Player Matchup

Nemesis
Nemesis
FredyDeluxe
Nemesis
Level 49
God Stats
6W - 2L
1,752 SR
Queue Stats
552W - 538L
1,605 Elo+
Solo
Zeus
Zeus
ItsYaBoyGATOR95
Zeus
Level 147
God Stats
4W - 2L
1,831 SR
Queue Stats
97W - 66L
1,681 Elo+
Party 2
Neith
Neith
MatteeIce84
Neith
Level 5
God Stats
1W - 0L
1,443 SR
Queue Stats
3W - 0L
1,695 Elo+
Party 2
Erlang Shen
Erlang Shen
OfficerChAnG84
Erlang Shen
Level 125
God Stats
1W - 0L
1,756 SR
Queue Stats
33W - 29L
1,462 Elo+
Party 2
Cabrakan
Cabrakan
Savage Hob0
Cabrakan
Level 159
God Stats
8W - 3L
1,770 SR
Queue Stats
109W - 86L
1,462 Elo+
Party 2
Team Averages
Level 97
1,710 SR
1,581 Elo+

VS

Team Averages
Level 49
1,518 SR
1,489 Elo+
Fenrir
Fenrir
DeadlyOldWolf
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Charybdis
Charybdis
GScan
Charybdis
Level 30
God Stats
0W - 1L
1,556 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Kersttar
Cthulhu
Level 123
God Stats
1W - 4L
1,271 SR
Queue Stats
175W - 160L
1,546 Elo+
Solo
Achilles
Achilles
Trides33
Achilles
Level 25
God Stats
0W - 1L
1,708 SR
Queue Stats
16W - 18L
1,555 Elo+
Party 1
Merlin
Merlin
communism5678
Merlin
Level 60
God Stats
3W - 1L
1,556 SR
Queue Stats
16W - 17L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FredyDeluxe
Nemesis
20
9 / 3 / 17
15,665
783
19,603
20,481
11,837
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 3 / 15
16,267
813
41,148
12,803
4,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 3 / 15
12,710
636
13,739
13,376
4,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
OfficerChAnG84
Erlang Shen
20
2 / 6 / 22
13,916
696
9,154
27,159
22,331
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Savage Hob0
Cabrakan
20
9 / 7 / 24
14,890
745
21,278
28,814
39,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
12,588
629
4,035
18,984
7,833
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
GScan
Charybdis
20
5 / 9 / 7
13,555
678
22,866
24,519
8,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kersttar
Cthulhu
20
7 / 7 / 11
13,935
697
19,272
27,076
33,118
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Trides33
Achilles
19
2 / 7 / 11
12,239
612
8,227
27,488
21,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 9
13,650
683
24,238
21,524
7,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
66
38
Kills
22
22
Deaths
38
93
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
Nemesis
FredyDeluxe
Nemesis
9
3
17
5.83
L
Charybdis
GScan
Charybdis
5
9
7
0.94
W
15
3
15
7.5
L
Cthulhu
Kersttar
Cthulhu
7
7
11
1.79
W
3
3
15
3.5
W
Erlang Shen
OfficerChAnG84
Erlang Shen
2
6
22
2.17
W
Cabrakan
Savage Hob0
Cabrakan
9
7
24
3
L
Achilles
Trides33
Achilles
2
7
11
1.07
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,922
Damage
78,638
102,633
Taken
119,591
83,004
Mitigated
78,725
14,880
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,035
1,372
0
1,852
18,984
7,833
0
7,856
10,944
0
32,723
W
Nemesis
FredyDeluxe
Nemesis
19,603
6,999
0
4,086
20,481
11,837
425
8,908
11,064
0
60,446
L
Charybdis
GScan
Charybdis
22,866
11,457
0
3,903
24,519
8,281
1,401
11,786
12,414
0
70,407
W
41,148
3,313
0
2,252
12,803
4,751
2,150
5,149
7,411
80,754
0
L
Cthulhu
Kersttar
Cthulhu
19,272
556
328
3,734
27,076
33,118
150
15,417
11,415
42,393
0
W
13,739
5,286
0
1,900
13,376
4,517
3,367
7,428
5,603
0
36,805
W
Erlang Shen
OfficerChAnG84
Erlang Shen
9,154
2,881
0
5,098
27,159
22,331
677
10,447
16,107
0
45,628
W
Cabrakan
Savage Hob0
Cabrakan
21,278
2,164
0
1,544
28,814
39,568
278
10,608
17,487
37,748
0
L
Achilles
Trides33
Achilles
8,227
1,855
0
1,553
27,488
21,690
0
13,169
14,060
1,241
20,003
L
24,238
1,411
1,031
4,300
21,524
7,803
426
12,794
7,132
73,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,448
Gold Earned
65,967
295
Minions Killed
323
0
Camps Cleared
0
1,957,656
Distance Traveled
1,760,000
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,588
629
58
3
0
349,508
0
W
Nemesis
15,665
783
63
3
0
460,151
3
L
Charybdis
13,555
678
93
5
0
332,698
2
W
Zeus
16,267
813
103
5
0
379,469
2
L
Cthulhu
13,935
697
41
2
0
379,800
6
W
Neith
12,710
636
41
2
0
354,987
1
W
Erlang Shen
13,916
696
53
3
0
392,514
1
W
Cabrakan
14,890
745
35
2
0
370,535
2
L
Achilles
12,239
612
22
1
0
361,405
0
L
Merlin
13,650
683
109
5
0
336,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role