Player Matchup

Baron Samedi
Baron Samedi
DonnyBurgerLTE
Baron Samedi
Level 19
God Stats
0W - 4L
1,186 SR
Queue Stats
173W - 218L
1,349 Elo+
Party 1
King Arthur
King Arthur
H4ch1M4ch1
King Arthur
Level 26
God Stats
1W - 2L
1,682 SR
Queue Stats
24W - 24L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
LeeShangXD
Danzaburou
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
173W - 214L
1,399 Elo+
Party 1
Ratatoskr
Ratatoskr
Mamooranth
Ratatoskr
Level 143
God Stats
1W - 1L
1,744 SR
Queue Stats
24W - 25L
1,494 Elo+
Party 3
Athena
Athena
WittiestAnt
Athena
Level 88
God Stats
11W - 9L
1,850 SR
Queue Stats
136W - 171L
1,382 Elo+
Party 1
Team Averages
Level 73
1,592 SR
1,424 Elo+

VS

Team Averages
Level 72
1,538 SR
1,483 Elo+
Thanatos
Thanatos
BorrayoA
Thanatos
Level 62
God Stats
12W - 11L
1,653 SR
Queue Stats
86W - 76L
1,419 Elo+
Party 2
Anubis
Anubis
WordedCamera1
Anubis
Level 135
God Stats
6W - 6L
1,546 SR
Queue Stats
29W - 35L
1,452 Elo+
Party 2
King Arthur
King Arthur
coquismoma
King Arthur
Level 27
God Stats
2W - 4L
1,152 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
lordseek
Jing Wei
Level 32
God Stats
3W - 2L
1,713 SR
Queue Stats
7W - 6L
1,535 Elo+
Solo
Amaterasu
Amaterasu
stickman jo
Amaterasu
Level 103
God Stats
10W - 8L
1,626 SR
Queue Stats
128W - 108L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonnyBurgerLTE
Baron Samedi
18
5 / 12 / 7
13,050
450
8,349
24,416
11,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
H4ch1M4ch1
King Arthur
19
1 / 9 / 5
12,579
434
8,512
28,355
26,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LeeShangXD
Danzaburou
20
11 / 8 / 5
16,424
566
16,179
23,796
8,079
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Mamooranth
Ratatoskr
20
19 / 6 / 9
16,441
567
33,243
27,153
12,721
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
18
3 / 6 / 20
13,402
462
9,251
36,050
52,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BorrayoA
Thanatos
20
7 / 10 / 5
14,286
493
15,739
25,739
10,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 9 / 9
16,434
567
23,863
23,323
10,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
coquismoma
King Arthur
19
1 / 9 / 3
12,539
432
6,470
19,161
9,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
lordseek
Jing Wei
20
6 / 10 / 7
14,091
486
20,572
20,468
6,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
stickman jo
Amaterasu
20
11 / 3 / 14
17,482
603
26,685
21,739
28,036
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
79
39
Kills
41
41
Deaths
41
46
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BorrayoA
Thanatos
7
10
5
0.95
L
Baron Samedi
DonnyBurgerLTE
Baron Samedi
5
12
7
0.71
L
King Arthur
H4ch1M4ch1
King Arthur
1
9
5
0.39
L
Danzaburou
LeeShangXD
Danzaburou
11
8
5
1.69
L
Ratatoskr
Mamooranth
Ratatoskr
19
6
9
3.92
L
Athena
3
6
20
2.17
W
16
9
9
2.28
W
King Arthur
coquismoma
King Arthur
1
9
3
0.28
W
Jing Wei
lordseek
Jing Wei
6
10
7
0.95
W
Amaterasu
stickman jo
Amaterasu
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,534
Damage
93,329
139,770
Taken
110,430
111,708
Mitigated
64,950
26,255
Healing
38,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BorrayoA
Thanatos
15,739
6,311
62
19,146
25,739
10,140
390
2,875
22,864
0
97,347
L
Baron Samedi
DonnyBurgerLTE
Baron Samedi
8,349
921
1,876
4,254
24,416
11,948
475
7,200
16,743
57,934
0
L
King Arthur
H4ch1M4ch1
King Arthur
8,512
709
0
760
28,355
26,742
138
4,631
23,366
5,961
66,116
L
Danzaburou
LeeShangXD
Danzaburou
16,179
9,677
788
5,586
23,796
8,079
1,726
5,797
17,999
0
137,606
L
Ratatoskr
Mamooranth
Ratatoskr
33,243
11,383
0
6,912
27,153
12,721
2,183
3,927
22,937
0
129,998
L
Athena
9,251
2,131
0
6,079
36,050
52,218
598
6,955
29,095
35,035
0
W
23,863
2,292
0
8,516
23,323
10,936
2,088
5,325
17,998
109,424
0
W
King Arthur
coquismoma
King Arthur
6,470
1,272
0
2,658
19,161
9,149
1,289
3,124
16,037
0
61,796
W
Jing Wei
lordseek
Jing Wei
20,572
13,629
0
736
20,468
6,689
1,869
5,084
15,384
0
88,007
W
Amaterasu
stickman jo
Amaterasu
26,685
12,014
0
7,646
21,739
28,036
2,271
5,518
16,221
0
96,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,896
Gold Earned
74,832
572
Minions Killed
619
0
Camps Cleared
0
2,600,247
Distance Traveled
2,667,881
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,286
493
130
4
0
575,884
1
L
Baron Samedi
13,050
450
83
3
0
448,106
1
L
King Arthur
12,579
434
124
4
0
493,888
2
L
Danzaburou
16,424
566
167
6
0
466,033
3
L
Ratatoskr
16,441
567
157
5
0
615,291
6
L
Athena
13,402
462
41
1
0
576,929
3
W
Anubis
16,434
567
146
5
0
445,494
3
W
King Arthur
12,539
432
91
3
0
545,896
0
W
Jing Wei
14,091
486
103
4
0
508,875
7
W
Amaterasu
17,482
603
149
5
0
591,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role