Player Matchup

Athena
Athena
Bind Reverse
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2
Achilles
Achilles
Jahbri90
Achilles
Level 129
God Stats
9W - 9L
1,429 SR
Queue Stats
367W - 318L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
Sqwerl4REALZ
Sun Wukong
Level 46
God Stats
3W - 3L
1,434 SR
Queue Stats
109W - 96L
1,481 Elo+
Party 2
Geb
Geb
Tinko Poof
Geb
Level 103
God Stats
15W - 6L
1,712 SR
Queue Stats
293W - 247L
1,475 Elo+
Party 2
Horus
Horus
sourpumaXx
Horus
Level 120
God Stats
0W - 2L
1,402 SR
Queue Stats
91W - 79L
1,501 Elo+
Party 2
Team Averages
Level 85
1,496 SR
1,463 Elo+

VS

Team Averages
Level 89
1,459 SR
1,519 Elo+
Nemesis
Nemesis
AfflictedOne
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
CauliCanna
Cernunnos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Raijin
Raijin
Emiliano280801
Raijin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 225L
1,594 Elo+
Party 1
Ra
Ra
Freaqshow
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ares
Ares
GABOSER0
Ares
Level 145
God Stats
8W - 3L
1,294 SR
Queue Stats
490W - 478L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 7 / 4
8,954
746
7,436
17,776
16,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Jahbri90
Achilles
16
8 / 6 / 4
10,078
840
16,297
18,959
20,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Sqwerl4REALZ
Sun Wukong
15
2 / 4 / 9
9,514
793
10,888
16,329
11,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 8
10,163
847
10,515
15,395
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
2 / 5 / 5
9,043
754
5,893
17,495
20,874
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AfflictedOne
Nemesis
18
10 / 3 / 14
11,105
925
14,518
14,841
8,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
CauliCanna
Cernunnos
16
2 / 4 / 19
9,679
807
15,502
13,698
6,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 19
9,628
802
11,574
9,723
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 19
11,313
943
19,646
10,551
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
6 / 5 / 20
10,363
864
13,366
17,760
19,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
118
16
Kills
27
27
Deaths
18
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AfflictedOne
Nemesis
10
3
14
5.67
L
Athena
2
7
4
0.57
W
Cernunnos
CauliCanna
Cernunnos
2
4
19
2.88
W
2
4
19
2.88
W
7
2
19
8.25
W
Ares
6
5
20
3.2
L
Achilles
Jahbri90
Achilles
8
6
4
1.67
L
Sun Wukong
Sqwerl4REALZ
Sun Wukong
2
4
9
1.63
L
2
5
8
1.2
L
Horus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,029
Damage
74,606
85,954
Taken
66,573
84,329
Mitigated
43,473
26,963
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AfflictedOne
Nemesis
14,518
8,235
660
4,196
14,841
8,747
2,532
3,825
11,016
0
21,212
L
Athena
7,436
1,654
436
1,437
17,776
16,808
348
8,936
8,840
14,259
0
W
Cernunnos
CauliCanna
Cernunnos
15,502
6,905
721
2,508
13,698
6,026
950
3,117
10,581
0
35,019
W
11,574
1,327
815
744
9,723
3,961
383
2,406
7,317
25,053
0
W
19,646
3,752
10,154
5,121
10,551
4,906
791
4,795
5,756
43,312
0
W
Ares
13,366
711
1,314
1,516
17,760
19,833
304
3,808
13,952
18,568
0
L
Achilles
Jahbri90
Achilles
16,297
6,292
967
3,091
18,959
20,245
1,055
9,201
9,758
0
24,428
L
Sun Wukong
Sqwerl4REALZ
Sun Wukong
10,888
872
2,017
4,922
16,329
11,115
1,034
9,500
6,829
0
26,554
L
10,515
760
2,080
1,662
15,395
15,287
396
9,174
6,221
25,078
0
L
Horus
5,893
3,015
4,274
6,077
17,495
20,874
196
7,775
9,720
0
13,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
52,088
97
Minions Killed
125
0
Camps Cleared
0
1,143,338
Distance Traveled
1,135,238
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,105
925
11
1
0
238,863
0
L
Athena
8,954
746
8
1
0
206,997
0
W
Cernunnos
9,679
807
34
3
0
212,980
1
W
Raijin
9,628
802
27
2
0
226,046
1
W
Ra
11,313
943
47
4
0
224,452
0
W
Ares
10,363
864
6
1
0
232,897
1
L
Achilles
10,078
840
17
1
0
222,568
1
L
Sun Wukong
9,514
793
30
3
0
283,988
0
L
Geb
10,163
847
30
3
0
208,615
1
L
Horus
9,043
754
12
1
0
221,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role