Player Matchup

Xing Tian
Xing Tian
Domski92
Xing Tian
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,551 Elo+
Party 2
Hou Yi
Hou Yi
Drty JerzE
Hou Yi
Level 159
God Stats
7W - 9L
1,588 SR
Queue Stats
711W - 668L
1,637 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Drunk Johnny 18
Cu Chulainn
Level 103
God Stats
6W - 3L
1,822 SR
Queue Stats
242W - 170L
1,664 Elo+
Party 2
Ne Zha
Ne Zha
Prey4eyes
Ne Zha
Level 155
God Stats
16W - 6L
1,690 SR
Queue Stats
285W - 244L
1,610 Elo+
Party 2
Fafnir
Fafnir
hiperay
Fafnir
Level 128
God Stats
2W - 2L
1,629 SR
Queue Stats
179W - 116L
1,670 Elo+
Party 2
Team Averages
Level 129
1,646 SR
1,626 Elo+

VS

Team Averages
Level 106
1,595 SR
1,562 Elo+
Janus
Janus
AxCrushxTwinkie
Janus
Level 139
God Stats
1W - 0L
1,744 SR
Queue Stats
7W - 8L
1,314 Elo+
Party 1
Hun Batz
Hun Batz
SeamenDemδn
Hun Batz
Level 28
God Stats
1W - 0L
1,337 SR
Queue Stats
10W - 4L
1,667 Elo+
Party 1
Medusa
Medusa
Thischef
Medusa
Level 117
God Stats
1W - 1L
1,894 SR
Queue Stats
23W - 28L
1,499 Elo+
Party 1
Ares
Ares
VibeGalaxyPC
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,565 Elo+
Party 1
Zeus
Zeus
xMattDaGamerx
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Domski92
Xing Tian
17
1 / 4 / 8
11,014
648
4,481
17,154
18,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Drty JerzE
Hou Yi
18
3 / 6 / 8
11,033
649
11,943
13,102
4,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Drunk Johnny 18
Cu Chulainn
19
2 / 5 / 7
11,619
683
6,411
20,092
22,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Prey4eyes
Ne Zha
20
10 / 4 / 2
12,789
752
20,859
14,768
8,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
hiperay
Fafnir
16
0 / 6 / 8
10,121
595
4,676
16,074
19,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 16
11,599
682
14,696
10,533
4,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SeamenDemδn
Hun Batz
18
2 / 4 / 15
11,329
666
9,432
13,063
10,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Thischef
Medusa
18
7 / 4 / 13
12,327
725
16,052
11,506
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 14
13,560
798
10,228
22,415
34,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 2 / 18
12,744
750
21,434
7,845
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
16
Kills
25
25
Deaths
17
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
Xing Tian
Domski92
Xing Tian
1
4
8
1.25
L
Hou Yi
Drty JerzE
Hou Yi
3
6
8
1.17
L
Cu Chulainn
Drunk Johnny 18
Cu Chulainn
2
5
7
1.1
L
Ne Zha
Prey4eyes
Ne Zha
10
4
2
2.75
W
Hun Batz
SeamenDemδn
Hun Batz
2
4
15
2.38
W
Medusa
Thischef
Medusa
7
4
13
3.38
W
8
4
14
3.75
L
Fafnir
hiperay
Fafnir
0
6
8
0.67
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
71,842
81,190
Taken
65,362
72,878
Mitigated
58,102
15,765
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,696
1,150
1,496
1,282
10,533
4,478
799
2,304
8,229
36,313
0
L
Xing Tian
Domski92
Xing Tian
4,481
232
1,573
2,744
17,154
18,352
266
9,613
6,971
14,401
0
L
Hou Yi
Drty JerzE
Hou Yi
11,943
6,030
0
1,945
13,102
4,993
1,859
7,166
5,620
0
26,047
L
Cu Chulainn
Drunk Johnny 18
Cu Chulainn
6,411
599
0
999
20,092
22,236
116
10,470
8,955
0
26,698
L
Ne Zha
Prey4eyes
Ne Zha
20,859
2,122
961
5,161
14,768
8,117
1,305
7,881
6,373
61
47,918
W
Hun Batz
SeamenDemδn
Hun Batz
9,432
1,845
1,883
3,482
13,063
10,945
82
1,830
11,233
0
24,925
W
Medusa
Thischef
Medusa
16,052
6,038
12
2,485
11,506
5,144
2,294
1,321
10,185
0
36,697
W
10,228
137
1,043
4,108
22,415
34,212
340
2,615
19,800
15,846
0
L
Fafnir
hiperay
Fafnir
4,676
1,525
1,164
1,218
16,074
19,180
210
9,614
6,103
8,146
0
W
21,434
601
1,152
1,927
7,845
3,323
1,094
1,148
6,697
46,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,576
Gold Earned
61,559
143
Minions Killed
193
0
Camps Cleared
0
1,493,511
Distance Traveled
1,589,079
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,599
682
48
3
0
320,388
1
L
Xing Tian
11,014
648
19
1
0
321,324
0
L
Hou Yi
11,033
649
35
2
0
272,819
0
L
Cu Chulainn
11,619
683
38
2
0
313,053
0
L
Ne Zha
12,789
752
31
2
0
316,506
3
W
Hun Batz
11,329
666
28
2
0
360,803
3
W
Medusa
12,327
725
41
2
0
259,866
0
W
Ares
13,560
798
9
1
0
322,434
0
L
Fafnir
10,121
595
20
1
0
269,809
0
W
Zeus
12,744
750
67
4
0
325,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role