Player Matchup

Neith
Neith
EnformedeBEIGNE-
Neith
Level 22
God Stats
2W - 0L
1,733 SR
Queue Stats
151W - 27L
1,802 Elo+
Party 2
Scylla
Scylla
MTL_BANKS
Scylla
Level 160
God Stats
109W - 79L
1,607 SR
Queue Stats
773W - 693L
1,552 Elo+
Party 2
Mulan
Mulan
WobberPHD
Mulan
Level 29
God Stats
27W - 7L
1,847 SR
Queue Stats
147W - 30L
1,865 Elo+
Party 2
Team Averages
Level 70
1,729 SR
1,740 Elo+

VS

Team Averages
Level 69
1,500 SR
1,670 Elo+
Kali
Kali
BannedAgain2
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,736 Elo+
Party 1
Ravana
Ravana
Juicy-J-06
Ravana
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
230W - 122L
1,629 Elo+
Party 1
Bakasura
Bakasura
tribal smurf
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 40L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 18
7,988
888
9,206
6,212
1,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
MTL_BANKS
Scylla
14
14 / 0 / 10
9,591
1,066
12,565
3,973
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
WobberPHD
Mulan
14
10 / 1 / 15
9,407
1,045
13,721
9,498
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
6,712
746
5,641
16,165
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Juicy-J-06
Ravana
9
0 / 6 / 1
5,775
642
3,096
9,437
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
tribal smurf
Bakasura
10
1 / 11 / 1
6,740
749
2,030
15,298
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
27
Kills
2
2
Deaths
27
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
3
1
18
12
L
Ravana
Juicy-J-06
Ravana
0
6
1
0.08
W
Scylla
MTL_BANKS
Scylla
14
0
10
19
W
Mulan
WobberPHD
Mulan
10
1
15
17.5
L
Bakasura
tribal smurf
Bakasura
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
10,767
19,683
Taken
40,900
10,616
Mitigated
18,761
3,649
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,641
1,264
74
2,860
16,165
6,017
0
4,801
10,787
0
16,473
W
9,206
3,255
0
1,167
6,212
1,917
1,006
28
6,096
0
22,342
L
Ravana
Juicy-J-06
Ravana
3,096
897
0
720
9,437
7,088
0
3,084
6,046
0
14,397
W
Scylla
MTL_BANKS
Scylla
12,565
1,265
0
828
3,973
1,112
699
24
3,939
26,538
0
W
Mulan
WobberPHD
Mulan
13,721
3,168
0
1,654
9,498
7,587
673
136
9,252
4,632
27,926
L
Bakasura
tribal smurf
Bakasura
2,030
1,288
0
175
15,298
5,656
0
5,407
9,407
0
4,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
19,227
110
Minions Killed
58
5
Camps Cleared
2
526,079
Distance Traveled
431,086
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,712
746
22
2
1
142,550
0
W
Neith
7,988
888
32
4
1
164,574
3
L
Ravana
5,775
642
26
3
1
152,754
1
W
Scylla
9,591
1,066
44
5
2
185,334
3
W
Mulan
9,407
1,045
34
4
2
176,171
3
L
Bakasura
6,740
749
10
1
0
135,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role