Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MAC LUCKYSHOT
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 71L
1,572 Elo+
Party 2
Ullr
Ullr
Thy-Moon-
Ullr
Level 154
God Stats
6W - 3L
1,700 SR
Queue Stats
24W - 21L
1,619 Elo+
Party 3
Jormungandr
Jormungandr
Vytriolic
Jormungandr
Level 160
God Stats
12W - 7L
1,670 SR
Queue Stats
132W - 111L
1,587 Elo+
Party 2
Team Averages
Level 140
1,574 SR
1,556 Elo+

VS

Team Averages
Level 120
1,423 SR
1,605 Elo+
Fenrir
Fenrir
I Dioscuria I
Fenrir
Level 114
God Stats
0W - 2L
1,171 SR
Queue Stats
50W - 46L
1,580 Elo+
Party 1
Artemis
Artemis
Sickk Steeze
Artemis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,565 Elo+
Solo
Ymir
Ymir
xLeGoxBlazE
Ymir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 179L
1,637 Elo+
Party 1
Merlin
Merlin
xLeGoxDiabLo
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 136L
1,618 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
Level 126
God Stats
3W - 2L
1,447 SR
Queue Stats
164W - 159L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 5
8,144
626
8,157
9,692
4,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
12
3 / 2 / 7
7,590
584
3,172
10,162
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 4
8,194
630
4,255
7,746
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
14
3 / 1 / 4
8,620
663
5,470
6,982
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Vytriolic
Jormungandr
14
0 / 0 / 4
8,407
647
5,601
8,875
8,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,777
521
4,349
9,300
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Sickk Steeze
Artemis
10
3 / 5 / 0
6,375
490
5,068
6,867
1,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 5
6,350
488
3,824
10,852
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
12
0 / 4 / 1
6,682
514
5,350
7,121
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
12
0 / 1 / 1
6,694
515
4,635
7,392
4,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
5
3.25
W
Xing Tian
 
Xing Tian
3
2
7
3.25
L
2
2
1
1.25
W
5
1
4
7
L
Artemis
Sickk Steeze
Artemis
3
5
0
0.6
W
Ullr
3
1
4
5
W
Jormungandr
Vytriolic
Jormungandr
0
0
4
2
L
0
4
5
0.63
L
Merlin
0
4
1
0.13
L
Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
23,226
43,457
Taken
41,532
24,845
Mitigated
16,396
15,603
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,157
106
0
5,559
9,692
4,851
0
3,299
6,393
52,354
0
W
Xing Tian
 
Xing Tian
3,172
521
426
2,213
10,162
6,698
0
2,943
7,219
14,691
4,984
L
4,349
1,897
0
4,757
9,300
2,593
0
2,914
6,386
0
35,199
W
4,255
1,150
0
3,410
7,746
2,853
0
462
7,284
0
43,770
L
Artemis
Sickk Steeze
Artemis
5,068
2,310
0
793
6,867
1,264
0
1,195
5,672
0
29,423
W
Ullr
5,470
2,187
0
862
6,982
2,408
1,332
998
5,984
0
58,840
W
Jormungandr
Vytriolic
Jormungandr
5,601
2,459
0
3,133
8,875
8,035
0
1,472
7,403
54,308
0
L
3,824
934
300
1,710
10,852
6,000
0
4,213
6,639
16,826
0
L
Merlin
5,350
273
0
1,532
7,121
1,705
0
3,782
3,339
45,122
0
L
Cu Chulainn
xXTF2xXkiddxX
Cu Chulainn
4,635
1,233
0
2,849
7,392
4,834
174
4,209
3,183
0
45,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
32,878
450
Minions Killed
339
0
Camps Cleared
0
1,290,276
Distance Traveled
1,210,462
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,144
626
106
8
0
239,914
3
W
Xing Tian
7,590
584
35
3
0
273,122
6
L
Fenrir
6,777
521
76
6
0
276,365
4
W
Thor
8,194
630
70
5
0
274,915
2
L
Artemis
6,375
490
56
4
0
177,594
3
W
Ullr
8,620
663
120
9
0
248,200
0
W
Jormungandr
8,407
647
119
9
0
254,125
5
L
Ymir
6,350
488
30
2
0
251,576
3
L
Merlin
6,682
514
91
7
0
232,103
0
L
Cu Chulainn
6,694
515
86
7
0
272,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role