Player Matchup

Sol
Sol
Feases
Sol
Level 119
God Stats
10W - 18L
1,364 SR
Queue Stats
56W - 84L
1,481 Elo+
Party 2
Ganesha
Ganesha
NEB1016
Ganesha
Level 27
God Stats
8W - 7L
1,543 SR
Queue Stats
38W - 52L
1,447 Elo+
Party 2
Tyr
Tyr
lFreshPrince
Tyr
Level 67
God Stats
11W - 14L
1,420 SR
Queue Stats
59W - 70L
1,457 Elo+
Party 2
Team Averages
Level 71
1,443 SR
1,462 Elo+

VS

Team Averages
Level 98
1,444 SR
1,181 Elo+
Sun Wukong
Sun Wukong
ApexBunny
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,183 Elo+
Party 1
Hades
Hades
XxAresL0verxX
Hades
Level 20
God Stats
2W - 5L
1,422 SR
Queue Stats
8W - 27L
1,184 Elo+
Party 1
Poseidon
Poseidon
opieits
Poseidon
Level 146
God Stats
4W - 5L
1,411 SR
Queue Stats
118W - 229L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Feases
Sol
14
7 / 1 / 8
9,074
825
10,081
9,446
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
NEB1016
Ganesha
13
0 / 0 / 15
8,805
800
4,475
8,071
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 0 / 5
9,487
862
10,552
12,671
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApexBunny
Sun Wukong
11
1 / 4 / 0
7,154
650
11,346
12,343
7,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 0
6,835
621
4,788
9,820
3,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Poseidon
opieits
Poseidon
11
0 / 7 / 0
7,208
655
3,878
6,720
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApexBunny
Sun Wukong
1
4
0
0.25
W
Sol
Feases
Sol
7
1
8
11
W
Ganesha
NEB1016
Ganesha
0
0
15
7.5
L
0
6
0
0
W
10
0
5
12.5
L
Poseidon
opieits
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
20,012
30,188
Taken
28,883
19,239
Mitigated
12,547
13,033
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApexBunny
Sun Wukong
11,346
2,205
0
956
12,343
7,411
0
5,575
6,459
0
23,504
W
Sol
Feases
Sol
10,081
2,822
0
4,687
9,446
3,225
1,334
2,232
7,198
39,296
0
W
Ganesha
NEB1016
Ganesha
4,475
543
542
2,420
8,071
8,257
741
2,921
5,074
12,133
0
L
4,788
167
0
1,147
9,820
3,177
0
6,154
3,454
12,797
0
W
10,552
1,906
0
5,384
12,671
7,757
176
3,600
9,025
0
18,660
L
Poseidon
opieits
Poseidon
3,878
319
185
59
6,720
1,959
0
3,094
3,484
29,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,366
Gold Earned
21,197
101
Minions Killed
103
4
Camps Cleared
5
689,777
Distance Traveled
571,876
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,154
650
29
3
0
212,506
3
W
Sol
9,074
825
75
7
4
232,752
5
W
Ganesha
8,805
800
3
0
0
221,182
4
L
Hades
6,835
621
21
2
3
176,014
1
W
Tyr
9,487
862
23
2
0
235,843
2
L
Poseidon
7,208
655
53
5
2
183,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role