0
18,083
W
Baba Yaga
Snowajoraw
Baba Yaga
4,027
243
0
2,001
8,099
2,800
1,038
2,007
5,976
30,321
0
W
Izanami
Sîlva
Izanami
12,794
7,461
0
1,433
12,686
4,347
3,974
5,654
6,887
0
34,966
L
Agni
4,906
586
0
523
9,291
2,450
159
4,240
5,051
14,902
0
L
7,479
1,838
0
230
15,108
4,661
0
4,514
10,594
0
22,869
L
14,478
2,407
0
2,981
11,935
7,786
0
3,609
8,326
0
36,584
L
5,249
1,380
0
4,458
15,036
15,613
0
4,771
9,065
15,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
44,424
216
Minions Killed
180
0
Camps Cleared
0
1,161,614
Distance Traveled
1,128,395
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,991
749
32
3
0
213,469
4
W
Merlin
10,340
862
34
3
0
268,881
0
L
Morgan Le Fay
8,774
731
52
4
0
229,601
0
W
Tyr
9,490
791
26
2
0
272,040
2
W
Baba Yaga
8,835
736
63
5
0
186,621
0
W
Izanami
9,892
824
61
5
0
220,603
1
L
Agni
7,796
650
23
2
0
203,513
0
L
Loki
8,646
721
29
2
0
213,174
2
L
Fenrir
9,937
828
55
5
0
262,696
4
L
Fafnir
9,271
773
21
2
0
219,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role