Player Matchup

Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Farmfreshbanana
Baron Samedi
Level 102
God Stats
26W - 16L
1,864 SR
Queue Stats
43W - 37L
1,645 Elo+
Solo
Pele
Pele
Zabezu
Pele
Level 84
God Stats
1W - 1L
1,332 SR
Queue Stats
16W - 19L
1,397 Elo+
Party 2
Team Averages
Level 71
1,565 SR
1,514 Elo+

VS

Team Averages
Level 77
1,479 SR
1,427 Elo+
Bakasura
Bakasura
Crippn
Bakasura
Level 87
God Stats
6W - 7L
1,436 SR
Queue Stats
136W - 166L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
Low Fatigue
Baron Samedi
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 146L
1,422 Elo+
Party 1
Fenrir
Fenrir
WhereIsUFrom
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 198L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 5 / 15
9,390
783
8,013
12,947
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Farmfreshbanana
Baron Samedi
14
4 / 2 / 15
9,357
780
12,047
9,566
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Zabezu
Pele
16
15 / 4 / 4
11,274
940
20,550
11,699
4,378
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crippn
Bakasura
13
3 / 4 / 3
9,168
764
4,586
14,588
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Low Fatigue
Baron Samedi
14
6 / 7 / 5
9,900
825
8,220
13,488
4,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
2 / 11 / 8
8,518
710
8,940
18,746
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
11
11
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
5
15
2.1
L
Bakasura
Crippn
Bakasura
3
4
3
1.13
W
Baron Samedi
Farmfreshbanana
Baron Samedi
4
2
15
5.75
L
Baron Samedi
Low Fatigue
Baron Samedi
6
7
5
1.21
L
Fenrir
2
11
8
0.55
W
Pele
Zabezu
Pele
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,610
Damage
21,746
34,212
Taken
46,822
20,155
Mitigated
26,046
12,627
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,013
2,012
0
3,323
12,947
11,922
405
3,586
8,597
0
18,096
L
Bakasura
Crippn
Bakasura
4,586
3,307
0
3,892
14,588
11,827
540
4,586
9,824
0
12,149
W
Baron Samedi
Farmfreshbanana
Baron Samedi
12,047
563
990
4,860
9,566
3,855
372
1,839
7,639
31,601
0
L
Baron Samedi
Low Fatigue
Baron Samedi
8,220
2,056
1,110
3,438
13,488
4,843
525
3,163
10,122
26,310
0
L
Fenrir
8,940
2,483
401
3,279
18,746
9,376
140
4,980
13,501
0
17,860
W
Pele
Zabezu
Pele
20,550
5,901
0
3,454
11,699
4,378
466
2,576
8,925
0
51,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
27,586
126
Minions Killed
90
7
Camps Cleared
3
656,218
Distance Traveled
540,771
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,390
783
27
2
1
230,110
2
L
Bakasura
9,168
764
29
2
1
205,473
2
W
Baron Samedi
9,357
780
41
3
1
212,955
3
L
Baron Samedi
9,900
825
45
4
1
157,893
2
L
Fenrir
8,518
710
16
1
1
177,405
1
W
Pele
11,274
940
58
5
5
213,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role